gckmsd/masterserver.py

162 lines
5.2 KiB
Python

import asyncio
import logging
import socket
import datetime
import signal
import sys
# List of servers always up
DEDICATED_SERVERS = [{"ip": "136.143.97.184", "port": 19711, "last": datetime.datetime.now()},
{"ip": "73.181.147.35", "port": 19711, "last": datetime.datetime.now()},
{"ip": "artolsheim.hipstercat.fr", "port": 19711, "last": datetime.datetime.now()}]
SERVERS = DEDICATED_SERVERS.copy()
running = True
def setup_logger(name):
# setup logger
_ch = logging.StreamHandler()
_ch.setLevel("DEBUG")
_formatter = logging.Formatter('%(asctime)s - %(name)s - %(levelname)s - %(message)s')
_ch.setFormatter(_formatter)
log = logging.getLogger(name)
log.addHandler(_ch)
log.setLevel("DEBUG")
log.debug("Logger initialized")
return log
logger = setup_logger(__name__)
class QueryServerProtocol(asyncio.Protocol):
def __init__(self):
super().__init__()
self.transport = None
def connection_made(self, transport):
peername = transport.get_extra_info('peername')
logger.info('Connection from {}'.format(peername))
self.transport = transport
def data_received(self, data):
clean()
ip = self.transport.get_extra_info("peername")
# new query incoming from a client
logger.info("Query from %s", ip)
# forge the response
b = b''
for i in range(len(SERVERS)):
ip = SERVERS[i]["ip"]
b += "{:02d}".format(i).encode("ascii")
b += b'\xac'
b += ip.encode("ascii")
b += b'\xac'
b += str(SERVERS[i]["port"]).encode("ascii")
b += b'\x00'
logger.info("Sending back %s", b)
# send it
self.transport.write(b)
# close the socket
self.transport.close()
class RegisterServerProtocol(asyncio.DatagramProtocol):
def __init__(self):
super().__init__()
self.transport = None
def connection_made(self, transport):
self.transport = transport
def datagram_received(self, data, addr):
clean() # remove old servers
ip = addr[0]
logger.info("Received %s from %s", data.decode("utf8"), ip)
gameport = data[1:].decode("ascii")
if int(gameport):
gameport = int(gameport)
try:
# game port sent. now we try to reach the server to avoid registering of servers unreachable.
tempsocket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
tempsocket.settimeout(5)
# we try to send a "status" packet to the server.
tempsocket.sendto("\\status\\".encode("ascii"), (ip, gameport))
tempsocket.recvfrom(1024) # discard received message and suppose it was okay
tempsocket.close()
# server will be None if it has not been seen before, or something else if it has been seen
server = next((x for x in SERVERS if x["ip"] == ip and x["port"] == gameport), None)
if not server:
SERVERS.append({"ip": ip, "port": gameport, "last": datetime.datetime.now()})
logger.info("New server: %s:%s" % (ip, gameport))
else:
server["last"] = datetime.datetime.now()
logger.info("Keepalive from: %s:%s" % (ip, gameport))
except socket.timeout:
logger.info("Could not connect to %s:%s after timeout", ip, gameport)
else:
# server sent shit, discard it
logger.info("Fuck it, wasn't int: ", data)
def signal_handler(sig, frame):
# called when CTRL+C received
del sig, frame
logger.info('Shutting down...')
sys.exit(0)
async def wakeup():
# hack to allow CTRL+C on Windows
while True:
await asyncio.sleep(1)
def clean():
# clean function removes servers that haven't registered or sent a packet in the last 2 minutes
# but don't remove known dedicated servers
now = datetime.datetime.now()
for server in SERVERS:
if now > server["last"] + datetime.timedelta(minutes=2) and server not in DEDICATED_SERVERS:
logger.info("Deleting %s:%s" % (server["ip"], server["port"]))
try:
SERVERS.remove(server)
except ValueError:
pass
def main():
signal.signal(signal.SIGINT, signal_handler)
listen_ip = "0.0.0.0"
queryport = 28900
registerport = 27900
loop = asyncio.get_event_loop()
query_coro = loop.create_server(QueryServerProtocol, listen_ip, queryport)
loop.create_task(query_coro)
logger.info("Query server listening on %s TCP %s", listen_ip, queryport)
register_coro = loop.create_datagram_endpoint(lambda: RegisterServerProtocol(),
local_addr=(listen_ip, registerport))
loop.create_task(register_coro)
logger.info("Register server listening on %s UDP %s", listen_ip, registerport)
# add wakeup hack
# https://stackoverflow.com/questions/27480967/why-does-the-asyncios-event-loop-suppress-the-keyboardinterrupt-on-windows
loop.create_task(wakeup())
loop.run_forever()
if __name__ == '__main__':
main()