39 lines
1.1 KiB
Plaintext
39 lines
1.1 KiB
Plaintext
[gd_scene load_steps=4 format=2]
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[ext_resource path="res://entities/character.gd" type="Script" id=1]
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[ext_resource path="res://assets/all_gbs/mc_l0.gbs.obj" type="ArrayMesh" id=2]
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[sub_resource type="CapsuleShape" id=1]
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radius = 3.0
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height = 5.0
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[node name="Mecc" type="KinematicBody"]
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script = ExtResource( 1 )
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max_weapons = 4
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[node name="lefthand" type="BoneAttachment" parent="."]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 5, 8, -1 )
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[node name="Skeleton" type="Skeleton" parent="."]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0 )
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[node name="MeshInstance" type="MeshInstance" parent="Skeleton"]
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mesh = ExtResource( 2 )
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material/0 = null
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material/1 = null
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material/2 = null
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material/3 = null
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material/4 = null
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material/5 = null
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material/6 = null
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material/7 = null
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material/8 = null
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material/9 = null
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material/10 = null
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material/11 = null
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material/12 = null
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[node name="CollisionShape" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 5.5, 0 )
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shape = SubResource( 1 )
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