[gd_scene load_steps=14 format=2] [ext_resource path="res://assets/audio/Sounds/SR_SBWPL.xx_reaperlev1.gzp.wav" type="AudioStream" id=1] [ext_resource path="res://effects/anim_fx_bow_charging.tres" type="Animation" id=2] [ext_resource path="res://assets/all_gbs/textures/efx_glint.tga" type="Texture" id=3] [sub_resource type="SphereMesh" id=1] [sub_resource type="SpatialMaterial" id=2] flags_transparent = true flags_unshaded = true albedo_color = Color( 0.960784, 0.0509804, 0.733333, 0.866667 ) uv1_scale = Vector3( 10, 10, 1 ) [sub_resource type="SpatialMaterial" id=3] flags_transparent = true flags_unshaded = true albedo_color = Color( 1, 0, 1, 1 ) uv1_scale = Vector3( 5, 5, 5 ) [sub_resource type="Gradient" id=4] offsets = PoolRealArray( 0, 0.475728, 1 ) colors = PoolColorArray( 0.839384, 0.213318, 0.910156, 1, 0.783508, 0.354263, 0.832031, 1, 0.945312, 0.0664673, 0.910983, 1 ) [sub_resource type="GradientTexture" id=5] gradient = SubResource( 4 ) [sub_resource type="Curve" id=6] _data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ] [sub_resource type="CurveTexture" id=7] curve = SubResource( 6 ) [sub_resource type="ParticlesMaterial" id=8] gravity = Vector3( 0, 0, 0 ) angle = 360.0 angle_random = 1.0 scale = 4.0 scale_random = 1.0 scale_curve = SubResource( 7 ) color_ramp = SubResource( 5 ) [sub_resource type="SpatialMaterial" id=9] flags_transparent = true flags_unshaded = true vertex_color_use_as_albedo = true params_blend_mode = 1 params_billboard_mode = 3 particles_anim_h_frames = 1 particles_anim_v_frames = 1 particles_anim_loop = false albedo_texture = ExtResource( 3 ) [sub_resource type="QuadMesh" id=10] material = SubResource( 9 ) [node name="Spatial" type="Spatial"] transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 ) [node name="Animation" type="AnimationPlayer" parent="."] autoplay = "anim_fx_bow_charging" anims/anim_fx_bow_charging = ExtResource( 2 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 0.7, 2.97284e-13, 4.56178e-07, 0, 0.7, -4.56178e-07, -4.56178e-07, 4.56178e-07, 0.7, 0, 0, 0 ) visible = false mesh = SubResource( 1 ) material/0 = SubResource( 2 ) __meta__ = { "_editor_description_": "" } [node name="MeshInstance2" type="MeshInstance" parent="."] visible = false mesh = SubResource( 1 ) material/0 = SubResource( 3 ) __meta__ = { "_editor_description_": "" } [node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."] stream = ExtResource( 1 ) unit_db = 40.0 autoplay = true [node name="OmniLight" type="OmniLight" parent="."] light_color = Color( 0.733333, 0.0235294, 0.992157, 1 ) light_energy = 2.0 light_indirect_energy = 2.31 omni_range = 20.0 [node name="Particles" type="Particles" parent="."] amount = 20 lifetime = 0.7 process_material = SubResource( 8 ) draw_pass_1 = SubResource( 10 )