giants-godot/realistic_water_shader/art/seaweed/Noise.png.import

35 lines
677 B
Plaintext

[remap]
importer="texture"
type="StreamTexture"
path="res://.import/Noise.png-9d6582949650d5a2566b1e7385f97c29.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://realistic_water_shader/art/seaweed/Noise.png"
dest_files=[ "res://.import/Noise.png-9d6582949650d5a2566b1e7385f97c29.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=1
flags/filter=true
flags/mipmaps=false
flags/anisotropic=true
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0