294 lines
15 KiB
C#
294 lines
15 KiB
C#
namespace GiantsMapTextureChanger
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{
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partial class ChangeTextureForm
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{
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/// <summary>
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/// Variable nécessaire au concepteur.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Nettoyage des ressources utilisées.
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/// </summary>
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/// <param name="disposing">true si les ressources managées doivent être supprimées ; sinon, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Code généré par le Concepteur Windows Form
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/// <summary>
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/// Méthode requise pour la prise en charge du concepteur - ne modifiez pas
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/// le contenu de cette méthode avec l'éditeur de code.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ChangeTextureForm));
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this.mapFileDialog = new System.Windows.Forms.OpenFileDialog();
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this.Separator1 = new System.Windows.Forms.Label();
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this.button1 = new System.Windows.Forms.Button();
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this.label1 = new System.Windows.Forms.Label();
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this.texturesinmapList = new System.Windows.Forms.ListBox();
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this.exportButton = new System.Windows.Forms.Button();
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this.status = new System.Windows.Forms.StatusStrip();
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this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
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this.gameFileDialog = new System.Windows.Forms.OpenFileDialog();
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this.textureList = new System.Windows.Forms.ComboBox();
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this.ThumbImage = new System.Windows.Forms.PictureBox();
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this.saveTextureDialog = new System.Windows.Forms.SaveFileDialog();
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this.label2 = new System.Windows.Forms.Label();
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this.button2 = new System.Windows.Forms.Button();
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this.button3 = new System.Windows.Forms.Button();
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this.textureAddDialog = new System.Windows.Forms.OpenFileDialog();
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this.saveMapDialog = new System.Windows.Forms.SaveFileDialog();
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this.label3 = new System.Windows.Forms.Label();
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this.openmapButton = new System.Windows.Forms.Button();
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this.status.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.ThumbImage)).BeginInit();
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this.SuspendLayout();
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//
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// mapFileDialog
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//
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this.mapFileDialog.Filter = "Giants map file (*.gck)|*.gck";
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this.mapFileDialog.Title = "Enter path to the Giants map you want to modify";
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//
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// Separator1
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//
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this.Separator1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.Separator1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
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this.Separator1.Location = new System.Drawing.Point(261, 15);
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this.Separator1.Name = "Separator1";
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this.Separator1.Size = new System.Drawing.Size(2, 485);
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this.Separator1.TabIndex = 1;
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//
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// button1
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//
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this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.button1.Enabled = false;
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this.button1.Location = new System.Drawing.Point(19, 52);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(220, 39);
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this.button1.TabIndex = 2;
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this.button1.Text = "Add texture to map";
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this.button1.UseVisualStyleBackColor = true;
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this.button1.Click += new System.EventHandler(this.button1_Click);
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(12, 186);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(129, 20);
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this.label1.TabIndex = 3;
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this.label1.Text = "Possible textures";
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//
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// texturesinmapList
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//
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this.texturesinmapList.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.texturesinmapList.FormattingEnabled = true;
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this.texturesinmapList.ItemHeight = 20;
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this.texturesinmapList.Location = new System.Drawing.Point(294, 52);
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this.texturesinmapList.Name = "texturesinmapList";
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this.texturesinmapList.Size = new System.Drawing.Size(341, 384);
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this.texturesinmapList.TabIndex = 4;
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this.texturesinmapList.SelectedIndexChanged += new System.EventHandler(this.texturesinmapList_SelectedIndexChanged);
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//
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// exportButton
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//
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this.exportButton.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.exportButton.Enabled = false;
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this.exportButton.Location = new System.Drawing.Point(16, 254);
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this.exportButton.Name = "exportButton";
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this.exportButton.Size = new System.Drawing.Size(220, 38);
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this.exportButton.TabIndex = 5;
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this.exportButton.Text = "Export texture...";
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this.exportButton.UseVisualStyleBackColor = true;
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this.exportButton.Click += new System.EventHandler(this.exportButton_Click);
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//
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// status
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//
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this.status.ImageScalingSize = new System.Drawing.Size(24, 24);
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this.status.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.toolStripStatusLabel1});
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this.status.Location = new System.Drawing.Point(0, 514);
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this.status.Name = "status";
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this.status.Size = new System.Drawing.Size(679, 22);
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this.status.TabIndex = 6;
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//
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// toolStripStatusLabel1
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//
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this.toolStripStatusLabel1.Name = "toolStripStatusLabel1";
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this.toolStripStatusLabel1.Size = new System.Drawing.Size(0, 17);
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//
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// gameFileDialog
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//
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this.gameFileDialog.Filter = "Giants.exe (Giants.exe)|Giants.exe";
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this.gameFileDialog.Title = "Enter path to Giants.exe";
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//
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// textureList
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//
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this.textureList.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.textureList.AutoCompleteMode = System.Windows.Forms.AutoCompleteMode.Suggest;
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this.textureList.AutoCompleteSource = System.Windows.Forms.AutoCompleteSource.ListItems;
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this.textureList.Enabled = false;
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this.textureList.FormattingEnabled = true;
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this.textureList.Location = new System.Drawing.Point(16, 209);
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this.textureList.Name = "textureList";
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this.textureList.Size = new System.Drawing.Size(220, 28);
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this.textureList.TabIndex = 7;
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this.textureList.SelectedIndexChanged += new System.EventHandler(this.textureList_SelectedIndexChanged);
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//
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// ThumbImage
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//
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this.ThumbImage.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.ThumbImage.Location = new System.Drawing.Point(16, 298);
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this.ThumbImage.MinimumSize = new System.Drawing.Size(220, 201);
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this.ThumbImage.Name = "ThumbImage";
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this.ThumbImage.Size = new System.Drawing.Size(220, 201);
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this.ThumbImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
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this.ThumbImage.TabIndex = 8;
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this.ThumbImage.TabStop = false;
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//
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// saveTextureDialog
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//
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this.saveTextureDialog.Filter = "Texture file|*.tga";
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this.saveTextureDialog.Title = "Save texture file";
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//
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// label2
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//
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this.label2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(290, 10);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(121, 20);
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this.label2.TabIndex = 9;
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this.label2.Text = "Textures in map";
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//
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// button2
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//
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this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.button2.Enabled = false;
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this.button2.Location = new System.Drawing.Point(294, 442);
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this.button2.Name = "button2";
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this.button2.Size = new System.Drawing.Size(341, 48);
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this.button2.TabIndex = 10;
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this.button2.Text = "Delete texture";
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this.button2.UseVisualStyleBackColor = true;
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this.button2.Click += new System.EventHandler(this.button2_Click);
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//
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// button3
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//
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this.button3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.button3.Enabled = false;
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this.button3.Location = new System.Drawing.Point(19, 97);
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this.button3.Name = "button3";
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this.button3.Size = new System.Drawing.Size(220, 39);
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this.button3.TabIndex = 11;
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this.button3.Text = "Save map as";
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this.button3.UseVisualStyleBackColor = true;
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this.button3.Click += new System.EventHandler(this.button3_Click);
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//
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// textureAddDialog
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//
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this.textureAddDialog.Filter = "Texture file|*.tga";
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this.textureAddDialog.Title = "Select a texture to add to map";
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//
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// saveMapDialog
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//
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this.saveMapDialog.Filter = "Map|*.gck";
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//
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// label3
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//
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this.label3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.label3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
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this.label3.Location = new System.Drawing.Point(19, 164);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(220, 2);
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this.label3.TabIndex = 12;
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//
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// openmapButton
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//
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this.openmapButton.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.openmapButton.Enabled = false;
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this.openmapButton.Location = new System.Drawing.Point(19, 10);
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this.openmapButton.Name = "openmapButton";
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this.openmapButton.Size = new System.Drawing.Size(220, 39);
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this.openmapButton.TabIndex = 13;
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this.openmapButton.Text = "Open other map";
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this.openmapButton.UseVisualStyleBackColor = true;
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this.openmapButton.Click += new System.EventHandler(this.openmapButton_Click);
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//
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// ChangeTextureForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
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this.ClientSize = new System.Drawing.Size(679, 536);
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this.Controls.Add(this.openmapButton);
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this.Controls.Add(this.label3);
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this.Controls.Add(this.button3);
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this.Controls.Add(this.button2);
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this.Controls.Add(this.label2);
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this.Controls.Add(this.ThumbImage);
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this.Controls.Add(this.textureList);
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this.Controls.Add(this.status);
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this.Controls.Add(this.exportButton);
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this.Controls.Add(this.texturesinmapList);
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this.Controls.Add(this.label1);
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this.Controls.Add(this.button1);
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this.Controls.Add(this.Separator1);
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.MinimumSize = new System.Drawing.Size(701, 592);
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this.Name = "ChangeTextureForm";
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this.Text = " Giants map retexturer";
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this.Load += new System.EventHandler(this.ChangeTextureForm_Load);
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this.Shown += new System.EventHandler(this.ChangeTextureForm_Shown);
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this.status.ResumeLayout(false);
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this.status.PerformLayout();
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((System.ComponentModel.ISupportInitialize)(this.ThumbImage)).EndInit();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.OpenFileDialog mapFileDialog;
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private System.Windows.Forms.Label Separator1;
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private System.Windows.Forms.Button button1;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.ListBox texturesinmapList;
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private System.Windows.Forms.Button exportButton;
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private System.Windows.Forms.StatusStrip status;
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private System.Windows.Forms.OpenFileDialog gameFileDialog;
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private System.Windows.Forms.ComboBox textureList;
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private System.Windows.Forms.PictureBox ThumbImage;
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private System.Windows.Forms.SaveFileDialog saveTextureDialog;
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.Button button2;
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private System.Windows.Forms.Button button3;
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private System.Windows.Forms.OpenFileDialog textureAddDialog;
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private System.Windows.Forms.SaveFileDialog saveMapDialog;
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private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1;
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private System.Windows.Forms.Label label3;
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private System.Windows.Forms.Button openmapButton;
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}
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}
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