[gd_scene load_steps=5 format=2] [ext_resource path="res://shaders/water/Ground.tscn" type="PackedScene" id=1] [ext_resource path="res://shaders/water/Water.tscn" type="PackedScene" id=2] [ext_resource path="res://shaders/water/Water.gd" type="Script" id=3] [sub_resource type="BoxShape" id=1] extents = Vector3( 128000, 5, 128000 ) [node name="Spatial" type="Spatial"] [node name="Water" parent="." instance=ExtResource( 2 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) script = ExtResource( 3 ) [node name="Area" type="Area" parent="Water"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 ) [node name="CollisionShape" type="CollisionShape" parent="Water/Area"] shape = SubResource( 1 ) [node name="Ground" parent="." instance=ExtResource( 1 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -6.02771, 0 ) visible = false [connection signal="body_entered" from="Water/Area" to="Water" method="_on_Area_body_entered"] [connection signal="body_exited" from="Water/Area" to="Water" method="_on_Area_body_exited"]