giants-godot/realistic_water_shader/art/rock/Rock.obj.import

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2021-09-17 15:04:05 +02:00
[remap]
importer="wavefront_obj"
type="Mesh"
path="res://.import/Rock.obj-b7fd820b295f310f04cf86249f7309ed.mesh"
[deps]
files=[ "res://.import/Rock.obj-b7fd820b295f310f04cf86249f7309ed.mesh" ]
source_file="res://realistic_water_shader/art/rock/Rock.obj"
dest_files=[ "res://.import/Rock.obj-b7fd820b295f310f04cf86249f7309ed.mesh", "res://.import/Rock.obj-b7fd820b295f310f04cf86249f7309ed.mesh" ]
[params]
generate_tangents=true
scale_mesh=Vector3( 0.2, 0.2, 0.2 )
offset_mesh=Vector3( 0, 0, 0 )
optimize_mesh=true