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|
25
GiantsMapTextureChanger.sln
Normal file
25
GiantsMapTextureChanger.sln
Normal file
@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.28307.572
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GiantsMapTextureChanger", "GiantsMapTextureChanger\GiantsMapTextureChanger.csproj", "{06A0FCD6-9A1C-40BD-AF5C-546DE39CF4F0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{06A0FCD6-9A1C-40BD-AF5C-546DE39CF4F0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{06A0FCD6-9A1C-40BD-AF5C-546DE39CF4F0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{06A0FCD6-9A1C-40BD-AF5C-546DE39CF4F0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{06A0FCD6-9A1C-40BD-AF5C-546DE39CF4F0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
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GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {279855BA-1FFC-423C-A703-A10DDF62260C}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
6
GiantsMapTextureChanger/App.config
Normal file
6
GiantsMapTextureChanger/App.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6"/>
|
||||
</startup>
|
||||
</configuration>
|
291
GiantsMapTextureChanger/ChangeTextureForm.Designer.cs
generated
Normal file
291
GiantsMapTextureChanger/ChangeTextureForm.Designer.cs
generated
Normal file
@ -0,0 +1,291 @@
|
||||
namespace GiantsMapTextureChanger
|
||||
{
|
||||
partial class ChangeTextureForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Variable nécessaire au concepteur.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Nettoyage des ressources utilisées.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true si les ressources managées doivent être supprimées ; sinon, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Code généré par le Concepteur Windows Form
|
||||
|
||||
/// <summary>
|
||||
/// Méthode requise pour la prise en charge du concepteur - ne modifiez pas
|
||||
/// le contenu de cette méthode avec l'éditeur de code.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ChangeTextureForm));
|
||||
this.mapFileDialog = new System.Windows.Forms.OpenFileDialog();
|
||||
this.Separator1 = new System.Windows.Forms.Label();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.texturesinmapList = new System.Windows.Forms.ListBox();
|
||||
this.exportButton = new System.Windows.Forms.Button();
|
||||
this.status = new System.Windows.Forms.StatusStrip();
|
||||
this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.gameFileDialog = new System.Windows.Forms.OpenFileDialog();
|
||||
this.textureList = new System.Windows.Forms.ComboBox();
|
||||
this.ThumbImage = new System.Windows.Forms.PictureBox();
|
||||
this.saveTextureDialog = new System.Windows.Forms.SaveFileDialog();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.button3 = new System.Windows.Forms.Button();
|
||||
this.textureAddDialog = new System.Windows.Forms.OpenFileDialog();
|
||||
this.saveMapDialog = new System.Windows.Forms.SaveFileDialog();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.openmapButton = new System.Windows.Forms.Button();
|
||||
this.status.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.ThumbImage)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// mapFileDialog
|
||||
//
|
||||
this.mapFileDialog.Filter = "Giants map file (*.gck)|*.gck";
|
||||
this.mapFileDialog.Title = "Enter path to the Giants map you want to modify";
|
||||
//
|
||||
// Separator1
|
||||
//
|
||||
this.Separator1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.Separator1.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.Separator1.Location = new System.Drawing.Point(261, 15);
|
||||
this.Separator1.Name = "Separator1";
|
||||
this.Separator1.Size = new System.Drawing.Size(2, 485);
|
||||
this.Separator1.TabIndex = 1;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.button1.Enabled = false;
|
||||
this.button1.Location = new System.Drawing.Point(19, 52);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(220, 39);
|
||||
this.button1.TabIndex = 2;
|
||||
this.button1.Text = "Add texture to map";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
this.button1.Click += new System.EventHandler(this.button1_Click);
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 186);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(129, 20);
|
||||
this.label1.TabIndex = 3;
|
||||
this.label1.Text = "Possible textures";
|
||||
//
|
||||
// texturesinmapList
|
||||
//
|
||||
this.texturesinmapList.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.texturesinmapList.FormattingEnabled = true;
|
||||
this.texturesinmapList.ItemHeight = 20;
|
||||
this.texturesinmapList.Location = new System.Drawing.Point(294, 52);
|
||||
this.texturesinmapList.Name = "texturesinmapList";
|
||||
this.texturesinmapList.Size = new System.Drawing.Size(341, 384);
|
||||
this.texturesinmapList.TabIndex = 4;
|
||||
this.texturesinmapList.SelectedIndexChanged += new System.EventHandler(this.texturesinmapList_SelectedIndexChanged);
|
||||
//
|
||||
// exportButton
|
||||
//
|
||||
this.exportButton.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.exportButton.Enabled = false;
|
||||
this.exportButton.Location = new System.Drawing.Point(16, 254);
|
||||
this.exportButton.Name = "exportButton";
|
||||
this.exportButton.Size = new System.Drawing.Size(220, 38);
|
||||
this.exportButton.TabIndex = 5;
|
||||
this.exportButton.Text = "Export texture...";
|
||||
this.exportButton.UseVisualStyleBackColor = true;
|
||||
this.exportButton.Click += new System.EventHandler(this.exportButton_Click);
|
||||
//
|
||||
// status
|
||||
//
|
||||
this.status.ImageScalingSize = new System.Drawing.Size(24, 24);
|
||||
this.status.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.toolStripStatusLabel1});
|
||||
this.status.Location = new System.Drawing.Point(0, 514);
|
||||
this.status.Name = "status";
|
||||
this.status.Size = new System.Drawing.Size(679, 22);
|
||||
this.status.TabIndex = 6;
|
||||
//
|
||||
// toolStripStatusLabel1
|
||||
//
|
||||
this.toolStripStatusLabel1.Name = "toolStripStatusLabel1";
|
||||
this.toolStripStatusLabel1.Size = new System.Drawing.Size(0, 17);
|
||||
//
|
||||
// gameFileDialog
|
||||
//
|
||||
this.gameFileDialog.Filter = "Giants.exe (Giants.exe)|Giants.exe";
|
||||
this.gameFileDialog.Title = "Enter path to Giants.exe";
|
||||
//
|
||||
// textureList
|
||||
//
|
||||
this.textureList.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.textureList.Enabled = false;
|
||||
this.textureList.FormattingEnabled = true;
|
||||
this.textureList.Location = new System.Drawing.Point(16, 209);
|
||||
this.textureList.Name = "textureList";
|
||||
this.textureList.Size = new System.Drawing.Size(220, 28);
|
||||
this.textureList.TabIndex = 7;
|
||||
this.textureList.SelectedIndexChanged += new System.EventHandler(this.textureList_SelectedIndexChanged);
|
||||
//
|
||||
// ThumbImage
|
||||
//
|
||||
this.ThumbImage.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ThumbImage.Location = new System.Drawing.Point(16, 298);
|
||||
this.ThumbImage.MinimumSize = new System.Drawing.Size(220, 201);
|
||||
this.ThumbImage.Name = "ThumbImage";
|
||||
this.ThumbImage.Size = new System.Drawing.Size(220, 201);
|
||||
this.ThumbImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage;
|
||||
this.ThumbImage.TabIndex = 8;
|
||||
this.ThumbImage.TabStop = false;
|
||||
//
|
||||
// saveTextureDialog
|
||||
//
|
||||
this.saveTextureDialog.Filter = "Texture file|*.tga";
|
||||
this.saveTextureDialog.Title = "Save texture file";
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(290, 10);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(121, 20);
|
||||
this.label2.TabIndex = 9;
|
||||
this.label2.Text = "Textures in map";
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.button2.Enabled = false;
|
||||
this.button2.Location = new System.Drawing.Point(294, 442);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(341, 48);
|
||||
this.button2.TabIndex = 10;
|
||||
this.button2.Text = "Delete texture";
|
||||
this.button2.UseVisualStyleBackColor = true;
|
||||
this.button2.Click += new System.EventHandler(this.button2_Click);
|
||||
//
|
||||
// button3
|
||||
//
|
||||
this.button3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.button3.Enabled = false;
|
||||
this.button3.Location = new System.Drawing.Point(19, 97);
|
||||
this.button3.Name = "button3";
|
||||
this.button3.Size = new System.Drawing.Size(220, 39);
|
||||
this.button3.TabIndex = 11;
|
||||
this.button3.Text = "Save map as";
|
||||
this.button3.UseVisualStyleBackColor = true;
|
||||
this.button3.Click += new System.EventHandler(this.button3_Click);
|
||||
//
|
||||
// textureAddDialog
|
||||
//
|
||||
this.textureAddDialog.Filter = "Texture file|*.tga";
|
||||
this.textureAddDialog.Title = "Select a texture to add to map";
|
||||
//
|
||||
// saveMapDialog
|
||||
//
|
||||
this.saveMapDialog.Filter = "Map|*.gck";
|
||||
//
|
||||
// label3
|
||||
//
|
||||
this.label3.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.label3.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
|
||||
this.label3.Location = new System.Drawing.Point(19, 164);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(220, 2);
|
||||
this.label3.TabIndex = 12;
|
||||
//
|
||||
// openmapButton
|
||||
//
|
||||
this.openmapButton.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.openmapButton.Enabled = false;
|
||||
this.openmapButton.Location = new System.Drawing.Point(19, 10);
|
||||
this.openmapButton.Name = "openmapButton";
|
||||
this.openmapButton.Size = new System.Drawing.Size(220, 39);
|
||||
this.openmapButton.TabIndex = 13;
|
||||
this.openmapButton.Text = "Open map";
|
||||
this.openmapButton.UseVisualStyleBackColor = true;
|
||||
this.openmapButton.Click += new System.EventHandler(this.openmapButton_Click);
|
||||
//
|
||||
// ChangeTextureForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
|
||||
this.ClientSize = new System.Drawing.Size(679, 536);
|
||||
this.Controls.Add(this.openmapButton);
|
||||
this.Controls.Add(this.label3);
|
||||
this.Controls.Add(this.button3);
|
||||
this.Controls.Add(this.button2);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.ThumbImage);
|
||||
this.Controls.Add(this.textureList);
|
||||
this.Controls.Add(this.status);
|
||||
this.Controls.Add(this.exportButton);
|
||||
this.Controls.Add(this.texturesinmapList);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.button1);
|
||||
this.Controls.Add(this.Separator1);
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MinimumSize = new System.Drawing.Size(701, 592);
|
||||
this.Name = "ChangeTextureForm";
|
||||
this.Text = " Giants map retexturer";
|
||||
this.Load += new System.EventHandler(this.ChangeTextureForm_Load);
|
||||
this.Shown += new System.EventHandler(this.ChangeTextureForm_Shown);
|
||||
this.status.ResumeLayout(false);
|
||||
this.status.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.ThumbImage)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.OpenFileDialog mapFileDialog;
|
||||
private System.Windows.Forms.Label Separator1;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.ListBox texturesinmapList;
|
||||
private System.Windows.Forms.Button exportButton;
|
||||
private System.Windows.Forms.StatusStrip status;
|
||||
private System.Windows.Forms.OpenFileDialog gameFileDialog;
|
||||
private System.Windows.Forms.ComboBox textureList;
|
||||
private System.Windows.Forms.PictureBox ThumbImage;
|
||||
private System.Windows.Forms.SaveFileDialog saveTextureDialog;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Button button2;
|
||||
private System.Windows.Forms.Button button3;
|
||||
private System.Windows.Forms.OpenFileDialog textureAddDialog;
|
||||
private System.Windows.Forms.SaveFileDialog saveMapDialog;
|
||||
private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.Button openmapButton;
|
||||
}
|
||||
}
|
||||
|
383
GiantsMapTextureChanger/ChangeTextureForm.cs
Normal file
383
GiantsMapTextureChanger/ChangeTextureForm.cs
Normal file
@ -0,0 +1,383 @@
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
using System.IO.Compression;
|
||||
using System.IO;
|
||||
using System.Drawing;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using TGASharpLib;
|
||||
using System.Text;
|
||||
|
||||
namespace GiantsMapTextureChanger
|
||||
{
|
||||
public partial class ChangeTextureForm : Form
|
||||
{
|
||||
public ChangeTextureForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public string map_filename { get; private set; }
|
||||
public string giantsPath { get; private set; }
|
||||
public Dictionary<string, Image> all_textures { get; private set; }
|
||||
public Dictionary<string, Image> map_textures { get; private set; }
|
||||
|
||||
private void ChangeTextureForm_Load(object sender, EventArgs e)
|
||||
{
|
||||
}
|
||||
private Dictionary<string, Image> ReadAllTextures()
|
||||
{
|
||||
Dictionary<string, Image> all = new Dictionary<string, Image>();
|
||||
|
||||
string bin_path = Path.GetDirectoryName(this.giantsPath) + "\\Bin";
|
||||
var all_files_in_bin = Directory.EnumerateFiles(bin_path);
|
||||
// MessageBox.Show(all_files_in_bin.Count() + " files in Bin");
|
||||
foreach (string currentFile in all_files_in_bin)
|
||||
{
|
||||
if (currentFile.EndsWith(".gzp"))
|
||||
{
|
||||
// it's a .gzp
|
||||
toolStripStatusLabel1.Text = "Reading file " + currentFile;
|
||||
Application.DoEvents();
|
||||
Dictionary<string, Image> textures_in_gzp = ReadTexturesInGzp(currentFile);
|
||||
textures_in_gzp.ToList().ForEach(x => {
|
||||
if (!all.ContainsKey(x.Key))
|
||||
{
|
||||
all.Add(x.Key, x.Value);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
return all;
|
||||
}
|
||||
private Dictionary<string, Image> ReadTexturesInGzp(string gzp_file)
|
||||
{
|
||||
Dictionary<string, Image> all = new Dictionary<string, Image>();
|
||||
|
||||
using (BinaryReader reader = new BinaryReader(File.Open(gzp_file, FileMode.Open)))
|
||||
{
|
||||
int checksum = BitConverter.ToInt32(reader.ReadBytes(4), 0);
|
||||
if (checksum != 0x6608F101)
|
||||
{
|
||||
throw new Exception("GZP checksum invalid: " + checksum);
|
||||
}
|
||||
|
||||
int meta_info_offset = BitConverter.ToInt32(reader.ReadBytes(4), 0);
|
||||
reader.BaseStream.Seek(meta_info_offset, SeekOrigin.Begin);
|
||||
|
||||
int unk = BitConverter.ToInt32(reader.ReadBytes(4), 0);
|
||||
int entries_count = BitConverter.ToInt32(reader.ReadBytes(4), 0);
|
||||
|
||||
// MessageBox.Show(entries_count + " files in " + gzp_file);
|
||||
|
||||
for (int i=0; i<entries_count; i++)
|
||||
{
|
||||
int compressed_size = BitConverter.ToInt32(reader.ReadBytes(4), 0);
|
||||
int original_size = BitConverter.ToInt32(reader.ReadBytes(4), 0);
|
||||
int file_time = BitConverter.ToInt32(reader.ReadBytes(4), 0);
|
||||
int content_offset = BitConverter.ToInt32(reader.ReadBytes(4), 0) + 16;
|
||||
byte compression = reader.ReadBytes(1)[0];
|
||||
byte name_length = reader.ReadBytes(1)[0];
|
||||
string name = Encoding.UTF8.GetString(reader.ReadBytes(name_length)).Trim().Replace("\0", "");
|
||||
// MessageBox.Show(name);
|
||||
|
||||
if (name.EndsWith(".tga"))
|
||||
{
|
||||
// MessageBox.Show("TGA file found: " + name);
|
||||
long current_offset = reader.BaseStream.Position;
|
||||
reader.BaseStream.Seek(content_offset, SeekOrigin.Begin);
|
||||
byte[] tgaData = reader.ReadBytes(compressed_size);
|
||||
reader.BaseStream.Seek(current_offset, SeekOrigin.Begin);
|
||||
|
||||
if (compression == 1)
|
||||
{
|
||||
tgaData = DecompressBytes(tgaData, original_size);
|
||||
}
|
||||
|
||||
Image img = TGAToImage(tgaData);
|
||||
all.Add(name, img);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
return all;
|
||||
}
|
||||
|
||||
private Dictionary<string, Image> ReadMapTextures(string map_file)
|
||||
{
|
||||
Dictionary<string, Image> res = new Dictionary<string, Image>();
|
||||
|
||||
// read all files in gck file
|
||||
ZipArchive zip = ZipFile.OpenRead(map_file);
|
||||
foreach (ZipArchiveEntry file in zip.Entries)
|
||||
{
|
||||
if(file.Name.EndsWith(".tga"))
|
||||
{
|
||||
Stream rs = file.Open();
|
||||
byte[] tgaData = new byte[file.Length];
|
||||
rs.Read(tgaData, 0, (int)file.Length);
|
||||
TGA t = TGA.FromBytes(tgaData);
|
||||
|
||||
Image img = (Image)t;
|
||||
res.Add(file.Name, img);
|
||||
rs.Close();
|
||||
}
|
||||
}
|
||||
|
||||
zip.Dispose();
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
private byte[] DecompressBytes(byte[] compressed_bytes, int original_size)
|
||||
{
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
int dec_byte = 0;
|
||||
int dec_bits = 8;
|
||||
int buff_start = 0xFEE;
|
||||
|
||||
byte[] res = new byte[original_size];
|
||||
|
||||
if (original_size == 0)
|
||||
{
|
||||
return res;
|
||||
}
|
||||
|
||||
while (j < original_size)
|
||||
{
|
||||
if (dec_bits == 8)
|
||||
{
|
||||
dec_byte = compressed_bytes[i];
|
||||
i++;
|
||||
dec_bits = 0;
|
||||
}
|
||||
if ((dec_byte >> dec_bits & 1) == 0)
|
||||
{
|
||||
int dec_pos = ((compressed_bytes[i] + ((compressed_bytes[i + 1] & 0xF0) << 4) - buff_start - j) & 0xFFF) - 0x1000 + j;
|
||||
int dec_len = (compressed_bytes[i + 1] & 0xF) + 3;
|
||||
i += 2;
|
||||
while (dec_len > 0)
|
||||
{
|
||||
if (dec_pos >= 0)
|
||||
{
|
||||
res[j] = res[dec_pos];
|
||||
} else
|
||||
{
|
||||
res[j] = 32;
|
||||
}
|
||||
j++;
|
||||
dec_pos++;
|
||||
dec_len--;
|
||||
}
|
||||
} else
|
||||
{
|
||||
res[j] = compressed_bytes[i];
|
||||
i++;
|
||||
j++;
|
||||
}
|
||||
dec_bits++;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
private Image TGAToImage(byte[] data)
|
||||
{
|
||||
TGA tga = TGA.FromBytes(data);
|
||||
return (Image)tga;
|
||||
}
|
||||
|
||||
private void textureList_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
// texturesinmapList.SelectedIndex = -1;
|
||||
string selected = textureList.Text;
|
||||
if (this.all_textures.ContainsKey(selected)) {
|
||||
ThumbImage.Image = this.all_textures[selected];
|
||||
ThumbImage.Tag = selected;
|
||||
}
|
||||
}
|
||||
|
||||
private void exportButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
saveTextureDialog.FileName = (string)ThumbImage.Tag;
|
||||
saveTextureDialog.ShowDialog();
|
||||
// If the file name is not an empty string open it for saving.
|
||||
if (saveTextureDialog.FileName != "")
|
||||
{
|
||||
// Saves the Image via a FileStream created by the OpenFile method.
|
||||
System.IO.FileStream fs = (System.IO.FileStream)saveTextureDialog.OpenFile();
|
||||
|
||||
TGA t = (TGA)ThumbImage.Image;
|
||||
t.Save(fs);
|
||||
fs.Close();
|
||||
toolStripStatusLabel1.Text = "Saved texture to "+ saveTextureDialog.FileName;
|
||||
}
|
||||
else
|
||||
{
|
||||
toolStripStatusLabel1.Text = "Error: you did not choose a file to save texture";
|
||||
}
|
||||
}
|
||||
|
||||
private void texturesinmapList_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
// textureList.SelectedIndex = -1;
|
||||
string selected = texturesinmapList.Text;
|
||||
if (this.map_textures.ContainsKey(selected))
|
||||
{
|
||||
ThumbImage.Image = this.map_textures[selected];
|
||||
ThumbImage.Tag = selected;
|
||||
}
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
string selected = texturesinmapList.Text;
|
||||
texturesinmapList.Items.Remove(selected);
|
||||
map_textures.Remove(selected);
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
textureAddDialog.ShowDialog();
|
||||
if (textureAddDialog.FileName != "")
|
||||
{
|
||||
Image img = (Image)new TGA(textureAddDialog.FileName);
|
||||
string name = Path.GetFileName(textureAddDialog.FileName);
|
||||
map_textures.Add(name, img);
|
||||
texturesinmapList.Items.Add(name);
|
||||
}
|
||||
}
|
||||
|
||||
private void button3_Click(object sender, EventArgs e)
|
||||
{
|
||||
saveMapDialog.ShowDialog();
|
||||
toolStripStatusLabel1.Text = "Saving map to: " + saveMapDialog.FileName;
|
||||
if (saveMapDialog.FileName != "")
|
||||
{
|
||||
if (this.map_filename != saveMapDialog.FileName) {
|
||||
File.Copy(this.map_filename, saveMapDialog.FileName, true);
|
||||
}
|
||||
ZipArchive map = ZipFile.Open(saveMapDialog.FileName, ZipArchiveMode.Update);
|
||||
for(int i = map.Entries.Count-1;i>=0;i--)
|
||||
{
|
||||
ZipArchiveEntry entry = map.Entries[i];
|
||||
if (entry.Name.EndsWith(".tga"))
|
||||
{
|
||||
entry.Delete();
|
||||
}
|
||||
}
|
||||
|
||||
foreach(string texture_name in this.map_textures.Keys)
|
||||
{
|
||||
TGA texture = (TGA)map_textures[texture_name];
|
||||
|
||||
ZipArchiveEntry newentry = map.CreateEntry(texture_name);
|
||||
using (StreamWriter writer = new StreamWriter(newentry.Open()))
|
||||
{
|
||||
texture.Save(writer.BaseStream);
|
||||
}
|
||||
}
|
||||
toolStripStatusLabel1.Text = "Saved map to: " + Path.GetFileName(saveMapDialog.FileName);
|
||||
map.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void ChangeTextureForm_Shown(object sender, EventArgs e)
|
||||
{
|
||||
// Get Giants.exe location
|
||||
object install_dir = Microsoft.Win32.Registry.GetValue(@"HKEY_CURRENT_USER\Software\PlanetMoon\Giants", "DestDir", "");
|
||||
if (install_dir != null) {
|
||||
this.giantsPath = install_dir.ToString();
|
||||
this.giantsPath += "\\Giants.exe";
|
||||
}
|
||||
if (this.giantsPath == null || !File.Exists(this.giantsPath))
|
||||
{
|
||||
if (gameFileDialog.ShowDialog() != DialogResult.OK)
|
||||
{
|
||||
Application.Exit();
|
||||
return;
|
||||
}
|
||||
this.giantsPath = gameFileDialog.FileName;
|
||||
}
|
||||
|
||||
// Get map location
|
||||
if (mapFileDialog.ShowDialog() != DialogResult.OK)
|
||||
{
|
||||
Application.Exit();
|
||||
return;
|
||||
}
|
||||
|
||||
this.map_filename = mapFileDialog.FileName;
|
||||
|
||||
toolStripStatusLabel1.Text = "Reading files...";
|
||||
Application.DoEvents();
|
||||
|
||||
this.all_textures = ReadAllTextures();
|
||||
foreach (string i in all_textures.Keys)
|
||||
{
|
||||
textureList.Items.Add(i);
|
||||
}
|
||||
|
||||
toolStripStatusLabel1.Text = "Reading map file " + this.map_filename;
|
||||
Application.DoEvents();
|
||||
this.map_textures = ReadMapTextures(this.map_filename); ;
|
||||
foreach (string i in map_textures.Keys)
|
||||
{
|
||||
texturesinmapList.Items.Add(i);
|
||||
}
|
||||
|
||||
this.Activate();
|
||||
toolStripStatusLabel1.Text = "Done";
|
||||
|
||||
button1.Enabled = true;
|
||||
button3.Enabled = true;
|
||||
textureList.Enabled = true;
|
||||
exportButton.Enabled = true;
|
||||
button2.Enabled = true;
|
||||
openmapButton.Enabled = true;
|
||||
}
|
||||
|
||||
private void openmapButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
button1.Enabled = false;
|
||||
button3.Enabled = false;
|
||||
textureList.Enabled = false;
|
||||
exportButton.Enabled = false;
|
||||
button2.Enabled = false;
|
||||
openmapButton.Enabled = false;
|
||||
|
||||
Application.DoEvents();
|
||||
|
||||
|
||||
// Get map location
|
||||
if (mapFileDialog.ShowDialog() != DialogResult.OK)
|
||||
{
|
||||
Application.Exit();
|
||||
return;
|
||||
}
|
||||
|
||||
this.map_filename = mapFileDialog.FileName;
|
||||
|
||||
toolStripStatusLabel1.Text = "Reading map file " + this.map_filename;
|
||||
Application.DoEvents();
|
||||
this.map_textures = ReadMapTextures(this.map_filename);
|
||||
|
||||
texturesinmapList.Items.Clear();
|
||||
foreach (string i in map_textures.Keys)
|
||||
{
|
||||
texturesinmapList.Items.Add(i);
|
||||
}
|
||||
|
||||
this.Activate();
|
||||
toolStripStatusLabel1.Text = "Done";
|
||||
|
||||
button1.Enabled = true;
|
||||
button3.Enabled = true;
|
||||
textureList.Enabled = true;
|
||||
exportButton.Enabled = true;
|
||||
button2.Enabled = true;
|
||||
openmapButton.Enabled = true;
|
||||
}
|
||||
}
|
||||
}
|
181
GiantsMapTextureChanger/ChangeTextureForm.resx
Normal file
181
GiantsMapTextureChanger/ChangeTextureForm.resx
Normal file
@ -0,0 +1,181 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="mapFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="status.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>196, 17</value>
|
||||
</metadata>
|
||||
<metadata name="gameFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>306, 17</value>
|
||||
</metadata>
|
||||
<metadata name="saveTextureDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>494, 17</value>
|
||||
</metadata>
|
||||
<metadata name="textureAddDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>705, 17</value>
|
||||
</metadata>
|
||||
<metadata name="saveMapDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>911, 17</value>
|
||||
</metadata>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
IAAAAB8AAAAeAAAAHQAAABwAAAAbAAAAGQAAABgAAAAXAAAAFgAAABUAAAAUAAAAEwAAABIAAAARAAAA
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||||
EAAAAA8AAAAOAAAADQAAAAwAAAALAAAACgAAAAkAAAAIAAAABwAAAAYAAAAFAAAABAAAAAMAAAACAAAA
|
||||
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||||
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|
||||
uLi4uLi4uLi4aoc9Lpn7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7sz0udfv7+/v7+/v7+/v7+/v7
|
||||
+/v7+/v7+/v7+/v7+/utYS5/+/v7+/v7+/v75OTZ0tLS0tnr8/Pk+/v7+/v766wuLpj7+/v7+/v70rit
|
||||
po5eQTtCUXmv2evz6/Pz6/P7pC5ctPPz6+vz8+R5QSURDAsLBQcFARMgUrjS6/v7+/s9LlzS8/Pr2evS
|
||||
NAslMzIxO0ImFAcDAwEBB2+95Ov70iguiOv7++vzNBElcbTZ8/vz0qesoUUBAQUNBy6XuORDLC6I6/v7
|
||||
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|
||||
pPv70hYM0vvz+/v7+/v7+/v7+/v7+6wgAQgVZy4uLojz+/tuGUn7+/v7+/v7+/v7+/v7+/v762AHAQgh
|
||||
Li5nkPv7+zMj2fv7+/v7+/v78/P7+/v7+/vrpyYCFRguiDek+/v7MzPz+/v7+/v7++Tk8+vk6+vk5NJy
|
||||
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|
||||
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|
||||
lgcp5C8iBLhzE3ODEyu9+/v78/MkYsjz+/v7+/vrIPv7CJj7LyBpyHcTjXMjpLj7+/v7+3cxvdL7+/v7
|
||||
+/vW+/vS6/vZyL3SWjhrhm960vv7+/v75DJ0yNn7+/v7+/v7+/v7+/vZ0o8BCB14Ihb7+/v7+/v7tFWt
|
||||
0tn7+/v7+/v7+/v7+9LZFQEMLmQTpfv7+/v7+/vztF6P0tnr8/v7+/v78+vZ5EIBFScVXIL7+/v7+/v7
|
||||
+/vzpWV/yPPZ0tnr6+TIyNJWAQELHCvB8/v7+/v7+/v7+/vzsGxSVr3IvdLZ0r2NOQEBAQxGvvv7+/v7
|
||||
+/v7+/v7+/v72TMWbWZiaGJoURUBAQIXcfv7+/v7+/v7+/v7+/v7+/vz+8g9ExUICAUBARIpmvv78/v7
|
||||
+/v7+/v7+/v7+/v7+/v7+/PktIJVdY645PP7+/v7+/v7+/v7+/v7+/v7+/v7+/v7++vZ0tnZ2dnr+/v7
|
||||
+/v7+/v7+/v7+wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAA
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
BIN
GiantsMapTextureChanger/Giants.ico
Normal file
BIN
GiantsMapTextureChanger/Giants.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.2 KiB |
123
GiantsMapTextureChanger/GiantsMapTextureChanger.csproj
Normal file
123
GiantsMapTextureChanger/GiantsMapTextureChanger.csproj
Normal file
@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{06A0FCD6-9A1C-40BD-AF5C-546DE39CF4F0}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>GiantsMapTextureChanger</RootNamespace>
|
||||
<AssemblyName>Giants Map Texture Changer</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
|
||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
|
||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>Giants.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.IO.Compression" />
|
||||
<Reference Include="System.IO.Compression.FileSystem" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ChangeTextureForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ChangeTextureForm.Designer.cs">
|
||||
<DependentUpon>ChangeTextureForm.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="TGASharpLib.cs" />
|
||||
<EmbeddedResource Include="ChangeTextureForm.resx">
|
||||
<DependentUpon>ChangeTextureForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Giants.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include=".NETFramework,Version=v4.6.1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>Microsoft .NET Framework 4.6.1 %28x86 et x64%29</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
22
GiantsMapTextureChanger/Program.cs
Normal file
22
GiantsMapTextureChanger/Program.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace GiantsMapTextureChanger
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// Point d'entrée principal de l'application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new ChangeTextureForm());
|
||||
}
|
||||
}
|
||||
}
|
36
GiantsMapTextureChanger/Properties/AssemblyInfo.cs
Normal file
36
GiantsMapTextureChanger/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Les informations générales relatives à un assembly dépendent de
|
||||
// l'ensemble d'attributs suivant. Changez les valeurs de ces attributs pour modifier les informations
|
||||
// associées à un assembly.
|
||||
[assembly: AssemblyTitle("Giants Map Texture Changer")]
|
||||
[assembly: AssemblyDescription("Allows to change the textures inside a map")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Amazed")]
|
||||
[assembly: AssemblyProduct("Giants Map Texture Changer")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2020")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// L'affectation de la valeur false à ComVisible rend les types invisibles dans cet assembly
|
||||
// aux composants COM. Si vous devez accéder à un type dans cet assembly à partir de
|
||||
// COM, affectez la valeur true à l'attribut ComVisible sur ce type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Le GUID suivant est pour l'ID de la typelib si ce projet est exposé à COM
|
||||
[assembly: Guid("06a0fcd6-9a1c-40bd-af5c-546de39cf4f0")]
|
||||
|
||||
// Les informations de version pour un assembly se composent des quatre valeurs suivantes :
|
||||
//
|
||||
// Version principale
|
||||
// Version secondaire
|
||||
// Numéro de build
|
||||
// Révision
|
||||
//
|
||||
// Vous pouvez spécifier toutes les valeurs ou indiquer les numéros de build et de révision par défaut
|
||||
// en utilisant '*', comme indiqué ci-dessous :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
63
GiantsMapTextureChanger/Properties/Resources.Designer.cs
generated
Normal file
63
GiantsMapTextureChanger/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Ce code a été généré par un outil.
|
||||
// Version du runtime :4.0.30319.42000
|
||||
//
|
||||
// Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
|
||||
// le code est régénéré.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace GiantsMapTextureChanger.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Une classe de ressource fortement typée destinée, entre autres, à la consultation des chaînes localisées.
|
||||
/// </summary>
|
||||
// Cette classe a été générée automatiquement par la classe StronglyTypedResourceBuilder
|
||||
// à l'aide d'un outil, tel que ResGen ou Visual Studio.
|
||||
// Pour ajouter ou supprimer un membre, modifiez votre fichier .ResX, puis réexécutez ResGen
|
||||
// avec l'option /str ou régénérez votre projet VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retourne l'instance ResourceManager mise en cache utilisée par cette classe.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GiantsMapTextureChanger.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remplace la propriété CurrentUICulture du thread actuel pour toutes
|
||||
/// les recherches de ressources à l'aide de cette classe de ressource fortement typée.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
GiantsMapTextureChanger/Properties/Resources.resx
Normal file
117
GiantsMapTextureChanger/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
26
GiantsMapTextureChanger/Properties/Settings.Designer.cs
generated
Normal file
26
GiantsMapTextureChanger/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,26 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Ce code a été généré par un outil.
|
||||
// Version du runtime :4.0.30319.42000
|
||||
//
|
||||
// Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
|
||||
// le code est régénéré.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace GiantsMapTextureChanger.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.9.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
GiantsMapTextureChanger/Properties/Settings.settings
Normal file
7
GiantsMapTextureChanger/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
5963
GiantsMapTextureChanger/TGASharpLib.cs
Normal file
5963
GiantsMapTextureChanger/TGASharpLib.cs
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user