namespace GiantsMapTextureChanger { partial class ChangeTextureForm { /// /// Variable nécessaire au concepteur. /// private System.ComponentModel.IContainer components = null; /// /// Nettoyage des ressources utilisées. /// /// true si les ressources managées doivent être supprimées ; sinon, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Code généré par le Concepteur Windows Form /// /// Méthode requise pour la prise en charge du concepteur - ne modifiez pas /// le contenu de cette méthode avec l'éditeur de code. /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ChangeTextureForm)); this.mapFileDialog = new System.Windows.Forms.OpenFileDialog(); this.Separator1 = new System.Windows.Forms.Label(); this.button1 = new System.Windows.Forms.Button(); this.label1 = new System.Windows.Forms.Label(); this.texturesinmapList = new System.Windows.Forms.ListBox(); this.exportButton = new System.Windows.Forms.Button(); this.status = new System.Windows.Forms.StatusStrip(); this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel(); this.gameFileDialog = new System.Windows.Forms.OpenFileDialog(); this.textureList = new System.Windows.Forms.ComboBox(); this.ThumbImage = new System.Windows.Forms.PictureBox(); this.saveTextureDialog = new System.Windows.Forms.SaveFileDialog(); this.label2 = new System.Windows.Forms.Label(); this.button2 = new System.Windows.Forms.Button(); this.button3 = new System.Windows.Forms.Button(); this.textureAddDialog = new System.Windows.Forms.OpenFileDialog(); this.saveMapDialog = new System.Windows.Forms.SaveFileDialog(); this.label3 = new System.Windows.Forms.Label(); this.openmapButton = new System.Windows.Forms.Button(); this.status.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.ThumbImage)).BeginInit(); this.SuspendLayout(); // // mapFileDialog // this.mapFileDialog.Filter = "Giants map file (*.gck)|*.gck"; this.mapFileDialog.Title = "Enter path to the Giants map you want to modify"; // // Separator1 // this.Separator1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Right))); this.Separator1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.Separator1.Location = new System.Drawing.Point(261, 15); this.Separator1.Name = "Separator1"; this.Separator1.Size = new System.Drawing.Size(2, 485); this.Separator1.TabIndex = 1; // // button1 // this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.button1.Enabled = false; this.button1.Location = new System.Drawing.Point(19, 52); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(220, 39); this.button1.TabIndex = 2; this.button1.Text = "Add texture to map"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(12, 186); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(129, 20); this.label1.TabIndex = 3; this.label1.Text = "Possible textures"; // // texturesinmapList // this.texturesinmapList.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Right))); this.texturesinmapList.FormattingEnabled = true; this.texturesinmapList.ItemHeight = 20; this.texturesinmapList.Location = new System.Drawing.Point(294, 52); this.texturesinmapList.Name = "texturesinmapList"; this.texturesinmapList.Size = new System.Drawing.Size(341, 384); this.texturesinmapList.TabIndex = 4; this.texturesinmapList.SelectedIndexChanged += new System.EventHandler(this.texturesinmapList_SelectedIndexChanged); // // exportButton // this.exportButton.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.exportButton.Enabled = false; this.exportButton.Location = new System.Drawing.Point(16, 254); this.exportButton.Name = "exportButton"; this.exportButton.Size = new System.Drawing.Size(220, 38); this.exportButton.TabIndex = 5; this.exportButton.Text = "Export texture..."; this.exportButton.UseVisualStyleBackColor = true; this.exportButton.Click += new System.EventHandler(this.exportButton_Click); // // status // this.status.ImageScalingSize = new System.Drawing.Size(24, 24); this.status.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { this.toolStripStatusLabel1}); this.status.Location = new System.Drawing.Point(0, 514); this.status.Name = "status"; this.status.Size = new System.Drawing.Size(679, 22); this.status.TabIndex = 6; // // toolStripStatusLabel1 // this.toolStripStatusLabel1.Name = "toolStripStatusLabel1"; this.toolStripStatusLabel1.Size = new System.Drawing.Size(0, 17); // // gameFileDialog // this.gameFileDialog.Filter = "Giants.exe (Giants.exe)|Giants.exe"; this.gameFileDialog.Title = "Enter path to Giants.exe"; // // textureList // this.textureList.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.textureList.Enabled = false; this.textureList.FormattingEnabled = true; this.textureList.Location = new System.Drawing.Point(16, 209); this.textureList.Name = "textureList"; this.textureList.Size = new System.Drawing.Size(220, 28); this.textureList.TabIndex = 7; this.textureList.SelectedIndexChanged += new System.EventHandler(this.textureList_SelectedIndexChanged); // // ThumbImage // this.ThumbImage.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.ThumbImage.Location = new System.Drawing.Point(16, 298); this.ThumbImage.MinimumSize = new System.Drawing.Size(220, 201); this.ThumbImage.Name = "ThumbImage"; this.ThumbImage.Size = new System.Drawing.Size(220, 201); this.ThumbImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage; this.ThumbImage.TabIndex = 8; this.ThumbImage.TabStop = false; // // saveTextureDialog // this.saveTextureDialog.Filter = "Texture file|*.tga"; this.saveTextureDialog.Title = "Save texture file"; // // label2 // this.label2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Right))); this.label2.AutoSize = true; this.label2.Location = new System.Drawing.Point(290, 10); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(121, 20); this.label2.TabIndex = 9; this.label2.Text = "Textures in map"; // // button2 // this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right))); this.button2.Enabled = false; this.button2.Location = new System.Drawing.Point(294, 442); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(341, 48); this.button2.TabIndex = 10; this.button2.Text = "Delete texture"; this.button2.UseVisualStyleBackColor = true; this.button2.Click += new System.EventHandler(this.button2_Click); // // button3 // this.button3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.button3.Enabled = false; this.button3.Location = new System.Drawing.Point(19, 97); this.button3.Name = "button3"; this.button3.Size = new System.Drawing.Size(220, 39); this.button3.TabIndex = 11; this.button3.Text = "Save map as"; this.button3.UseVisualStyleBackColor = true; this.button3.Click += new System.EventHandler(this.button3_Click); // // textureAddDialog // this.textureAddDialog.Filter = "Texture file|*.tga"; this.textureAddDialog.Title = "Select a texture to add to map"; // // saveMapDialog // this.saveMapDialog.Filter = "Map|*.gck"; // // label3 // this.label3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.label3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D; this.label3.Location = new System.Drawing.Point(19, 164); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(220, 2); this.label3.TabIndex = 12; // // openmapButton // this.openmapButton.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.openmapButton.Enabled = false; this.openmapButton.Location = new System.Drawing.Point(19, 10); this.openmapButton.Name = "openmapButton"; this.openmapButton.Size = new System.Drawing.Size(220, 39); this.openmapButton.TabIndex = 13; this.openmapButton.Text = "Open map"; this.openmapButton.UseVisualStyleBackColor = true; this.openmapButton.Click += new System.EventHandler(this.openmapButton_Click); // // ChangeTextureForm // this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; this.ClientSize = new System.Drawing.Size(679, 536); this.Controls.Add(this.openmapButton); this.Controls.Add(this.label3); this.Controls.Add(this.button3); this.Controls.Add(this.button2); this.Controls.Add(this.label2); this.Controls.Add(this.ThumbImage); this.Controls.Add(this.textureList); this.Controls.Add(this.status); this.Controls.Add(this.exportButton); this.Controls.Add(this.texturesinmapList); this.Controls.Add(this.label1); this.Controls.Add(this.button1); this.Controls.Add(this.Separator1); this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); this.MinimumSize = new System.Drawing.Size(701, 592); this.Name = "ChangeTextureForm"; this.Text = " Giants map retexturer"; this.Load += new System.EventHandler(this.ChangeTextureForm_Load); this.Shown += new System.EventHandler(this.ChangeTextureForm_Shown); this.status.ResumeLayout(false); this.status.PerformLayout(); ((System.ComponentModel.ISupportInitialize)(this.ThumbImage)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.OpenFileDialog mapFileDialog; private System.Windows.Forms.Label Separator1; private System.Windows.Forms.Button button1; private System.Windows.Forms.Label label1; private System.Windows.Forms.ListBox texturesinmapList; private System.Windows.Forms.Button exportButton; private System.Windows.Forms.StatusStrip status; private System.Windows.Forms.OpenFileDialog gameFileDialog; private System.Windows.Forms.ComboBox textureList; private System.Windows.Forms.PictureBox ThumbImage; private System.Windows.Forms.SaveFileDialog saveTextureDialog; private System.Windows.Forms.Label label2; private System.Windows.Forms.Button button2; private System.Windows.Forms.Button button3; private System.Windows.Forms.OpenFileDialog textureAddDialog; private System.Windows.Forms.SaveFileDialog saveMapDialog; private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1; private System.Windows.Forms.Label label3; private System.Windows.Forms.Button openmapButton; } }