giants-map-texture-changer/GiantsMapTextureChanger/ChangeTextureForm.Designer.cs

292 lines
15 KiB
C#
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namespace GiantsMapTextureChanger
{
partial class ChangeTextureForm
{
/// <summary>
/// Variable nécessaire au concepteur.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Nettoyage des ressources utilisées.
/// </summary>
/// <param name="disposing">true si les ressources managées doivent être supprimées ; sinon, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Code généré par le Concepteur Windows Form
/// <summary>
/// Méthode requise pour la prise en charge du concepteur - ne modifiez pas
/// le contenu de cette méthode avec l'éditeur de code.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ChangeTextureForm));
this.mapFileDialog = new System.Windows.Forms.OpenFileDialog();
this.Separator1 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.texturesinmapList = new System.Windows.Forms.ListBox();
this.exportButton = new System.Windows.Forms.Button();
this.status = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
this.gameFileDialog = new System.Windows.Forms.OpenFileDialog();
this.textureList = new System.Windows.Forms.ComboBox();
this.ThumbImage = new System.Windows.Forms.PictureBox();
this.saveTextureDialog = new System.Windows.Forms.SaveFileDialog();
this.label2 = new System.Windows.Forms.Label();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.textureAddDialog = new System.Windows.Forms.OpenFileDialog();
this.saveMapDialog = new System.Windows.Forms.SaveFileDialog();
this.label3 = new System.Windows.Forms.Label();
this.openmapButton = new System.Windows.Forms.Button();
this.status.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.ThumbImage)).BeginInit();
this.SuspendLayout();
//
// mapFileDialog
//
this.mapFileDialog.Filter = "Giants map file (*.gck)|*.gck";
this.mapFileDialog.Title = "Enter path to the Giants map you want to modify";
//
// Separator1
//
this.Separator1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Right)));
this.Separator1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.Separator1.Location = new System.Drawing.Point(261, 15);
this.Separator1.Name = "Separator1";
this.Separator1.Size = new System.Drawing.Size(2, 485);
this.Separator1.TabIndex = 1;
//
// button1
//
this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.button1.Enabled = false;
this.button1.Location = new System.Drawing.Point(19, 52);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(220, 39);
this.button1.TabIndex = 2;
this.button1.Text = "Add texture to map";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 186);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(129, 20);
this.label1.TabIndex = 3;
this.label1.Text = "Possible textures";
//
// texturesinmapList
//
this.texturesinmapList.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Right)));
this.texturesinmapList.FormattingEnabled = true;
this.texturesinmapList.ItemHeight = 20;
this.texturesinmapList.Location = new System.Drawing.Point(294, 52);
this.texturesinmapList.Name = "texturesinmapList";
this.texturesinmapList.Size = new System.Drawing.Size(341, 384);
this.texturesinmapList.TabIndex = 4;
this.texturesinmapList.SelectedIndexChanged += new System.EventHandler(this.texturesinmapList_SelectedIndexChanged);
//
// exportButton
//
this.exportButton.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.exportButton.Enabled = false;
this.exportButton.Location = new System.Drawing.Point(16, 254);
this.exportButton.Name = "exportButton";
this.exportButton.Size = new System.Drawing.Size(220, 38);
this.exportButton.TabIndex = 5;
this.exportButton.Text = "Export texture...";
this.exportButton.UseVisualStyleBackColor = true;
this.exportButton.Click += new System.EventHandler(this.exportButton_Click);
//
// status
//
this.status.ImageScalingSize = new System.Drawing.Size(24, 24);
this.status.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabel1});
this.status.Location = new System.Drawing.Point(0, 514);
this.status.Name = "status";
this.status.Size = new System.Drawing.Size(679, 22);
this.status.TabIndex = 6;
//
// toolStripStatusLabel1
//
this.toolStripStatusLabel1.Name = "toolStripStatusLabel1";
this.toolStripStatusLabel1.Size = new System.Drawing.Size(0, 17);
//
// gameFileDialog
//
this.gameFileDialog.Filter = "Giants.exe (Giants.exe)|Giants.exe";
this.gameFileDialog.Title = "Enter path to Giants.exe";
//
// textureList
//
this.textureList.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.textureList.Enabled = false;
this.textureList.FormattingEnabled = true;
this.textureList.Location = new System.Drawing.Point(16, 209);
this.textureList.Name = "textureList";
this.textureList.Size = new System.Drawing.Size(220, 28);
this.textureList.TabIndex = 7;
this.textureList.SelectedIndexChanged += new System.EventHandler(this.textureList_SelectedIndexChanged);
//
// ThumbImage
//
this.ThumbImage.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.ThumbImage.Location = new System.Drawing.Point(16, 298);
this.ThumbImage.MinimumSize = new System.Drawing.Size(220, 201);
this.ThumbImage.Name = "ThumbImage";
this.ThumbImage.Size = new System.Drawing.Size(220, 201);
this.ThumbImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
this.ThumbImage.TabIndex = 8;
this.ThumbImage.TabStop = false;
//
// saveTextureDialog
//
this.saveTextureDialog.Filter = "Texture file|*.tga";
this.saveTextureDialog.Title = "Save texture file";
//
// label2
//
this.label2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Right)));
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(290, 10);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(121, 20);
this.label2.TabIndex = 9;
this.label2.Text = "Textures in map";
//
// button2
//
this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.button2.Enabled = false;
this.button2.Location = new System.Drawing.Point(294, 442);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(341, 48);
this.button2.TabIndex = 10;
this.button2.Text = "Delete texture";
this.button2.UseVisualStyleBackColor = true;
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// button3
//
this.button3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.button3.Enabled = false;
this.button3.Location = new System.Drawing.Point(19, 97);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(220, 39);
this.button3.TabIndex = 11;
this.button3.Text = "Save map as";
this.button3.UseVisualStyleBackColor = true;
this.button3.Click += new System.EventHandler(this.button3_Click);
//
// textureAddDialog
//
this.textureAddDialog.Filter = "Texture file|*.tga";
this.textureAddDialog.Title = "Select a texture to add to map";
//
// saveMapDialog
//
this.saveMapDialog.Filter = "Map|*.gck";
//
// label3
//
this.label3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.label3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.label3.Location = new System.Drawing.Point(19, 164);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(220, 2);
this.label3.TabIndex = 12;
//
// openmapButton
//
this.openmapButton.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.openmapButton.Enabled = false;
this.openmapButton.Location = new System.Drawing.Point(19, 10);
this.openmapButton.Name = "openmapButton";
this.openmapButton.Size = new System.Drawing.Size(220, 39);
this.openmapButton.TabIndex = 13;
this.openmapButton.Text = "Open map";
this.openmapButton.UseVisualStyleBackColor = true;
this.openmapButton.Click += new System.EventHandler(this.openmapButton_Click);
//
// ChangeTextureForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.ClientSize = new System.Drawing.Size(679, 536);
this.Controls.Add(this.openmapButton);
this.Controls.Add(this.label3);
this.Controls.Add(this.button3);
this.Controls.Add(this.button2);
this.Controls.Add(this.label2);
this.Controls.Add(this.ThumbImage);
this.Controls.Add(this.textureList);
this.Controls.Add(this.status);
this.Controls.Add(this.exportButton);
this.Controls.Add(this.texturesinmapList);
this.Controls.Add(this.label1);
this.Controls.Add(this.button1);
this.Controls.Add(this.Separator1);
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MinimumSize = new System.Drawing.Size(701, 592);
this.Name = "ChangeTextureForm";
this.Text = " Giants map retexturer";
this.Load += new System.EventHandler(this.ChangeTextureForm_Load);
this.Shown += new System.EventHandler(this.ChangeTextureForm_Shown);
this.status.ResumeLayout(false);
this.status.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.ThumbImage)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.OpenFileDialog mapFileDialog;
private System.Windows.Forms.Label Separator1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.ListBox texturesinmapList;
private System.Windows.Forms.Button exportButton;
private System.Windows.Forms.StatusStrip status;
private System.Windows.Forms.OpenFileDialog gameFileDialog;
private System.Windows.Forms.ComboBox textureList;
private System.Windows.Forms.PictureBox ThumbImage;
private System.Windows.Forms.SaveFileDialog saveTextureDialog;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.OpenFileDialog textureAddDialog;
private System.Windows.Forms.SaveFileDialog saveMapDialog;
private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Button openmapButton;
}
}