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mirror of https://github.com/ncblakely/GiantsTools synced 2024-11-21 21:55:38 +01:00

Add old launcher project from 2012.

This commit is contained in:
Nick Blakely 2020-08-09 21:58:51 -07:00
parent 1216bf23c8
commit 16a39af2f6
33 changed files with 17160 additions and 0 deletions

48
Giants.Launcher/Common.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Giants.Launcher
{
class ScreenResolution : IComparable
{
public int Width { get; set; }
public int Height { get; set; }
public ScreenResolution(int width, int height)
{
Width = width;
Height = height;
}
public int CompareTo(object obj)
{
if (obj == null) return 1;
ScreenResolution other = obj as ScreenResolution;
if (other == null)
throw new ArgumentException();
if (this.Width > other.Width)
return 1;
else if (this.Width == other.Width && this.Height == other.Height)
return 0;
else
return -1;
}
public override string ToString()
{
return string.Format("{0}x{1}", Width, Height);
}
}
public enum WindowType
{
Fullscreen = 0,
Windowed = 1,
Borderless = 2,
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Win32;
namespace Giants.Launcher
{
public static class RegistryExtensions
{
// Extension to Registry.GetValue() that returns the default value if the returned object does not
// match the type specified.
public static object GetValue(string keyName, string valueName, object defaultValue, Type type)
{
object retVal = Registry.GetValue(keyName, valueName, defaultValue);
if (retVal.GetType() != type)
return defaultValue;
else
return retVal;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;
using Microsoft.Win32;
namespace Giants.Launcher
{
static class GameSettings
{
// Constants
private const string REGISTRY_KEY = @"HKEY_CURRENT_USER\Software\PlanetMoon\Giants";
private const int OPTIONS_VERSION = 3;
private static Dictionary<string, object> _Settings = new Dictionary<string, object>();
// List of renderers compatible with the user's system.
static public List<RendererInterop.Capabilities> CompatibleRenderers;
public static object Get(string settingName)
{
if (_Settings.ContainsKey(settingName))
return _Settings[settingName];
else
return 0;
}
public static void Modify(string settingName, object settingValue)
{
_Settings[settingName] = settingValue;
}
public static void SetDefaults(string gamePath)
{
// Set default settings:
_Settings["Renderer"] = "gg_dx7r.dll";
_Settings["Antialiasing"] = 0;
_Settings["AnisotropicFiltering"] = 0;
_Settings["VideoWidth"] = 640;
_Settings["VideoHeight"] = 480;
_Settings["VideoDepth"] = 32;
_Settings["Windowed"] = 0;
_Settings["BorderlessWindow"] = 0;
_Settings["VerticalSync"] = 1;
_Settings["TripleBuffering"] = 1;
_Settings["NoAutoUpdate"] = 0;
// Get a list of renderers compatible with the user's system
if (CompatibleRenderers == null)
{
CompatibleRenderers = RendererInterop.GetCompatibleRenderers(gamePath);
if (CompatibleRenderers.Count == 0)
{
MessageBox.Show("Could not locate any renderers compatible with your system. The most compatible renderer has been selected, but you may experience difficulty running the game.",
"Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
// Select the highest priority renderer
if (CompatibleRenderers.Count > 0)
_Settings["Renderer"] = Path.GetFileName(CompatibleRenderers.Max().FilePath);
// Set the current desktop resolution, leaving bit depth at the default 32:
_Settings["VideoWidth"] = Screen.PrimaryScreen.Bounds.Width;
_Settings["VideoHeight"] = Screen.PrimaryScreen.Bounds.Height;
}
public static void Load(string gamePath)
{
SetDefaults(gamePath);
if ((int)Registry.GetValue(REGISTRY_KEY, "GameOptionsVersion", 0) == OPTIONS_VERSION)
{
try
{
_Settings["Renderer"] = RegistryExtensions.GetValue(REGISTRY_KEY, "Renderer", _Settings["Renderer"], typeof(string));
//System.Diagnostics.Debug.Assert(_Settings["Renderer"] is string);
_Settings["Antialiasing"] = RegistryExtensions.GetValue(REGISTRY_KEY, "Antialiasing", _Settings["Antialiasing"], typeof(int));
_Settings["AnisotropicFiltering"] = RegistryExtensions.GetValue(REGISTRY_KEY, "AnisotropicFiltering", _Settings["AnisotropicFiltering"], typeof(int));
_Settings["VideoWidth"] = RegistryExtensions.GetValue(REGISTRY_KEY, "VideoWidth", _Settings["VideoWidth"], typeof(int));
_Settings["VideoHeight"] = RegistryExtensions.GetValue(REGISTRY_KEY, "VideoHeight", _Settings["VideoHeight"], typeof(int));
_Settings["VideoDepth"] = RegistryExtensions.GetValue(REGISTRY_KEY, "VideoDepth", _Settings["VideoDepth"], typeof(int));
_Settings["Windowed"] = RegistryExtensions.GetValue(REGISTRY_KEY, "Windowed", _Settings["Windowed"], typeof(int));
_Settings["BorderlessWindow"] = RegistryExtensions.GetValue(REGISTRY_KEY, "BorderlessWindow", _Settings["BorderlessWindow"], typeof(int));
_Settings["VerticalSync"] = RegistryExtensions.GetValue(REGISTRY_KEY, "VerticalSync", _Settings["VerticalSync"], typeof(int));
_Settings["TripleBuffering"] = RegistryExtensions.GetValue(REGISTRY_KEY, "TripleBuffering", _Settings["TripleBuffering"], typeof(int));
_Settings["NoAutoUpdate"] = RegistryExtensions.GetValue(REGISTRY_KEY, "NoAutoUpdate", _Settings["NoAutoUpdate"], typeof(int));
}
catch (Exception ex)
{
MessageBox.Show(string.Format("Could not read game settings from registry!\n\nReason: {0}", ex.Message));
}
}
}
public static void Save()
{
try
{
Registry.SetValue(REGISTRY_KEY, "GameOptionsVersion", 3, RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "Renderer", _Settings["Renderer"], RegistryValueKind.String);
Registry.SetValue(REGISTRY_KEY, "Antialiasing", _Settings["Antialiasing"], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "AnisotropicFiltering", _Settings["AnisotropicFiltering"], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "VideoWidth", _Settings["VideoWidth"], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "VideoHeight", _Settings["VideoHeight"], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "VideoDepth", _Settings["VideoDepth"], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "Windowed", _Settings["Windowed"], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "BorderlessWindow", _Settings["BorderlessWindow"], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "VerticalSync", _Settings["VerticalSync"], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "TripleBuffering", _Settings["TripleBuffering"], RegistryValueKind.DWord);
Registry.SetValue(REGISTRY_KEY, "NoAutoUpdate", _Settings["NoAutoUpdate"], RegistryValueKind.DWord);
}
catch (Exception ex)
{
MessageBox.Show(string.Format("Could not save game settings to registry!\n\nReason: {0}", ex.Message));
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{612FD606-F072-4A04-9054-65BC592E9D3E}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Giants.Launcher</RootNamespace>
<AssemblyName>Giants</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ApplicationIcon>giants.ico</ApplicationIcon>
<IsWebBootstrapper>false</IsWebBootstrapper>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Common.cs" />
<Compile Include="GameSettings.cs" />
<Compile Include="ImageButton.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="LauncherForm.cs">
<SubType>Form</SubType>
<CustomToolNamespace>Giants.Launcher</CustomToolNamespace>
</Compile>
<Compile Include="LauncherForm.Designer.cs">
<DependentUpon>LauncherForm.cs</DependentUpon>
</Compile>
<Compile Include="Native\NativeMethods.cs" />
<Compile Include="Native\RendererInterop.cs" />
<Compile Include="OptionsForm.cs">
<SubType>Form</SubType>
<CustomToolNamespace>Giants.Launcher</CustomToolNamespace>
</Compile>
<Compile Include="OptionsForm.Designer.cs">
<DependentUpon>OptionsForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="LauncherForm.resx">
<DependentUpon>LauncherForm.cs</DependentUpon>
<CustomToolNamespace>Giants.Launcher</CustomToolNamespace>
</EmbeddedResource>
<EmbeddedResource Include="OptionsForm.resx">
<DependentUpon>OptionsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
<CustomToolNamespace>Giants.Launcher</CustomToolNamespace>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<Compile Include="Extensions.cs" />
<Compile Include="Updater.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\LauncherStart.wav" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\backdrop.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\exit.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\options.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\play.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\playhover.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\playpush.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\exithover.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\exitpush.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\optionshover.png" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="Resources\optionspush.png" />
</ItemGroup>
<ItemGroup>
<Content Include="giants.ico" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
<Visible>False</Visible>
<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.0">
<Visible>False</Visible>
<ProductName>.NET Framework 3.0 %28x86%29</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>xcopy /DY "$(TargetPath)" "$(GIANTS_PATH)\$(TargetFileName)"</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.ComponentModel;
namespace Giants.Launcher
{
public class ImageButton : PictureBox, IButtonControl
{
#region IButtonControl Members
private DialogResult m_DialogResult;
public DialogResult DialogResult
{
get
{
return m_DialogResult;
}
set
{
m_DialogResult = value;
}
}
public void NotifyDefault(bool value)
{
isDefault = value;
}
public void PerformClick()
{
base.OnClick(EventArgs.Empty);
}
#endregion
#region HoverImage
private Image m_HoverImage;
[Category("Appearance")]
[Description("Image to show when the button is hovered over.")]
public Image HoverImage
{
get { return m_HoverImage; }
set { m_HoverImage = value; if (hover) Image = value; }
}
#endregion
#region DownImage
private Image m_DownImage;
[Category("Appearance")]
[Description("Image to show when the button is depressed.")]
public Image DownImage
{
get { return m_DownImage; }
set { m_DownImage = value; if (down) Image = value; }
}
#endregion
#region NormalImage
private Image m_NormalImage;
[Category("Appearance")]
[Description("Image to show when the button is not in any other state.")]
public Image NormalImage
{
get { return m_NormalImage; }
set { m_NormalImage = value; if (!(hover || down)) Image = value; }
}
#endregion
private const int WM_KEYDOWN = 0x0100;
private const int WM_KEYUP = 0x0101;
private bool hover = false;
private bool down = false;
private bool isDefault = false;
#region Overrides
[Browsable(true)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
[Category("Appearance")]
[Description("The text associated with the control.")]
public override string Text
{
get
{
return base.Text;
}
set
{
base.Text = value;
}
}
[Browsable(true)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
[Category("Appearance")]
[Description("The font used to display text in the control.")]
public override Font Font
{
get
{
return base.Font;
}
set
{
base.Font = value;
}
}
#endregion
#region Description Changes
[Description("Controls how the ImageButton will handle image placement and control sizing.")]
public new PictureBoxSizeMode SizeMode { get { return base.SizeMode; } set { base.SizeMode = value; } }
[Description("Controls what type of border the ImageButton should have.")]
public new BorderStyle BorderStyle { get { return base.BorderStyle; } set { base.BorderStyle = value; } }
#endregion
#region Hiding
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public new Image Image { get { return base.Image; } set { base.Image = value; } }
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public new ImageLayout BackgroundImageLayout { get { return base.BackgroundImageLayout; } set { base.BackgroundImageLayout = value; } }
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public new Image BackgroundImage { get { return base.BackgroundImage; } set { base.BackgroundImage = value; } }
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public new String ImageLocation { get { return base.ImageLocation; } set { base.ImageLocation = value; } }
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public new Image ErrorImage { get { return base.ErrorImage; } set { base.ErrorImage = value; } }
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public new Image InitialImage { get { return base.InitialImage; } set { base.InitialImage = value; } }
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public new bool WaitOnLoad { get { return base.WaitOnLoad; } set { base.WaitOnLoad = value; } }
#endregion
#region Events
protected override void OnMouseMove(MouseEventArgs e)
{
hover = true;
if (down)
{
if ((m_DownImage != null) && (Image != m_DownImage))
Image = m_DownImage;
}
else
if (m_HoverImage != null)
Image = m_HoverImage;
else
Image = m_NormalImage;
base.OnMouseMove(e);
}
protected override void OnMouseLeave(EventArgs e)
{
hover = false;
Image = m_NormalImage;
base.OnMouseLeave(e);
}
protected override void OnMouseDown(MouseEventArgs e)
{
base.Focus();
OnMouseUp(null);
down = true;
if (m_DownImage != null)
Image = m_DownImage;
base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseEventArgs e)
{
down = false;
if (hover)
{
if (m_HoverImage != null)
Image = m_HoverImage;
}
else
Image = m_NormalImage;
base.OnMouseUp(e);
}
protected override void OnLostFocus(EventArgs e)
{
OnMouseUp(null);
base.OnLostFocus(e);
}
protected override void OnPaint(PaintEventArgs pe)
{
base.OnPaint(pe);
if ((!string.IsNullOrEmpty(Text)) && (pe != null) && (base.Font != null))
{
SolidBrush drawBrush = new SolidBrush(base.ForeColor);
SizeF drawStringSize = pe.Graphics.MeasureString(base.Text, base.Font);
PointF drawPoint;
if (base.Image != null)
drawPoint = new PointF(base.Image.Width / 2 - drawStringSize.Width / 2, base.Image.Height / 2 - drawStringSize.Height / 2);
else
drawPoint = new PointF(base.Width / 2 - drawStringSize.Width / 2, base.Height / 2 - drawStringSize.Height / 2);
pe.Graphics.DrawString(base.Text, base.Font, drawBrush, drawPoint);
}
}
protected override void OnTextChanged(EventArgs e)
{
Refresh();
base.OnTextChanged(e);
}
#endregion
}
}

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Giants.Launcher/LauncherForm.Designer.cs generated Normal file
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namespace Giants.Launcher
{
partial class LauncherForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(LauncherForm));
this.btnExit = new Launcher.ImageButton();
this.btnOptions = new Launcher.ImageButton();
this.btnPlay = new Launcher.ImageButton();
this.updateProgressBar = new System.Windows.Forms.ProgressBar();
this.txtProgress = new System.Windows.Forms.Label();
((System.ComponentModel.ISupportInitialize)(this.btnExit)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.btnOptions)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.btnPlay)).BeginInit();
this.SuspendLayout();
//
// btnExit
//
this.btnExit.BackColor = System.Drawing.Color.Transparent;
this.btnExit.Cursor = System.Windows.Forms.Cursors.Hand;
this.btnExit.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.btnExit.DownImage = Resources.exitpush;
this.btnExit.HoverImage = Resources.exithover;
this.btnExit.Location = new System.Drawing.Point(618, 451);
this.btnExit.Name = "btnExit";
this.btnExit.NormalImage = Resources.exit;
this.btnExit.Size = new System.Drawing.Size(100, 50);
this.btnExit.TabIndex = 8;
this.btnExit.TabStop = false;
this.btnExit.Visible = false;
this.btnExit.Click += new System.EventHandler(this.btnExit_Click);
//
// btnOptions
//
this.btnOptions.BackColor = System.Drawing.Color.Transparent;
this.btnOptions.Cursor = System.Windows.Forms.Cursors.Hand;
this.btnOptions.DialogResult = System.Windows.Forms.DialogResult.None;
this.btnOptions.DownImage = Resources.optionspush;
this.btnOptions.HoverImage = Resources.optionshover;
this.btnOptions.Location = new System.Drawing.Point(618, 395);
this.btnOptions.Name = "btnOptions";
this.btnOptions.NormalImage = Resources.options;
this.btnOptions.Size = new System.Drawing.Size(118, 50);
this.btnOptions.TabIndex = 7;
this.btnOptions.TabStop = false;
this.btnOptions.Visible = false;
this.btnOptions.Click += new System.EventHandler(this.btnOptions_Click);
//
// btnPlay
//
this.btnPlay.BackColor = System.Drawing.Color.Transparent;
this.btnPlay.Cursor = System.Windows.Forms.Cursors.Hand;
this.btnPlay.DialogResult = System.Windows.Forms.DialogResult.None;
this.btnPlay.DownImage = Resources.playpush;
this.btnPlay.HoverImage = Resources.playhover;
this.btnPlay.Location = new System.Drawing.Point(618, 339);
this.btnPlay.Name = "btnPlay";
this.btnPlay.NormalImage = ((System.Drawing.Image)(resources.GetObject("btnPlay.NormalImage")));
this.btnPlay.Size = new System.Drawing.Size(100, 50);
this.btnPlay.TabIndex = 6;
this.btnPlay.TabStop = false;
this.btnPlay.Visible = false;
this.btnPlay.Click += new System.EventHandler(this.btnPlay_Click);
//
// updateProgressBar
//
this.updateProgressBar.Location = new System.Drawing.Point(64, 465);
this.updateProgressBar.Name = "updateProgressBar";
this.updateProgressBar.Size = new System.Drawing.Size(534, 23);
this.updateProgressBar.TabIndex = 9;
this.updateProgressBar.Visible = false;
//
// txtProgress
//
this.txtProgress.AutoSize = true;
this.txtProgress.BackColor = System.Drawing.Color.Transparent;
this.txtProgress.ForeColor = System.Drawing.SystemColors.HighlightText;
this.txtProgress.Location = new System.Drawing.Point(65, 449);
this.txtProgress.Name = "txtProgress";
this.txtProgress.Size = new System.Drawing.Size(69, 13);
this.txtProgress.TabIndex = 10;
this.txtProgress.Text = "ProgressText";
this.txtProgress.Visible = false;
//
// LauncherForm
//
this.AcceptButton = this.btnPlay;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage")));
this.CancelButton = this.btnExit;
this.ClientSize = new System.Drawing.Size(800, 500);
this.ControlBox = false;
this.Controls.Add(this.txtProgress);
this.Controls.Add(this.updateProgressBar);
this.Controls.Add(this.btnExit);
this.Controls.Add(this.btnOptions);
this.Controls.Add(this.btnPlay);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "LauncherForm";
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Launcher";
this.Load += new System.EventHandler(this.LauncherForm_Load);
this.Shown += new System.EventHandler(this.LauncherForm_Shown);
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.LauncherForm_MouseDown);
((System.ComponentModel.ISupportInitialize)(this.btnExit)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.btnOptions)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.btnPlay)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private ImageButton btnPlay;
private ImageButton btnOptions;
private ImageButton btnExit;
private System.Windows.Forms.ProgressBar updateProgressBar;
private System.Windows.Forms.Label txtProgress;
}
}

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using System;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Media;
using System.Net;
using System.Windows.Forms;
using Microsoft.Win32;
namespace Giants.Launcher
{
public partial class LauncherForm : Form
{
// Constant settings
const string GAME_NAME = "Giants: Citizen Kabuto";
const string GAME_PATH = "GiantsMain.exe";
const string REGISTRY_KEY = @"HKEY_CURRENT_USER\Software\PlanetMoon\Giants";
const string REGISTRY_VALUE = "DestDir";
const string UPDATE_URL = @"https://google.com"; // update me
string _commandLine = String.Empty;
string _gamePath = null;
Updater _Updater;
public LauncherForm()
{
InitializeComponent();
// Set window title
this.Text = GAME_NAME;
}
private void btnExit_Click(object sender, EventArgs e)
{
Application.Exit();
}
private void btnPlay_Click(object sender, EventArgs e)
{
GameSettings.Save();
foreach (string c in Environment.GetCommandLineArgs())
_commandLine = _commandLine + c + " ";
string commandLine = string.Format("{0} -launcher", _commandLine.Trim());
try
{
Process gameProcess = new Process();
gameProcess.StartInfo.Arguments = commandLine;
gameProcess.StartInfo.FileName = _gamePath;
gameProcess.StartInfo.WorkingDirectory = Path.GetDirectoryName(_gamePath);
gameProcess.Start();
Application.Exit();
}
catch(Exception ex)
{
MessageBox.Show(string.Format("Failed to launch game process at: {0}. {1}", _gamePath, ex.Message),
"Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
private void btnOptions_Click(object sender, EventArgs e)
{
OptionsForm form = new OptionsForm(GAME_NAME + " Options", _gamePath);
//form.MdiParent = this;
form.ShowDialog();
}
private void LauncherForm_Load(object sender, EventArgs e)
{
// Find the game executable, first looking for it relative to our current directory and then
// using the registry path if that fails.
_gamePath = Path.GetDirectoryName(Application.ExecutablePath) + "\\" + GAME_PATH;
if (!File.Exists(_gamePath))
{
_gamePath = (string)Registry.GetValue(REGISTRY_KEY, REGISTRY_VALUE, null);
if (_gamePath != null)
_gamePath = Path.Combine(_gamePath, GAME_PATH);
if (_gamePath == null || !File.Exists(_gamePath))
{
string message = string.Format(Resources.AppNotFound, GAME_NAME);
MessageBox.Show(message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
Application.Exit();
return;
}
}
Version gameVersion = null;
try
{
FileVersionInfo fvi = FileVersionInfo.GetVersionInfo(_gamePath);
gameVersion = new Version(fvi.FileVersion.Replace(',', '.'));
}
finally
{
if (gameVersion == null)
{
string message = string.Format(Resources.AppNotFound, GAME_NAME);
MessageBox.Show(message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
Application.Exit();
}
}
// Read game settings from registry
GameSettings.Load(_gamePath);
if ((int)GameSettings.Get("NoAutoUpdate") == 0)
{
// Check for updates
_Updater = new Updater(new Uri(UPDATE_URL), gameVersion);
_Updater.DownloadUpdateInfo(LauncherForm_DownloadCompletedCallback, LauncherForm_DownloadProgressCallback);
}
}
private void LauncherForm_MouseDown(object sender, MouseEventArgs e)
{
// Force window to be draggable even though we have no menu bar
if (e.Button == MouseButtons.Left)
{
NativeMethods.ReleaseCapture();
NativeMethods.SendMessage(Handle, NativeMethods.WM_NCLBUTTONDOWN, NativeMethods.HT_CAPTION, 0);
}
}
private void LauncherForm_Shown(object sender, EventArgs e)
{
btnOptions.Visible = true;
btnPlay.Visible = true;
btnExit.Visible = true;
// Play intro sound
SoundPlayer player = new SoundPlayer(Resources.LauncherStart);
player.Play();
}
private void LauncherForm_DownloadCompletedCallback(object sender, AsyncCompletedEventArgs e)
{
if (e.Cancelled)
return;
updateProgressBar.Value = 0;
updateProgressBar.Visible = false;
txtProgress.Visible = false;
if (e.Error != null)
{
string errorMsg = string.Format(Resources.UpdateDownloadFailedText, e.Error.Message);
MessageBox.Show(errorMsg, Resources.UpdateDownloadFailedTitle, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
else
{
// Show "Download Complete" message, warn that we're closing
MessageBox.Show(Resources.LauncherClosingText, Resources.LauncherClosingTitle);
UpdateInfo updateInfo = (UpdateInfo)e.UserState;
// Start the installer process
Process updaterProcess = new Process();
updaterProcess.StartInfo.FileName = Path.Combine(Path.GetTempPath(), updateInfo.FileName);
updaterProcess.StartInfo.WorkingDirectory = Directory.GetCurrentDirectory();
if (updateInfo.UpdateType == UpdateType.Game)
{
// Default installation directory to current directory
updaterProcess.StartInfo.Arguments = string.Format("/D {0}", Path.GetDirectoryName(Application.ExecutablePath));
}
else if (updateInfo.UpdateType == UpdateType.Launcher)
{
// Default installation directory to current directory and launch a silent install
updaterProcess.StartInfo.Arguments = string.Format("/S /D {0}", Path.GetDirectoryName(Application.ExecutablePath));
}
updaterProcess.Start();
Application.Exit();
return;
}
}
private void LauncherForm_DownloadProgressCallback(object sender, DownloadProgressChangedEventArgs e)
{
updateProgressBar.Visible = true;
updateProgressBar.Value = e.ProgressPercentage;
UpdateInfo info = (UpdateInfo)e.UserState;
txtProgress.Visible = true;
txtProgress.Text = string.Format(Resources.DownloadProgress, e.ProgressPercentage, (info.FileSize / 1024) / 1024);
}
}
}

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using System;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace Giants.Launcher
{
static class NativeMethods
{
[DllImport("kernel32.dll")]
public static extern IntPtr LoadLibrary(string dllToLoad);
[DllImport("kernel32.dll")]
public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName);
[DllImport("kernel32.dll")]
public static extern bool FreeLibrary(IntPtr hModule);
[DllImport("user32.dll")]
public static extern bool SetForegroundWindow(IntPtr hWnd);
public const int WM_NCLBUTTONDOWN = 0xA1;
public const int HT_CAPTION = 0x2;
[DllImportAttribute("user32.dll")]
public static extern int SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam);
[DllImportAttribute("user32.dll")]
public static extern bool ReleaseCapture();
[DllImport("user32.dll")]
public static extern bool EnumDisplaySettings(
string deviceName, int modeNum, ref DEVMODE devMode);
const int ENUM_CURRENT_SETTINGS = -1;
const int ENUM_REGISTRY_SETTINGS = -2;
[StructLayout(LayoutKind.Sequential)]
public struct DEVMODE
{
private const int CCHDEVICENAME = 0x20;
private const int CCHFORMNAME = 0x20;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0x20)]
public string dmDeviceName;
public short dmSpecVersion;
public short dmDriverVersion;
public short dmSize;
public short dmDriverExtra;
public int dmFields;
public int dmPositionX;
public int dmPositionY;
public ScreenOrientation dmDisplayOrientation;
public int dmDisplayFixedOutput;
public short dmColor;
public short dmDuplex;
public short dmYResolution;
public short dmTTOption;
public short dmCollate;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0x20)]
public string dmFormName;
public short dmLogPixels;
public int dmBitsPerPel;
public int dmPelsWidth;
public int dmPelsHeight;
public int dmDisplayFlags;
public int dmDisplayFrequency;
public int dmICMMethod;
public int dmICMIntent;
public int dmMediaType;
public int dmDitherType;
public int dmReserved1;
public int dmReserved2;
public int dmPanningWidth;
public int dmPanningHeight;
}
}
}

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using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace Giants.Launcher
{
class RendererInterop
{
#pragma warning disable 649
public struct GFXCapabilityInfo
{
public int maxAnisotropy;
public uint flags;
public int priority;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
public string rendererName;
};
#pragma warning restore 649
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate bool GFXGetCapabilities(ref GFXCapabilityInfo outCapabilities);
/// <summary>
/// Makes interop call to native renderer DLL to obtain capability information.
/// </summary>
/// <returns>True if the given renderer is supported by the system.</returns>
public static bool GetRendererCapabilities(string dllPath, ref GFXCapabilityInfo capabilities)
{
bool rendererSupported = false;
IntPtr pDll = NativeMethods.LoadLibrary(dllPath);
if (pDll == IntPtr.Zero)
throw new System.Exception(string.Format("LoadLibrary() for {0} failed", dllPath));
IntPtr pAddressOfFunctionToCall = NativeMethods.GetProcAddress(pDll, "GFXGetCapabilities");
if (pAddressOfFunctionToCall == IntPtr.Zero)
return false;
var prcGetCapabilities = (GFXGetCapabilities)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(GFXGetCapabilities));
rendererSupported = prcGetCapabilities(ref capabilities);
NativeMethods.FreeLibrary(pDll);
return rendererSupported;
}
public static List<Capabilities> GetCompatibleRenderers(string gamePath)
{
DirectoryInfo dir = new DirectoryInfo(Path.GetDirectoryName(gamePath));
List<Capabilities> Capabilities = new List<Capabilities>();
// Search current directory for compatible renderers:
foreach (FileInfo file in dir.GetFiles("gg_*.dll"))
{
try
{
// Make interop call to native renderer DLLs to get capability info
RendererInterop.GFXCapabilityInfo interopCaps = new RendererInterop.GFXCapabilityInfo();
string path = Path.Combine(file.DirectoryName, file.Name);
if (RendererInterop.GetRendererCapabilities(path, ref interopCaps))
{
Capabilities caps = new Capabilities(path, ref interopCaps);
Capabilities.Add(caps);
//cmbRenderer.Items.Add(caps);
}
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
return Capabilities;
// Select highest priority renderer
//cmbRenderer.SelectedItem = _RendererCaps.Max();
}
public class Capabilities : IComparable
{
[Flags]
public enum RendererFlag
{
LowBitDepthAllowed = 0x1,
// Multisampling support flags:
MSAA2x = 0x2,
MSAA4x = 0x4,
MSAA8x = 0x8,
MSAA16x = 0x10,
// Other options:
VSync = 0x20,
TripleBuffer = 0x40,
};
public Capabilities(string filePath, ref RendererInterop.GFXCapabilityInfo gfxCaps)
{
FilePath = filePath;
FileName = Path.GetFileName(filePath);
MaxAnisotropy = gfxCaps.maxAnisotropy;
Flags = (RendererFlag)gfxCaps.flags;
Priority = gfxCaps.priority;
Name = gfxCaps.rendererName;
}
public override string ToString()
{
return string.Format("{0} ({1})", Name, Path.GetFileName(FilePath));
}
public int CompareTo(object obj)
{
if (obj == null) return 1;
Capabilities other = obj as Capabilities;
if (other != null)
return this.Priority.CompareTo(other.Priority);
else
throw new ArgumentException();
}
public string FilePath { get; private set; }
public string FileName { get; private set; }
public int MaxAnisotropy { get; private set; }
public RendererFlag Flags { get; private set; }
public int Priority { get; private set; }
public string Name { get; private set; }
}
}
}

294
Giants.Launcher/OptionsForm.Designer.cs generated Normal file
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namespace Giants.Launcher
{
partial class OptionsForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.cmbRenderer = new System.Windows.Forms.ComboBox();
this.cmbResolution = new System.Windows.Forms.ComboBox();
this.cmbAntialiasing = new System.Windows.Forms.ComboBox();
this.cmbAnisotropy = new System.Windows.Forms.ComboBox();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.label4 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.chkTripleBuffering = new System.Windows.Forms.CheckBox();
this.chkVSync = new System.Windows.Forms.CheckBox();
this.btnOK = new System.Windows.Forms.Button();
this.btnCancel = new System.Windows.Forms.Button();
this.btnResetDefaults = new System.Windows.Forms.Button();
this.groupBox3 = new System.Windows.Forms.GroupBox();
this.chkUpdates = new System.Windows.Forms.CheckBox();
this.cmbMode = new System.Windows.Forms.ComboBox();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.groupBox3.SuspendLayout();
this.SuspendLayout();
//
// cmbRenderer
//
this.cmbRenderer.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.cmbRenderer.FormattingEnabled = true;
this.cmbRenderer.Location = new System.Drawing.Point(124, 19);
this.cmbRenderer.Name = "cmbRenderer";
this.cmbRenderer.Size = new System.Drawing.Size(252, 21);
this.cmbRenderer.TabIndex = 0;
this.cmbRenderer.SelectedIndexChanged += new System.EventHandler(this.cmbRenderer_SelectedIndexChanged);
//
// cmbResolution
//
this.cmbResolution.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.cmbResolution.FormattingEnabled = true;
this.cmbResolution.Location = new System.Drawing.Point(124, 50);
this.cmbResolution.Name = "cmbResolution";
this.cmbResolution.Size = new System.Drawing.Size(252, 21);
this.cmbResolution.TabIndex = 1;
//
// cmbAntialiasing
//
this.cmbAntialiasing.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.cmbAntialiasing.FormattingEnabled = true;
this.cmbAntialiasing.Location = new System.Drawing.Point(124, 81);
this.cmbAntialiasing.Name = "cmbAntialiasing";
this.cmbAntialiasing.Size = new System.Drawing.Size(252, 21);
this.cmbAntialiasing.TabIndex = 2;
//
// cmbAnisotropy
//
this.cmbAnisotropy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.cmbAnisotropy.FormattingEnabled = true;
this.cmbAnisotropy.Location = new System.Drawing.Point(124, 112);
this.cmbAnisotropy.Name = "cmbAnisotropy";
this.cmbAnisotropy.Size = new System.Drawing.Size(252, 21);
this.cmbAnisotropy.TabIndex = 3;
//
// groupBox1
//
this.groupBox1.Controls.Add(this.label4);
this.groupBox1.Controls.Add(this.label3);
this.groupBox1.Controls.Add(this.label2);
this.groupBox1.Controls.Add(this.label1);
this.groupBox1.Controls.Add(this.cmbAnisotropy);
this.groupBox1.Controls.Add(this.cmbRenderer);
this.groupBox1.Controls.Add(this.cmbResolution);
this.groupBox1.Controls.Add(this.cmbAntialiasing);
this.groupBox1.Location = new System.Drawing.Point(12, 12);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(382, 150);
this.groupBox1.TabIndex = 4;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Graphics Settings";
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(17, 115);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(101, 13);
this.label4.TabIndex = 7;
this.label4.Text = "Anisotropic Filtering:";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(52, 84);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(66, 13);
this.label3.TabIndex = 6;
this.label3.Text = "Anti-aliasing:";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(58, 53);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(60, 13);
this.label2.TabIndex = 5;
this.label2.Text = "Resolution:";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(64, 22);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(54, 13);
this.label1.TabIndex = 4;
this.label1.Text = "Renderer:";
//
// groupBox2
//
this.groupBox2.Controls.Add(this.cmbMode);
this.groupBox2.Controls.Add(this.chkTripleBuffering);
this.groupBox2.Controls.Add(this.chkVSync);
this.groupBox2.Location = new System.Drawing.Point(12, 168);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(118, 93);
this.groupBox2.TabIndex = 5;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "Mode";
//
// chkTripleBuffering
//
this.chkTripleBuffering.AutoSize = true;
this.chkTripleBuffering.Location = new System.Drawing.Point(12, 64);
this.chkTripleBuffering.Name = "chkTripleBuffering";
this.chkTripleBuffering.Size = new System.Drawing.Size(97, 17);
this.chkTripleBuffering.TabIndex = 2;
this.chkTripleBuffering.Text = "Triple Buffering";
this.chkTripleBuffering.UseVisualStyleBackColor = true;
//
// chkVSync
//
this.chkVSync.AutoSize = true;
this.chkVSync.Location = new System.Drawing.Point(12, 43);
this.chkVSync.Name = "chkVSync";
this.chkVSync.Size = new System.Drawing.Size(88, 17);
this.chkVSync.TabIndex = 1;
this.chkVSync.Text = "Vertical Sync";
this.chkVSync.UseVisualStyleBackColor = true;
//
// btnOK
//
this.btnOK.Location = new System.Drawing.Point(238, 238);
this.btnOK.Name = "btnOK";
this.btnOK.Size = new System.Drawing.Size(75, 23);
this.btnOK.TabIndex = 6;
this.btnOK.Text = "OK";
this.btnOK.UseVisualStyleBackColor = true;
this.btnOK.Click += new System.EventHandler(this.btnOK_Click);
//
// btnCancel
//
this.btnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.btnCancel.Location = new System.Drawing.Point(319, 238);
this.btnCancel.Name = "btnCancel";
this.btnCancel.Size = new System.Drawing.Size(75, 23);
this.btnCancel.TabIndex = 7;
this.btnCancel.Text = "Cancel";
this.btnCancel.UseVisualStyleBackColor = true;
this.btnCancel.Click += new System.EventHandler(this.btnCancel_Click);
//
// btnResetDefaults
//
this.btnResetDefaults.Location = new System.Drawing.Point(300, 168);
this.btnResetDefaults.Name = "btnResetDefaults";
this.btnResetDefaults.Size = new System.Drawing.Size(94, 23);
this.btnResetDefaults.TabIndex = 8;
this.btnResetDefaults.Text = "Reset Defaults";
this.btnResetDefaults.UseVisualStyleBackColor = true;
this.btnResetDefaults.Click += new System.EventHandler(this.btnResetDefaults_Click);
//
// groupBox3
//
this.groupBox3.Controls.Add(this.chkUpdates);
this.groupBox3.Location = new System.Drawing.Point(136, 168);
this.groupBox3.Name = "groupBox3";
this.groupBox3.Size = new System.Drawing.Size(127, 49);
this.groupBox3.TabIndex = 6;
this.groupBox3.TabStop = false;
this.groupBox3.Text = "Other";
//
// chkUpdates
//
this.chkUpdates.AutoSize = true;
this.chkUpdates.Location = new System.Drawing.Point(8, 22);
this.chkUpdates.Name = "chkUpdates";
this.chkUpdates.Size = new System.Drawing.Size(115, 17);
this.chkUpdates.TabIndex = 1;
this.chkUpdates.Text = "Check for Updates";
this.chkUpdates.UseVisualStyleBackColor = true;
//
// cmbMode
//
this.cmbMode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.cmbMode.FormattingEnabled = true;
this.cmbMode.Items.AddRange(new object[] {
"Fullscreen",
"Windowed",
"Borderless"});
this.cmbMode.Location = new System.Drawing.Point(12, 19);
this.cmbMode.Name = "cmbMode";
this.cmbMode.Size = new System.Drawing.Size(88, 21);
this.cmbMode.TabIndex = 3;
//
// OptionsForm
//
this.AcceptButton = this.btnOK;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.btnCancel;
this.ClientSize = new System.Drawing.Size(406, 273);
this.ControlBox = false;
this.Controls.Add(this.groupBox3);
this.Controls.Add(this.btnResetDefaults);
this.Controls.Add(this.btnCancel);
this.Controls.Add(this.btnOK);
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.groupBox1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.Name = "OptionsForm";
this.ShowIcon = false;
this.ShowInTaskbar = false;
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "OptionsForm";
this.TopMost = true;
this.Load += new System.EventHandler(this.OptionsForm_Load);
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.groupBox2.ResumeLayout(false);
this.groupBox2.PerformLayout();
this.groupBox3.ResumeLayout(false);
this.groupBox3.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.ComboBox cmbRenderer;
private System.Windows.Forms.ComboBox cmbResolution;
private System.Windows.Forms.ComboBox cmbAntialiasing;
private System.Windows.Forms.ComboBox cmbAnisotropy;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.CheckBox chkVSync;
private System.Windows.Forms.Button btnOK;
private System.Windows.Forms.Button btnCancel;
private System.Windows.Forms.Button btnResetDefaults;
private System.Windows.Forms.CheckBox chkTripleBuffering;
private System.Windows.Forms.GroupBox groupBox3;
private System.Windows.Forms.CheckBox chkUpdates;
private System.Windows.Forms.ComboBox cmbMode;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;
namespace Giants.Launcher
{
public partial class OptionsForm : Form
{
string _gamePath = null;
public OptionsForm(string title, string gamePath)
{
InitializeComponent();
this.Text = title;
_gamePath = gamePath;
}
private void OptionsForm_Load(object sender, EventArgs e)
{
PopulateResolution();
SetOptions();
}
private void SetOptions()
{
cmbRenderer.Items.Clear();
cmbRenderer.Items.AddRange(GameSettings.CompatibleRenderers.ToArray());
RendererInterop.Capabilities renderer = GameSettings.CompatibleRenderers.Find(r => StringComparer.OrdinalIgnoreCase.Compare(Path.GetFileName(r.FilePath), GameSettings.Get("Renderer")) == 0);
if (renderer != null)
cmbRenderer.SelectedItem = renderer;
else
{
renderer = GameSettings.CompatibleRenderers.Find(r => r.Name == "DirectX 7");
cmbRenderer.SelectedItem = renderer;
}
var Resolutions = (List<ScreenResolution>)cmbResolution.DataSource;
cmbResolution.SelectedItem = Resolutions.Find(r => r.Width == (int)GameSettings.Get("VideoWidth") && r.Height == (int)GameSettings.Get("VideoHeight"));
if (cmbResolution.SelectedItem == null)
cmbResolution.SelectedIndex = 0;
var AntialiasingOptions = (List<KeyValuePair<string, int>>)cmbAntialiasing.DataSource;
cmbAntialiasing.SelectedItem = AntialiasingOptions.Find(o => o.Value == (int)GameSettings.Get("Antialiasing"));
if (cmbAntialiasing.SelectedItem == null)
cmbAntialiasing.SelectedIndex = 0;
var AnisotropyOptions = (List<KeyValuePair<string, int>>)cmbAnisotropy.DataSource;
cmbAnisotropy.SelectedItem = AnisotropyOptions.Find(o => o.Value == (int)GameSettings.Get("AnisotropicFiltering"));
if (cmbAnisotropy.SelectedItem == null)
cmbAnisotropy.SelectedIndex = 0;
chkUpdates.Checked = ((int)GameSettings.Get("NoAutoUpdate") == 1 ? false : true);
}
private void PopulateAntialiasing()
{
List<KeyValuePair<string, int>> AntialiasingOptions = new List<KeyValuePair<string, int>>();
AntialiasingOptions.Add(new KeyValuePair<string, int>("None (Best performance)", 0));
var renderer = (RendererInterop.Capabilities)cmbRenderer.SelectedItem;
if (renderer != null)
{
if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.MSAA2x) == RendererInterop.Capabilities.RendererFlag.MSAA2x)
AntialiasingOptions.Add(new KeyValuePair<string, int>("2 Samples", 2));
if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.MSAA4x) == RendererInterop.Capabilities.RendererFlag.MSAA4x)
AntialiasingOptions.Add(new KeyValuePair<string, int>("4 Samples", 4));
if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.MSAA8x) == RendererInterop.Capabilities.RendererFlag.MSAA8x)
AntialiasingOptions.Add(new KeyValuePair<string, int>("8 Samples", 8));
if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.MSAA16x) == RendererInterop.Capabilities.RendererFlag.MSAA16x)
AntialiasingOptions.Add(new KeyValuePair<string, int>("16 Samples", 16));
}
// Try to keep current selection when repopulating
int? currentValue = null;
if (cmbAntialiasing.SelectedValue != null)
{
currentValue = (int)cmbAntialiasing.SelectedValue;
}
cmbAntialiasing.DataSource = AntialiasingOptions;
cmbAntialiasing.DisplayMember = "Key";
cmbAntialiasing.ValueMember = "Value";
if (currentValue != null)
cmbAntialiasing.SelectedValue = currentValue;
if (cmbAntialiasing.SelectedValue == null)
cmbAntialiasing.SelectedIndex = 0;
}
private bool IsPowerOfTwo(int x)
{
return (x != 0) && ((x & (x - 1)) == 0);
}
private void PopulateAnisotropy()
{
List<KeyValuePair<string, int>> AnisotropyOptions = new List<KeyValuePair<string, int>>();
AnisotropyOptions.Add(new KeyValuePair<string, int>("None (Best performance)", 0));
var renderer = (RendererInterop.Capabilities)cmbRenderer.SelectedItem;
if (renderer != null)
{
for (int i = 2; i <= renderer.MaxAnisotropy; i++)
{
if (!IsPowerOfTwo(i)) continue;
AnisotropyOptions.Add(new KeyValuePair<string,int>(String.Format("{0} Samples", i), i));
}
}
// Try to keep current selection when repopulating
int? currentValue = null;
if (cmbAnisotropy.SelectedValue != null)
{
currentValue = (int)cmbAnisotropy.SelectedValue;
}
cmbAnisotropy.DataSource = AnisotropyOptions;
cmbAnisotropy.DisplayMember = "Key";
cmbAnisotropy.ValueMember = "Value";
if (currentValue != null)
cmbAnisotropy.SelectedValue = currentValue;
if (cmbAnisotropy.SelectedValue == null)
cmbAnisotropy.SelectedIndex = 0;
}
private void PopulateResolution()
{
List<ScreenResolution> resolutions = new List<ScreenResolution>();
NativeMethods.DEVMODE devMode = new NativeMethods.DEVMODE();
int i = 0;
while (NativeMethods.EnumDisplaySettings(null, i, ref devMode))
{
if (devMode.dmBitsPerPel == 32 && devMode.dmPelsWidth >= 640 && devMode.dmPelsHeight >= 480)
{
if (resolutions.Find(r => r.Width == devMode.dmPelsWidth && r.Height == devMode.dmPelsHeight) == null)
resolutions.Add(new ScreenResolution(devMode.dmPelsWidth, devMode.dmPelsHeight));
}
i++;
}
resolutions.Sort();
cmbResolution.DataSource = resolutions;
}
private void cmbRenderer_SelectedIndexChanged(object sender, EventArgs e)
{
PopulateAntialiasing();
PopulateAnisotropy();
bool windowed = ((int)GameSettings.Get("Windowed") == 1 ? true : false);
if (windowed)
{
bool borderless = (int)GameSettings.Get("BorderlessWindow") == 1 ? true : false;
if (borderless)
cmbMode.SelectedIndex = 2;
else
cmbMode.SelectedIndex = 1;
}
else
cmbMode.SelectedIndex = 0;
var renderer = (RendererInterop.Capabilities)cmbRenderer.SelectedItem;
if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.VSync) != RendererInterop.Capabilities.RendererFlag.VSync)
{
chkVSync.Checked = false;
chkVSync.Enabled = false;
}
else
{
chkVSync.Checked = ((int)GameSettings.Get("VerticalSync") == 1 ? true : false);
chkVSync.Enabled = true;
}
if ((renderer.Flags & RendererInterop.Capabilities.RendererFlag.TripleBuffer) != RendererInterop.Capabilities.RendererFlag.TripleBuffer)
{
chkTripleBuffering.Checked = false;
chkTripleBuffering.Enabled = false;
}
else
{
chkTripleBuffering.Checked = ((int)GameSettings.Get("TripleBuffering") == 1 ? true : false);
chkTripleBuffering.Enabled = true;
}
}
private void btnOK_Click(object sender, EventArgs e)
{
var renderer = cmbRenderer.SelectedItem as RendererInterop.Capabilities;
if (renderer != null)
{
GameSettings.Modify("Renderer", renderer.FileName);
}
var resolution = (ScreenResolution)cmbResolution.SelectedItem;
if (resolution != null)
{
GameSettings.Modify("VideoWidth", resolution.Width);
GameSettings.Modify("VideoHeight", resolution.Height);
}
GameSettings.Modify("Antialiasing", cmbAntialiasing.SelectedValue);
GameSettings.Modify("AnisotropicFiltering", cmbAnisotropy.SelectedValue);
bool windowed = ((WindowType)cmbMode.SelectedIndex == WindowType.Windowed || (WindowType)cmbMode.SelectedIndex == WindowType.Borderless);
GameSettings.Modify("Windowed", (windowed == true ? 1 : 0));
bool borderless = (WindowType)cmbMode.SelectedIndex == WindowType.Borderless;
GameSettings.Modify("BorderlessWindow", borderless == true ? 1 : 0);
GameSettings.Modify("VerticalSync", (chkVSync.Checked == true ? 1 : 0));
GameSettings.Modify("TripleBuffering", (chkTripleBuffering.Checked == true ? 1 : 0));
GameSettings.Modify("NoAutoUpdate", (chkUpdates.Checked == false ? 1 : 0));
GameSettings.Save();
this.Close();
}
private void btnCancel_Click(object sender, EventArgs e)
{
this.Close();
GameSettings.Load(_gamePath);
}
private void btnResetDefaults_Click(object sender, EventArgs e)
{
GameSettings.SetDefaults(_gamePath);
SetOptions();
}
}
}

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@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="metadata">
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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<xsd:element name="resheader">
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<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
</root>

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@ -0,0 +1,44 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.Threading;
using System.Diagnostics;
using System.IO;
namespace Giants.Launcher
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
using (Mutex mutex = new Mutex(true, "GiantsLauncherMutex"))
{
if (!mutex.WaitOne(TimeSpan.Zero, true))
{
// Another instance must be running, switch the first process we find with the same name to the foreground:
string appName = System.Diagnostics.Process.GetCurrentProcess().MainModule.FileName;
Process[] processes = Process.GetProcessesByName(Path.GetFileNameWithoutExtension(appName));
Process otherProcess = processes.FirstOrDefault(p => p.Id != Process.GetCurrentProcess().Id);
if (otherProcess != null)
{
NativeMethods.SetForegroundWindow(otherProcess.MainWindowHandle);
}
Application.Exit();
return;
}
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new LauncherForm());
}
}
}
}

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Launcher")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Launcher")]
[assembly: AssemblyCopyright("Copyright © 2012")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("6880ab7a-c446-4f4f-ac56-6e7a9bcecf23")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.3.0")]
[assembly: AssemblyFileVersion("1.0.3.0")]

View File

@ -0,0 +1,253 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Giants.Launcher {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Giants.Launcher.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Could not locate an installation of {0}. The launcher will now exit..
/// </summary>
internal static string AppNotFound {
get {
return ResourceManager.GetString("AppNotFound", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap backdrop {
get {
object obj = ResourceManager.GetObject("backdrop", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Downloading - {0}% of {1} MB.
/// </summary>
internal static string DownloadProgress {
get {
return ResourceManager.GetString("DownloadProgress", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap exit {
get {
object obj = ResourceManager.GetObject("exit", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap exithover {
get {
object obj = ResourceManager.GetObject("exithover", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap exitpush {
get {
object obj = ResourceManager.GetObject("exitpush", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Download complete. The launcher will now close to apply the update..
/// </summary>
internal static string LauncherClosingText {
get {
return ResourceManager.GetString("LauncherClosingText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Download Complete.
/// </summary>
internal static string LauncherClosingTitle {
get {
return ResourceManager.GetString("LauncherClosingTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
/// </summary>
internal static System.IO.UnmanagedMemoryStream LauncherStart {
get {
return ResourceManager.GetStream("LauncherStart", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to An update for the launcher is available: version {0}. Download it?.
/// </summary>
internal static string LauncherUpdateAvailableText {
get {
return ResourceManager.GetString("LauncherUpdateAvailableText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap options {
get {
object obj = ResourceManager.GetObject("options", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap optionshover {
get {
object obj = ResourceManager.GetObject("optionshover", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap optionspush {
get {
object obj = ResourceManager.GetObject("optionspush", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap play {
get {
object obj = ResourceManager.GetObject("play", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap playhover {
get {
object obj = ResourceManager.GetObject("playhover", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap playpush {
get {
object obj = ResourceManager.GetObject("playpush", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to An update is available: version {0}. Download it?.
/// </summary>
internal static string UpdateAvailableText {
get {
return ResourceManager.GetString("UpdateAvailableText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Update Available.
/// </summary>
internal static string UpdateAvailableTitle {
get {
return ResourceManager.GetString("UpdateAvailableTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Failed to download update. Please visit www.giantswd.org and download the update manually. The error was: {0}.
/// </summary>
internal static string UpdateDownloadFailedText {
get {
return ResourceManager.GetString("UpdateDownloadFailedText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Update Failed.
/// </summary>
internal static string UpdateDownloadFailedTitle {
get {
return ResourceManager.GetString("UpdateDownloadFailedTitle", resourceCulture);
}
}
}
}

View File

@ -0,0 +1,181 @@
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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
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</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="backdrop" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\backdrop.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="exit" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\exit.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="exithover" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\exithover.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="exitpush" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\exitpush.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="LauncherStart" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\LauncherStart.wav;System.IO.MemoryStream, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
<data name="options" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\options.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="optionshover" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\optionshover.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="optionspush" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\optionspush.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="play" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\play.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="playhover" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\playhover.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="playpush" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\playpush.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="AppNotFound" xml:space="preserve">
<value>Could not locate an installation of {0}. The launcher will now exit.</value>
</data>
<data name="UpdateAvailableText" xml:space="preserve">
<value>An update is available: version {0}. Download it?</value>
</data>
<data name="UpdateAvailableTitle" xml:space="preserve">
<value>Update Available</value>
</data>
<data name="UpdateDownloadFailedText" xml:space="preserve">
<value>Failed to download update. Please visit www.giantswd.org and download the update manually. The error was: {0}</value>
</data>
<data name="UpdateDownloadFailedTitle" xml:space="preserve">
<value>Update Failed</value>
</data>
<data name="LauncherClosingText" xml:space="preserve">
<value>Download complete. The launcher will now close to apply the update.</value>
</data>
<data name="LauncherClosingTitle" xml:space="preserve">
<value>Download Complete</value>
</data>
<data name="LauncherUpdateAvailableText" xml:space="preserve">
<value>An update for the launcher is available: version {0}. Download it?</value>
</data>
<data name="DownloadProgress" xml:space="preserve">
<value>Downloading - {0}% of {1} MB</value>
</data>
</root>

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205
Giants.Launcher/Updater.cs Normal file
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@ -0,0 +1,205 @@
using System;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Net;
using System.Windows.Forms;
using System.Xml.Linq;
namespace Giants.Launcher
{
public enum UpdateType
{
Launcher,
Game,
}
public class UpdateInfo
{
public Version VersionFrom { get; set; }
public Version VersionTo { get; set; }
public Uri DownloadUri
{
get
{
return _downloadUri;
}
set
{
_downloadUri = value;
FileName = Path.GetFileName(value.AbsoluteUri);
}
}
public int FileSize { get; set; }
public string FileName { get; set; }
public UpdateType UpdateType { get; set; }
private Uri _downloadUri;
}
public class Updater
{
Uri _updateUri;
Version _appVersion;
AsyncCompletedEventHandler _updateCompletedCallback;
DownloadProgressChangedEventHandler _updateProgressCallback;
public Updater(Uri updateUri, Version appVersion)
{
_updateUri = updateUri;
_appVersion = appVersion;
}
public void DownloadUpdateInfo(AsyncCompletedEventHandler downloadCompleteCallback, DownloadProgressChangedEventHandler downloadProgressCallback)
{
WebClient client = new WebClient();
// Keep track of our progress callbacks
_updateCompletedCallback = downloadCompleteCallback;
_updateProgressCallback = downloadProgressCallback;
// Download update info XML
client.Proxy = null;
client.DownloadDataCompleted += new DownloadDataCompletedEventHandler(DownloadDataCallback);
client.DownloadDataAsync(_updateUri);
}
private int GetHttpFileSize(Uri uri)
{
HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(uri);
req.Proxy = null;
req.Method = "HEAD";
HttpWebResponse resp = (HttpWebResponse)req.GetResponse();
if (resp.StatusCode == HttpStatusCode.OK && int.TryParse(resp.Headers.Get("Content-Length"), out int contentLength))
{
resp.Close();
return contentLength;
}
resp.Close();
return -1;
}
private void StartGameUpdate(XElement root, Version currentVersion)
{
var updates = from update in root.Elements("Update")
select new UpdateInfo()
{
VersionFrom = new Version(update.Attribute("FromVersion").Value),
VersionTo = new Version(update.Attribute("ToVersion").Value),
DownloadUri = new Uri(update.Attribute("Url").Value),
UpdateType = UpdateType.Game
};
// Grab the download path for the update to our current version, otherwise fall back to the full installer
// (specially defined as FromVersion 0.0.0.0 in the XML)
UpdateInfo info = updates.FirstOrDefault(update => update.VersionFrom == currentVersion);
if (info == null)
info = updates.Single(update => update.VersionFrom == new Version("0.0.0.0"));
// Display update prompt
string updateMsg = string.Format(Resources.UpdateAvailableText, info.VersionTo.ToString());
if (MessageBox.Show(updateMsg, Resources.UpdateAvailableTitle, MessageBoxButtons.YesNo) == DialogResult.No)
return; // User declined update
string path = Path.Combine(Path.GetTempPath(), info.FileName);
// Delete the file locally if it already exists, just to be safe
if (File.Exists(path))
File.Delete(path);
info.FileSize = GetHttpFileSize(info.DownloadUri);
if (info.FileSize == -1)
{
string errorMsg = string.Format(Resources.UpdateDownloadFailedText, "File not found on server.");
MessageBox.Show(errorMsg, Resources.UpdateDownloadFailedTitle, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
// Download the update
WebClient client = new WebClient()
{
Proxy = null
};
client.DownloadFileAsync(info.DownloadUri, path, info);
client.DownloadFileCompleted += _updateCompletedCallback;
client.DownloadProgressChanged += _updateProgressCallback;
}
private void StartLauncherUpdate(XElement root)
{
var query = from update in root.Descendants("LauncherUpdate")
select new UpdateInfo()
{
VersionTo = new Version(update.Attribute("ToVersion").Value),
DownloadUri = new Uri(update.Attribute("Url").Value),
UpdateType = UpdateType.Launcher
};
UpdateInfo info = query.FirstOrDefault();
// Display update prompt
string updateMsg = string.Format(Resources.LauncherUpdateAvailableText, info.VersionTo.ToString());
if (MessageBox.Show(updateMsg, Resources.UpdateAvailableTitle, MessageBoxButtons.YesNo) == DialogResult.No)
return; // User declined update
string path = Path.Combine(Path.GetTempPath(), info.FileName);
// Delete the file locally if it already exists, just to be safe
if (File.Exists(path))
File.Delete(path);
info.FileSize = GetHttpFileSize(info.DownloadUri);
if (info.FileSize == -1)
{
string errorMsg = string.Format(Resources.UpdateDownloadFailedText, "File not found on server.");
MessageBox.Show(errorMsg, Resources.UpdateDownloadFailedTitle, MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
// Download the update
WebClient client = new WebClient()
{
Proxy = null
};
client.DownloadFileAsync(info.DownloadUri, path, info);
client.DownloadFileCompleted += _updateCompletedCallback;
client.DownloadProgressChanged += _updateProgressCallback;
}
private void DownloadDataCallback(Object sender, DownloadDataCompletedEventArgs e)
{
try
{
if (!e.Cancelled && e.Error == null)
{
byte[] data = (byte[])e.Result;
string textData = System.Text.Encoding.UTF8.GetString(data);
XElement root = XElement.Parse(textData);
Version launcherVersion = new Version(root.Attribute("CurrentLauncherVersion").Value);
Version gameVersion = new Version(root.Attribute("CurrentGameVersion").Value);
Version ourVersion = new Version(Application.ProductVersion);
if (launcherVersion > ourVersion)
{
StartLauncherUpdate(root);
return;
}
else if (gameVersion > _appVersion)
StartGameUpdate(root, _appVersion);
}
}
catch (Exception ex)
{
#if DEBUG
MessageBox.Show(string.Format("Exception in DownloadDataCallback: {0}", ex.Message));
#endif
}
}
}
}

View File

@ -0,0 +1,3 @@
<?xml version="1.0"?>
<configuration>
<startup><supportedRuntime version="v2.0.50727"/></startup></configuration>

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@ -9,6 +9,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Giants.DataContract", "Gian
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Giants.WebApi", "Giants.WebApi\Giants.WebApi.csproj", "{9A284C34-8F4B-4E20-B74B-1A0AF04EDBD1}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Giants.WebApi", "Giants.WebApi\Giants.WebApi.csproj", "{9A284C34-8F4B-4E20-B74B-1A0AF04EDBD1}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Giants.Launcher", "Giants.Launcher\Giants.Launcher.csproj", "{612FD606-F072-4A04-9054-65BC592E9D3E}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -27,6 +29,10 @@ Global
{9A284C34-8F4B-4E20-B74B-1A0AF04EDBD1}.Debug|Any CPU.Build.0 = Debug|Any CPU {9A284C34-8F4B-4E20-B74B-1A0AF04EDBD1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9A284C34-8F4B-4E20-B74B-1A0AF04EDBD1}.Release|Any CPU.ActiveCfg = Release|Any CPU {9A284C34-8F4B-4E20-B74B-1A0AF04EDBD1}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9A284C34-8F4B-4E20-B74B-1A0AF04EDBD1}.Release|Any CPU.Build.0 = Release|Any CPU {9A284C34-8F4B-4E20-B74B-1A0AF04EDBD1}.Release|Any CPU.Build.0 = Release|Any CPU
{612FD606-F072-4A04-9054-65BC592E9D3E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{612FD606-F072-4A04-9054-65BC592E9D3E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{612FD606-F072-4A04-9054-65BC592E9D3E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{612FD606-F072-4A04-9054-65BC592E9D3E}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE