mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-12-04 18:43:10 +01:00
57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#include "pch.h"
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#include "ServerConsoleApp.h"
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#include "ServerDialog.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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BEGIN_MESSAGE_MAP(ServerConsoleApp, CWinApp)
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END_MESSAGE_MAP()
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ServerConsoleApp ConsoleApp;
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BOOL ServerConsoleApp::InitInstance()
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{
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INITCOMMONCONTROLSEX InitCtrls;
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InitCtrls.dwSize = sizeof(InitCtrls);
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InitCtrls.dwICC = ICC_WIN95_CLASSES;
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InitCommonControlsEx(&InitCtrls);
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CWinApp::InitInstance();
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return TRUE;
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}
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ServerConsoleApp::~ServerConsoleApp()
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{
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}
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BOOL ServerConsoleApp::ExitInstance()
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{
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return CWinApp::ExitInstance();
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}
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void ServerConsoleApp::InitializeDialog(IGameServiceProvider* serviceProvider)
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{
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// Create the server console window.
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// As this is also a Component, Giants will clean up this object automatically once
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// it is no longer needed (i.e, there is no need to call delete).
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auto dialog = std::make_shared<ServerDialog>(serviceProvider);
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m_pMainWnd = dialog.get();
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serviceProvider->Add<IGameServerConsole>(dialog);
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}
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__declspec(dllexport) void CreateServerConsole(
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int apiVersion,
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HWND hWnd,
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IGameServiceProvider* serviceProvider)
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{
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if (apiVersion > 1)
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{
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throw std::invalid_argument(fmt::format("Unsupported API version {0}", apiVersion).c_str());
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}
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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ConsoleApp.InitializeDialog(serviceProvider);
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} |