giants-godot/realistic_water_shader/art/water/Foam.png.import

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[remap]
importer="texture"
type="StreamTexture"
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path.s3tc="res://.import/Foam.png-3c412ebc01507cf6f389cca4547e9bea.s3tc.stex"
path.etc2="res://.import/Foam.png-3c412ebc01507cf6f389cca4547e9bea.etc2.stex"
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metadata={
"imported_formats": [ "s3tc", "etc2" ],
"vram_texture": true
}
[deps]
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source_file="res://realistic_water_shader/art/water/Foam.png"
dest_files=[ "res://.import/Foam.png-3c412ebc01507cf6f389cca4547e9bea.s3tc.stex", "res://.import/Foam.png-3c412ebc01507cf6f389cca4547e9bea.etc2.stex" ]
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[params]
compress/mode=2
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=true
flags/filter=true
flags/mipmaps=true
flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0