41 lines
1.2 KiB
Plaintext
41 lines
1.2 KiB
Plaintext
[gd_scene load_steps=9 format=2]
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[ext_resource path="res://assets/all_gbs/textures/b_spark.tx_lev1.gzp.tga" type="Texture" id=1]
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[sub_resource type="Gradient" id=1]
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offsets = PoolRealArray( 0, 0.00649351, 0.285714, 0.538961, 1 )
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colors = PoolColorArray( 0, 0, 0, 0, 1, 0.0078125, 0.0078125, 1, 0.682353, 0.47451, 0.552941, 0, 0.992157, 0.348805, 0, 1, 1, 0.603922, 0.603922, 0 )
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[sub_resource type="GradientTexture" id=2]
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gradient = SubResource( 1 )
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[sub_resource type="Curve" id=3]
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_data = [ Vector2( 0, 0 ), 0.0, 1.0, 0, 1, Vector2( 1, 1 ), 1.0, 0.0, 1, 0 ]
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[sub_resource type="CurveTexture" id=4]
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curve = SubResource( 3 )
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[sub_resource type="ParticlesMaterial" id=5]
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gravity = Vector3( 0, 0, 0 )
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scale = 150.0
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scale_curve = SubResource( 4 )
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color_ramp = SubResource( 2 )
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[sub_resource type="SpatialMaterial" id=6]
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flags_transparent = true
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flags_unshaded = true
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource( 1 )
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uv1_scale = Vector3( 4, 1, 1 )
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[sub_resource type="SphereMesh" id=7]
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material = SubResource( 6 )
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[node name="Spatial" type="Particles"]
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emitting = false
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amount = 1
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lifetime = 1.5
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one_shot = true
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process_material = SubResource( 5 )
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draw_pass_1 = SubResource( 7 )
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