mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-23 22:55:37 +01:00
56 lines
1.2 KiB
C++
56 lines
1.2 KiB
C++
#include "pch.h"
|
|
#include <initguid.h>
|
|
#include "ServerConsoleApp.h"
|
|
#include "ServerDialog.h"
|
|
|
|
#ifdef _DEBUG
|
|
#define new DEBUG_NEW
|
|
#endif
|
|
|
|
BEGIN_MESSAGE_MAP(ServerConsoleApp, CWinApp)
|
|
END_MESSAGE_MAP()
|
|
|
|
ServerConsoleApp ConsoleApp;
|
|
BOOL ServerConsoleApp::InitInstance()
|
|
{
|
|
INITCOMMONCONTROLSEX InitCtrls;
|
|
InitCtrls.dwSize = sizeof(InitCtrls);
|
|
InitCtrls.dwICC = ICC_WIN95_CLASSES;
|
|
InitCommonControlsEx(&InitCtrls);
|
|
|
|
CWinApp::InitInstance();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
ServerConsoleApp::~ServerConsoleApp()
|
|
{
|
|
}
|
|
|
|
BOOL ServerConsoleApp::ExitInstance()
|
|
{
|
|
return CWinApp::ExitInstance();
|
|
}
|
|
|
|
IGameServerConsole* ServerConsoleApp::InitializeDialog(IComponentContainer* container)
|
|
{
|
|
// Create the server console window.
|
|
// As this is also a Component, Giants will clean up this object automatically once
|
|
// it is no longer needed (i.e, there is no need to call delete).
|
|
auto* dialog = new ServerDialog(container);
|
|
m_pMainWnd = dialog;
|
|
return dialog;
|
|
}
|
|
|
|
__declspec(dllexport) void CreateServerConsole(
|
|
int apiVersion,
|
|
IComponentContainer* container)
|
|
{
|
|
if (apiVersion > 1)
|
|
{
|
|
throw std::invalid_argument(fmt::format("Unsupported API version {0}", apiVersion).c_str());
|
|
}
|
|
|
|
AFX_MANAGE_STATE(AfxGetStaticModuleState());
|
|
ConsoleApp.InitializeDialog(container);
|
|
} |