113 lines
4.8 KiB
Python
113 lines
4.8 KiB
Python
import asyncio
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from redbot.core import commands
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from redbot.core import Config, checks
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from discord import TextChannel
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import traceback
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import requests
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class WynncraftCog(commands.Cog):
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def __init__(self, bot):
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self.bot = bot
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self.config = Config.get_conf(self, identifier=48775419874)
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default_guild = {
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"tracked": [],
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"channel": None
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}
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default_global = {
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"log": True
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}
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self.config.register_guild(**default_guild)
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self.config.register_global(**default_global)
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@commands.command()
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@checks.admin_or_permissions(manage_guild=True)
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async def track(self, ctx, username: str):
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tracked = await self.config.guild(ctx.guild).tracked()
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if username in tracked:
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await ctx.send(":x: **%s** est déjà tracké" % username)
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else:
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tracked.append(username)
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await self.config.guild(ctx.guild).tracked.set(tracked)
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await ctx.send(":white_check_mark: **%s** est désormais tracké" % username)
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@commands.command()
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@checks.admin_or_permissions(manage_guild=True)
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async def untrack(self, ctx, username: str):
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tracked = await self.config.guild(ctx.guild).tracked()
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if username in tracked:
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tracked.remove(username)
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await self.config.guild(ctx.guild).tracked.set(tracked)
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await ctx.send(":white_check_mark: **%s** ne sera plus tracké" % username)
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else:
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await ctx.send(":x: **%s** n'était pas tracké" % username)
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@commands.command()
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@checks.admin_or_permissions(manage_guild=True)
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async def tracked(self, ctx):
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tracked = await self.config.guild(ctx.guild).tracked()
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await ctx.send("Les joueurs trackés sont: %s" % ",".join(tracked))
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@commands.command()
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@checks.admin_or_permissions(manage_guild=True)
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async def set_channel(self, ctx, channel: TextChannel):
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i = channel.id
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await self.config.guild(ctx.guild).channel.set(i)
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await ctx.send("Les messages seront désormais envoyés dans %s" % channel.mention)
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@commands.command()
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@checks.is_owner()
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async def log(self, ctx, state):
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state = state.lower()
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if state == "true" or state == "on":
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await self.config.log.set(True)
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await ctx.send(":white_check_mark:")
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elif state == "false" or state == "off":
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await self.config.log.set(False)
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await ctx.send(":white_check_mark:")
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else:
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await ctx.send(":x:")
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async def _log(self, s):
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if await self.config.log():
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print(s)
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async def loop(self):
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await self.bot.wait_until_ready()
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last_status = {}
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while self is self.bot.get_cog("WynncraftCog"):
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await self._log("Looping guilds")
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async for guild in self.bot.fetch_guilds(limit=150):
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guild_id = guild.id
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await self._log("Loop id %s" % guild_id)
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try:
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channel_id = await self.config.guild(guild).channel()
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if channel_id:
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await self._log("Channel set")
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for tracked in await self.config.guild(guild).tracked():
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await self._log("calling API for player %s" % tracked)
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r = requests.get("https://api.wynncraft.com/v2/player/%s/stats" % tracked).json()
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for cl in r["data"][0]["classes"]:
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if guild_id not in last_status:
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last_status[guild_id] = {}
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if tracked not in last_status[guild_id]:
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last_status[guild_id][tracked] = {}
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if cl["name"] not in last_status[guild_id][tracked]:
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last_status[guild_id][tracked][cl["name"]] = cl
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if cl["professions"]["combat"]["level"] > last_status[guild_id][tracked][cl["name"]]["professions"]["combat"]["level"]:
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channel = self.bot.get_channel(channel_id)
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await channel.send(":high_brightness: %s a level up au niveau %s! GG!" % (tracked, cl["professions"]["combat"]["level"]))
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else:
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await self._log("Player %s had last level %s and current %s" % (tracked, last_status[guild_id][tracked][cl["name"]]["professions"]["combat"]["level"], cl["professions"]["combat"]["level"]))
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last_status[guild_id][tracked][cl["name"]] = cl
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else:
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await self._log("Guild has no channel set")
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except:
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if await self.config.log():
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traceback.print_exc()
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await asyncio.sleep(30)
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