23 lines
1005 B
Plaintext
23 lines
1005 B
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://assets/all_gbs/MC_launcher.gbs.obj" type="ArrayMesh" id=1]
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[ext_resource path="res://entities/weapon.gd" type="Script" id=2]
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[ext_resource path="res://projectiles/proximity.tscn" type="PackedScene" id=3]
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[ext_resource path="res://assets/audio/Sounds/ME_PRXSH.xx_mecclev1.gzp.wav" type="AudioStream" id=4]
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[ext_resource path="res://assets/audio/Sounds/ME_PRXRL.xx_mecclev1.gzp.wav" type="AudioStream" id=5]
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[ext_resource path="res://assets/all_gbs/textures/st_ml_proximity.tga" type="Texture" id=6]
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[node name="ProximityLauncher" type="Spatial"]
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script = ExtResource( 2 )
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projectile = ExtResource( 3 )
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fire_sound = ExtResource( 4 )
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switch_sound = ExtResource( 5 )
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max_ammo = 100
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current_ammo = 100
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weapon_icon = ExtResource( 6 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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transform = Transform( -1, 8.74228e-08, 0, 3.82137e-15, 4.37114e-08, -1, -8.74228e-08, -1, -4.37114e-08, 0, 0, 0 )
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mesh = ExtResource( 1 )
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material/0 = null
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