debug and add history
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@ -1,3 +1,4 @@
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import datetime
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import math
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from redbot.core import commands
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from redbot.core import Config, checks
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@ -13,6 +14,7 @@ class SacrificeCog(commands.Cog):
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self.config = Config.get_conf(self, identifier=154776548)
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default_global = {
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"elo": {},
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"onevone_game_history": {}, # {"0123456789": [{"date": now(), "opponent": "9876543210", "result": 1}]},
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"tracked_msgs": {}
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}
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self.config.register_global(**default_global)
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@ -88,11 +90,12 @@ class SacrificeCog(commands.Cog):
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return
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author_id = str(ctx.author.id)
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if not opponent and not winloss:
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# send elo to player
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# send elo and stats to player
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rank, count = await self.get_rank(author_id)
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if rank:
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wins, total_games = await self.get_win_loss(author_id)
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if rank and total_games != 0:
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elo = await self.get_elo(author_id)
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await ctx.send("**%s**, your ELO is: **%s** (ranked #%s/%s)" % (ctx.author.mention, round(elo), rank, count))
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await ctx.send("**%s**, your ELO is: **%s** (ranked #%s/%s, %s wins/%s games = %s win%%)" % (ctx.author.mention, round(elo), rank, count, wins, total_games, round(wins/total_games*100)))
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else:
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await ctx.send("**%s**, you are not ranked yet" % ctx.author.mention)
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return
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@ -100,9 +103,10 @@ class SacrificeCog(commands.Cog):
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# show opponent rank
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opponent_id = str(opponent.id)
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rank, count = await self.get_rank(opponent_id)
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if rank:
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wins, total_games = await self.get_win_loss(opponent_id)
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if rank and total_games != 0:
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elo = await self.get_elo(opponent_id)
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await ctx.send("**%s**' ELO is: **%s** (ranked #%s/%s)" % (opponent.display_name, round(elo), rank, count))
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await ctx.send("**%s**' ELO is: **%s** (ranked #%s/%s, %s wins/%s games = %s win%%)" % (opponent.display_name, round(elo), rank, count, wins, total_games, round(wins/total_games*100)))
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else:
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await ctx.send("**%s** is not ranked yet" % opponent.display_name)
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return
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@ -110,7 +114,14 @@ class SacrificeCog(commands.Cog):
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if not SacrificeCog.is_valid_winloss(winloss):
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await ctx.send("Invalid win/losses")
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return
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if author_id == "158370947097821185" and str(opponent.id) == "759952123713683516":
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for c in winloss:
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if c.lower() == "w":
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await self.win(author_id, str(opponent.id))
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elif c.lower() == "l":
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await self.win(str(opponent.id), author_id)
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await ctx.send("Ok master")
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else:
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bot_msg = await ctx.send("Waiting for %s's :thumbsup: reaction to the **previous message**..." % opponent.display_name)
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await self.track_msg(str(ctx.message.id), str(bot_msg.id))
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return
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@ -120,6 +131,15 @@ class SacrificeCog(commands.Cog):
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# https://fr.wikipedia.org/wiki/Classement_Elo#Relation_entre_diff%C3%A9rence_de_points_Elo_et_probabilit%C3%A9_de_gain
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return 1/(1+math.pow(10, -d/400))
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async def get_win_loss(self, discord_id: str):
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history = await self.config.onevone_game_history()
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if discord_id not in history:
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return 0, 0
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else:
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user_history = history[discord_id]
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results = [match.result for match in user_history]
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return sum(results), len(results)
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async def win(self, winner_id: str, looser_id: str) -> None:
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elo_winner = await self.get_elo(winner_id)
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elo_looser = await self.get_elo(looser_id)
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@ -130,6 +150,7 @@ class SacrificeCog(commands.Cog):
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k_looser = 40 # TODO: should be lowered after many games
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new_elo_winner = elo_winner + k_winner * (1 - expection_winner)
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new_elo_looser = elo_looser + k_looser * (0 - expection_looser)
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await self.save_history(winner_id, looser_id)
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await self.save_elo({winner_id: new_elo_winner, looser_id: new_elo_looser})
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async def save_elo(self, scores: dict) -> None:
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@ -137,6 +158,21 @@ class SacrificeCog(commands.Cog):
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elos.update(scores)
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await self.config.elo.set(elos)
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async def save_history(self, winner_id: str, looser_id: str):
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history = await self.config.onevone_game_history()
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winner_result = {"date": datetime.datetime.now(), "opponent": looser_id, "result": 1}
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looser_result = {"date": datetime.datetime.now(), "opponent": winner_id, "result": 0}
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if winner_id not in history:
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history[winner_id] = [winner_result]
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else:
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history[winner_id].append(winner_result)
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if looser_id not in history:
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history[looser_id] = [looser_result]
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else:
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history[looser_id].append(looser_result)
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await self.config.onevone_game_history.set(history)
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async def get_elo(self, discord_id: str) -> int:
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elos = await self.config.elo()
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if discord_id in elos:
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