.import
|
new files
|
2021-10-15 23:43:27 +02:00 |
addons
|
Projectile TRIGGER_GROUND
|
2021-10-10 15:51:46 +02:00 |
assets
|
refactor UI, pathfinding working, added kabuto
|
2021-10-18 23:49:38 +02:00 |
characters
|
refactor UI, pathfinding working, added kabuto
|
2021-10-18 23:49:38 +02:00 |
effects
|
Projectile TRIGGER_GROUND
|
2021-10-10 15:51:46 +02:00 |
entities
|
refactor UI, pathfinding working, added kabuto
|
2021-10-18 23:49:38 +02:00 |
player
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refactor UI, pathfinding working, added kabuto
|
2021-10-18 23:49:38 +02:00 |
projectiles
|
Projectile TRIGGER_GROUND
|
2021-10-10 15:51:46 +02:00 |
realistic_water_shader/art
|
after refactor
|
2021-09-23 21:19:11 +02:00 |
scenes
|
refactor UI, pathfinding working, added kabuto
|
2021-10-18 23:49:38 +02:00 |
shaders/water
|
before refactor player_controller
|
2021-09-22 18:04:03 +02:00 |
singletons
|
more stuff
|
2021-10-01 15:50:16 +02:00 |
ui
|
refactor UI, pathfinding working, added kabuto
|
2021-10-18 23:49:38 +02:00 |
weapons
|
refactor UI, pathfinding working, added kabuto
|
2021-10-18 23:49:38 +02:00 |
.gitattributes
|
new files
|
2021-10-15 23:43:27 +02:00 |
default_bus_layout.tres
|
Projectile TRIGGER_GROUND
|
2021-10-10 15:51:46 +02:00 |
export_presets.cfg
|
more stuff
|
2021-10-01 15:50:16 +02:00 |
icon.png
|
more to LFS
|
2021-09-17 15:04:05 +02:00 |
icon.png.import
|
init
|
2021-09-08 18:36:41 +02:00 |
project.godot
|
refactor UI, pathfinding working, added kabuto
|
2021-10-18 23:49:38 +02:00 |