36 lines
1.1 KiB
Plaintext
36 lines
1.1 KiB
Plaintext
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://characters/reaper/reaper.glb" type="PackedScene" id=1]
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[ext_resource path="res://characters/reaper/animations/run_anim.tres" type="Animation" id=2]
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[ext_resource path="res://characters/reaper/animations/idle.tres" type="Animation" id=3]
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[sub_resource type="GDScript" id=1]
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script/source = "extends Spatial
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# Declare member variables here. Examples:
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# var a = 2
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# var b = \"text\"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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$CurrentAnimation.play(\"idle\")
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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"
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[node name="reaper" instance=ExtResource( 1 )]
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script = SubResource( 1 )
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[node name="Armature" parent="." index="0"]
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transform = Transform( -0.002, -6.51683e-10, 1.06173e-16, 0, -3.25841e-10, -0.002, 6.51683e-10, -0.002, 3.25841e-10, 0, 0, 0 )
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[node name="CurrentAnimation" type="AnimationPlayer" parent="." index="2"]
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anims/idle = ExtResource( 3 )
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anims/run_anim = ExtResource( 2 )
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