giantsd/plugins/greetings.py
2019-02-15 01:49:34 +01:00

28 lines
1.0 KiB
Python

import random
import asyncio
import struct
class Greetings:
def __init__(self, server):
self.server = server
self.messages = ["Welcome %s!", "Beware! %s has arrived!", "A wild %s appears", "%s has come and is ready to pwn."]
async def on_player_join(self, player):
await self.server.broadcast_message(random.choice(self.messages) % player.name)
#await Greetings.send_ping(player)
@staticmethod
async def send_ping(player):
while 1:
for ping in range(0, 999):
await player.session.send_gamedata(b"\x2f\x02\x00\x00" + struct.pack("<H", ping) + b"\x00",acknow=True) # acknow=True
for ping in range(999, 0, -1):
await player.session.send_gamedata(b"\x2f\x02\x00\x00" + struct.pack("<H", ping) + b"\x00",acknow=True) # acknow=True
async def on_map_change(self, newmap):
await self.server.broadcast_message("You are now playing on "+newmap.mapname)
def setup(server):
plugin = Greetings(server)
server.add_plugin(plugin)