giantsd/giants/player.py

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from .entity import Entity
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import random
class PlayerPhases:
NONE = 0
CFRAME_CONNECT = 1
CFRAME_CONNECTED = 2
DN_INTERNAL_MESSAGE_PLAYER_CONNECT_INFO_EX = 3
DN_SEND_CONNECT_INFO = 4
DN_ACK_CONNECT_INFO = 5
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class Player(Entity):
def __init__(self, name, session):
super().__init__()
self.name = name
self.session = session
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self.team = 1
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self.score = 0
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self.id = random.getrandbits(32)
self.phase = PlayerPhases.NONE