giants-godot/weapons/bow_rpg.tscn
2021-09-08 18:36:41 +02:00

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://weapons/bow_rpg.gd" type="Script" id=1]
[ext_resource path="res://assets/all_gbs/rp_bow_rpg.gbs.obj" type="ArrayMesh" id=2]
[node name="Spatial" type="Spatial"]
script = ExtResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 2.65431e-14, -1.62921e-07, 1, -1, -1.62921e-07, 0, 1.62921e-07, -1, -1.62921e-07, 0, 0, 0 )
mesh = ExtResource( 2 )
material/0 = null
material/1 = null
material/2 = null