60 lines
2.3 KiB
Plaintext
60 lines
2.3 KiB
Plaintext
[gd_scene load_steps=6 format=2]
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[ext_resource path="res://characters/reaper.gd" type="Script" id=1]
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[ext_resource path="res://characters/latest_reaper/Reaper.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/audio/Sounds/MS_SPLA1.xx_permanentaliens.gzp.wav" type="AudioStream" id=3]
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[ext_resource path="res://characters/latest_reaper/standing run forward-loop.anim" type="Animation" id=6]
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[sub_resource type="CapsuleShape" id=1]
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radius = 3.0
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height = 4.0
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[node name="Reaper" type="KinematicBody"]
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collision_layer = 2
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script = ExtResource( 1 )
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weapon_refpt_right = NodePath("ReaperGLTF/Armature/Skeleton/righthand")
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weapon_refpt_left = NodePath("ReaperGLTF/Armature/Skeleton/lefthand")
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water_splash_sound = ExtResource( 3 )
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animation_tree_path = NodePath("ReaperGLTF/AnimationTree")
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back_camera_path = NodePath("HeadPivot/SpringArm/BackCamera")
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head_path = NodePath("HeadPivot")
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sprint_speed = 250.0
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air_control = 0.05
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jump_height = 65
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gravity = 200.0
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walk_speed = 45.0
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[node name="CollisionShape" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 5, 0 )
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shape = SubResource( 1 )
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[node name="ReaperGLTF" parent="." instance=ExtResource( 2 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.611, 0 )
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[node name="lefthand" parent="ReaperGLTF/Armature/Skeleton" index="1"]
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transform = Transform( 0.508859, 0.108764, -0.853951, -0.671381, 0.671024, -0.314602, 0.538804, 0.733414, 0.414479, -1.6122, 5.06824, 1.0584 )
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[node name="righthand" parent="ReaperGLTF/Armature/Skeleton" index="2"]
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transform = Transform( 0.227968, -0.422535, -0.877208, 0.14318, -0.876589, 0.459446, -0.963083, -0.230338, -0.139336, 1.10256, 4.97003, -0.15456 )
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[node name="AnimationTree" parent="ReaperGLTF" index="10"]
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parameters/movement/blend_position = Vector2( 0, 0 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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root_node = NodePath("../ReaperGLTF")
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playback_speed = 0.2
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"anims/standing run forward-loop" = ExtResource( 6 )
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[node name="HeadPivot" type="Spatial" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 8, -1 )
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[node name="SpringArm" type="SpringArm" parent="HeadPivot"]
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spring_length = 10.0
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margin = 1.0
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[node name="BackCamera" type="Camera" parent="HeadPivot/SpringArm"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.398, 11.737 )
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far = 8192.0
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[editable path="ReaperGLTF"]
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