giantsd/plugins/greetings.py

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import random
class Greetings:
def __init__(self, server):
self.server = server
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self.messages = ["Welcome %s!", "Beware! %s has arrived!", "A wild %s appears", "%s has come and is ready to pwn."]
async def on_player_join(self, player):
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await self.server.broadcast_message(random.choice(self.messages) % player.name)
async def on_map_change(self, newmap):
await self.server.broadcast_message("You are now playing on "+newmap.mapname)
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async def on_player_change_team(self, player, newteam):
await self.server.broadcast_message("%s switched to team %s" % (player.name, newteam))
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async def on_player_left(self, player):
await self.server.broadcast_message("%s has left the game" % player.name)
def setup(server):
plugin = Greetings(server)
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server.add_plugin(plugin)