24 lines
637 B
GDScript
24 lines
637 B
GDScript
extends MeshInstance
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func _on_Area_body_entered(body):
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var body_velocity = Vector3.ZERO
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if body is KinematicBody:
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body_velocity = body.velocity
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elif body is RigidBody:
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body_velocity = body.linear_velocity
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var force = body_velocity.length()
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if body.has_method("enter_water"):
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body.enter_water(force)
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func _on_Area_body_exited(body):
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var body_velocity = Vector3.ZERO
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if body is KinematicBody:
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body_velocity = body.velocity
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elif body is RigidBody:
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body_velocity = body.linear_velocity
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var _height_speed = -body_velocity.y
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var force = body_velocity.length()
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if body.has_method("exit_water"):
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body.exit_water(force)
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