157 lines
5.5 KiB
Plaintext
157 lines
5.5 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Control",
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"class": "BaseUI",
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"language": "GDScript",
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"path": "res://ui/base_ui.gd"
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}, {
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"base": "KinematicBody",
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"class": "Character",
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"language": "GDScript",
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"path": "res://entities/character.gd"
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}, {
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"base": "RigidBody",
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"class": "Entity",
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"language": "GDScript",
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"path": "res://entities/entity.gd"
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}, {
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"base": "Entity",
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"class": "GenericProjectile",
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"language": "GDScript",
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"path": "res://entities/genericprojectile.gd"
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}, {
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"base": "Shop",
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"class": "ReaperShop",
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"language": "GDScript",
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"path": "res://entities/shops/reaper_shop.gd"
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}, {
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"base": "Node",
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"class": "Shop",
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"language": "GDScript",
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"path": "res://entities/shops/shop.gd"
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}, {
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"base": "Spatial",
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"class": "TPSController",
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"language": "GDScript",
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"path": "res://player/TPSController.gd"
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}, {
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"base": "Spatial",
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"class": "Weapon",
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"language": "GDScript",
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"path": "res://entities/weapon.gd"
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} ]
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_global_script_class_icons={
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"BaseUI": "",
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"Character": "",
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"Entity": "",
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"GenericProjectile": "",
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"ReaperShop": "",
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"Shop": "",
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"TPSController": "",
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"Weapon": ""
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}
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[application]
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config/name="Giants"
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run/main_scene="res://scenes/intro_island/MainMenu.tscn"
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boot_splash/image="res://assets/all_gbs/textures/MU_IDselect.png"
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boot_splash/bg_color=Color( 0, 0, 0, 1 )
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config/icon="res://assets/icon.png"
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[autoload]
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Globals="*res://singletons/Globals.gd"
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[display]
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window/vsync/use_vsync=false
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[editor_plugins]
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enabled=PoolStringArray( "res://addons/Trail/plugin.cfg", "res://addons/silicon.vfx.lens_flare/plugin.cfg" )
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[input]
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ui_accept={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
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]
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}
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ui_select={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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]
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}
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move_forward={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
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]
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}
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move_jump={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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]
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}
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move_backward={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
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]
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}
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move_left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
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]
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}
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move_right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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]
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}
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inp_fire={
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"deadzone": 0.5,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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camera_front={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"unicode":0,"echo":false,"script":null)
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]
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}
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weapon_forward={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"unicode":0,"echo":false,"script":null)
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]
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}
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move_sprint={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
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]
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}
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[layer_names]
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3d_physics/layer_1="World"
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3d_physics/layer_2="Characters"
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3d_physics/layer_3="Weapons"
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[network]
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limits/debugger_stdout/max_chars_per_second=10000
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[rendering]
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quality/filters/msaa=1
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environment/default_environment="res://assets/M_3WL1_env.tres"
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