giants-godot/scenes/intro_island/MainMenu.tscn

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[gd_scene load_steps=17 format=2]
[ext_resource path="res://scenes/intro_island/intro_island.obj" type="ArrayMesh" id=1]
[ext_resource path="res://scenes/intro_island/intro_sky.w_intro_island.gzp.tga" type="Texture" id=2]
[ext_resource path="res://ui/menus/options_menu.tscn" type="PackedScene" id=3]
[ext_resource path="res://scenes/intro_island/lightmap.png" type="Texture" id=4]
[ext_resource path="res://scenes/intro_island/intro_grnd.w_intro_island.gzp.tga" type="Texture" id=5]
[ext_resource path="res://scenes/intro_island/intro_rock.w_intro_island.gzp.tga" type="Texture" id=6]
[ext_resource path="res://assets/terrain.gdshader" type="Shader" id=7]
[ext_resource path="res://scenes/intro_island/intro_island.wav" type="AudioStream" id=8]
[ext_resource path="res://ui/menus/main_menu.tscn" type="PackedScene" id=9]
[ext_resource path="res://scenes/intro_island/MainMenu.gd" type="Script" id=10]
[ext_resource path="res://scenes/realistic_water.tscn" type="PackedScene" id=12]
[ext_resource path="res://assets/all_gbs/Giants_logo_3D.gbs.obj" type="ArrayMesh" id=15]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 7 )
shader_param/slope_factor = 50.0
shader_param/blend_value = 0.5
shader_param/grass_scale = Vector2( 20, 20 )
shader_param/dirt_scale = Vector2( 40, 40 )
shader_param/light_map = ExtResource( 4 )
shader_param/grass_tex = ExtResource( 5 )
shader_param/dirt_tex = ExtResource( 6 )
[sub_resource type="PanoramaSky" id=2]
panorama = ExtResource( 2 )
[sub_resource type="Environment" id=3]
background_mode = 2
background_sky = SubResource( 2 )
background_sky_orientation = Basis( 1, 0, 0, 0, 1, 0, 1, 0, 1 )
background_energy = 3.0
ambient_light_color = Color( 1, 1, 1, 1 )
ambient_light_energy = 16.0
fog_enabled = true
fog_color = Color( 0.00392157, 0.0901961, 0.254902, 1 )
fog_depth_begin = 3847.8
fog_depth_end = 10000.0
ss_reflections_enabled = true
ssao_enabled = true
dof_blur_far_distance = 1500.0
dof_blur_near_distance = 117.01
glow_enabled = true
[sub_resource type="Animation" id=4]
resource_name = "MainMenuCamera"
length = 60.0
tracks/0/type = "value"
tracks/0/path = NodePath("Camera:translation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 20, 40, 59.9 ),
"transitions": PoolRealArray( 1, 1, 0.5, 1 ),
"update": 0,
"values": [ Vector3( -1220, 863, 66 ), Vector3( -1915.28, 1065.14, -1712.86 ), Vector3( 380.715, 2128.84, -2299.07 ), Vector3( -1770.54, 311.251, -1710.79 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Camera:rotation_degrees")
tracks/1/interp = 2
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 20, 40, 59.9 ),
"transitions": PoolRealArray( 1, 1, 1, 0.1 ),
"update": 0,
"values": [ Vector3( -45, -90, 0 ), Vector3( 15.6456, -80.3945, 0 ), Vector3( -32.3544, -155.993, 0 ), Vector3( -12.3544, -131.994, 0 ) ]
}
[node name="MainMenu" type="Spatial"]
script = ExtResource( 10 )
[node name="Map" type="MeshInstance" parent="."]
transform = Transform( 40, 0, 0, 0, 40, 0, 0, 0, 40, 0, -10, 0 )
mesh = ExtResource( 1 )
material/0 = SubResource( 1 )
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 3 )
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( -0.875, -0.216506, 0.433013, 0.362222, -0.886206, 0.288849, 0.321201, 0.409589, 0.853854, -2, 1841, 72 )
light_color = Color( 0.94902, 0.815686, 0.67451, 1 )
light_energy = 1.37
light_specular = 1.0
directional_shadow_max_distance = 8192.0
[node name="Camera" type="Camera" parent="."]
transform = Transform( -0.743509, 0.196323, -0.639259, 0, 0.955936, 0.293577, 0.668725, 0.218278, -0.710747, -1699.45, 370.081, -1730.17 )
current = true
near = 5.0
far = 500000.0
[node name="CameraAnimation" type="AnimationPlayer" parent="."]
autoplay = "MainMenuCamera"
anims/MainMenuCamera = SubResource( 4 )
[node name="MainMenuMusic" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 8 )
autoplay = true
bus = "Music"
[node name="MainMenuUI" parent="." instance=ExtResource( 9 )]
[node name="OptionsMenu" parent="." instance=ExtResource( 3 )]
visible = false
[node name="Water" parent="." instance=ExtResource( 12 )]
transform = Transform( 50, 0, 0, 0, 10, 0, 0, 0, 50, 0, 20, 0 )
[node name="Logo" type="MeshInstance" parent="."]
transform = Transform( -0.74351, 0.639258, 0.196323, 0, -0.293578, 0.955935, 0.668725, 0.710747, 0.218278, -1561.78, 359.162, -1577.11 )
mesh = ExtResource( 15 )
material/0 = null
material/1 = null
material/2 = null
material/3 = null
material/4 = null
material/5 = null