extends Spatial onready var logo = $Logo onready var camera = $Camera var playground = preload("res://scenes/playground.tscn") func _ready(): pass func _process(delta): logo.transform = camera.global_transform.translated(Vector3.FORWARD * 200) logo.translate(Vector3(0, 50, 0)) logo.look_at(camera.translation, Vector3.UP) logo.rotation = camera.rotation + Vector3(deg2rad(-90), 0, 0)