[gd_scene load_steps=7 format=2] [ext_resource path="res://assets/all_gbs/textures/EFX_menu.tga" type="Texture" id=1] [sub_resource type="Gradient" id=1] offsets = PoolRealArray( 0, 0.319588, 0.773196, 1 ) colors = PoolColorArray( 0.290196, 0.290196, 0.290196, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 ) [sub_resource type="GradientTexture" id=2] gradient = SubResource( 1 ) [sub_resource type="Curve" id=3] _data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.491667, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ] [sub_resource type="CurveTexture" id=4] curve = SubResource( 3 ) [sub_resource type="ParticlesMaterial" id=5] lifetime_randomness = 0.23 emission_shape = 2 emission_box_extents = Vector3( 10, 0, 0 ) flag_disable_z = true direction = Vector3( 0, 0, 0 ) spread = 0.0 gravity = Vector3( 0, 0, 0 ) initial_velocity = 20.0 orbit_velocity = 0.0 orbit_velocity_random = 0.0 scale = 2.0 scale_curve = SubResource( 4 ) color_ramp = SubResource( 2 ) [node name="Particles2D" type="Particles2D"] position = Vector2( 511.265, 404.785 ) scale = Vector2( 1, 0.4 ) amount = 5 lifetime = 2.0 process_material = SubResource( 5 ) texture = ExtResource( 1 )