giants-godot/effects/anim_bow_charging.tscn

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[gd_scene load_steps=14 format=2]
[ext_resource path="res://assets/audio/Sounds/SR_SBWPL.xx_reaperlev1.gzp.wav" type="AudioStream" id=1]
[ext_resource path="res://effects/anim_fx_bow_charging.tres" type="Animation" id=2]
[ext_resource path="res://assets/all_gbs/textures/efx_glint.tga" type="Texture" id=3]
[sub_resource type="SphereMesh" id=1]
[sub_resource type="SpatialMaterial" id=2]
flags_transparent = true
flags_unshaded = true
albedo_color = Color( 0.960784, 0.0509804, 0.733333, 0.866667 )
uv1_scale = Vector3( 10, 10, 1 )
[sub_resource type="SpatialMaterial" id=3]
flags_transparent = true
flags_unshaded = true
albedo_color = Color( 1, 0, 1, 1 )
uv1_scale = Vector3( 5, 5, 5 )
[sub_resource type="Gradient" id=4]
offsets = PoolRealArray( 0, 0.475728, 1 )
colors = PoolColorArray( 0.839384, 0.213318, 0.910156, 1, 0.783508, 0.354263, 0.832031, 1, 0.945312, 0.0664673, 0.910983, 1 )
[sub_resource type="GradientTexture" id=5]
gradient = SubResource( 4 )
[sub_resource type="Curve" id=6]
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
[sub_resource type="CurveTexture" id=7]
curve = SubResource( 6 )
[sub_resource type="ParticlesMaterial" id=8]
gravity = Vector3( 0, 0, 0 )
angle = 360.0
angle_random = 1.0
scale = 4.0
scale_random = 1.0
scale_curve = SubResource( 7 )
color_ramp = SubResource( 5 )
[sub_resource type="SpatialMaterial" id=9]
flags_transparent = true
flags_unshaded = true
vertex_color_use_as_albedo = true
params_blend_mode = 1
params_billboard_mode = 3
particles_anim_h_frames = 1
particles_anim_v_frames = 1
particles_anim_loop = false
albedo_texture = ExtResource( 3 )
[sub_resource type="QuadMesh" id=10]
material = SubResource( 9 )
[node name="Spatial" type="Spatial"]
transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 )
[node name="Animation" type="AnimationPlayer" parent="."]
autoplay = "anim_fx_bow_charging"
anims/anim_fx_bow_charging = ExtResource( 2 )
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 0.7, 2.97284e-13, 4.56178e-07, 0, 0.7, -4.56178e-07, -4.56178e-07, 4.56178e-07, 0.7, 0, 0, 0 )
visible = false
mesh = SubResource( 1 )
material/0 = SubResource( 2 )
__meta__ = {
"_editor_description_": ""
}
[node name="MeshInstance2" type="MeshInstance" parent="."]
visible = false
mesh = SubResource( 1 )
material/0 = SubResource( 3 )
__meta__ = {
"_editor_description_": ""
}
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource( 1 )
unit_db = 40.0
autoplay = true
[node name="OmniLight" type="OmniLight" parent="."]
light_color = Color( 0.733333, 0.0235294, 0.992157, 1 )
light_energy = 2.0
light_indirect_energy = 2.31
omni_range = 20.0
[node name="Particles" type="Particles" parent="."]
amount = 20
lifetime = 0.7
process_material = SubResource( 8 )
draw_pass_1 = SubResource( 10 )