giants-godot/entities/shops/shop.gd
2021-09-08 18:36:41 +02:00

18 lines
329 B
GDScript3

extends Node
class_name Shop
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass