mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-24 07:05:37 +01:00
335 lines
13 KiB
C#
335 lines
13 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Giants.Launcher {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Giants.Launcher.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Could not locate an installation of {0}. The launcher will now exit..
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/// </summary>
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internal static string AppNotFound {
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get {
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return ResourceManager.GetString("AppNotFound", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap backdrop {
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get {
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object obj = ResourceManager.GetObject("backdrop", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Join the community on {0}!.
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/// </summary>
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internal static string CommunityLabel {
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get {
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return ResourceManager.GetString("CommunityLabel", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Downloading - {0}% of {1} MB.
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/// </summary>
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internal static string DownloadProgress {
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get {
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return ResourceManager.GetString("DownloadProgress", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Error.
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/// </summary>
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internal static string Error {
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get {
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return ResourceManager.GetString("Error", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Settings file {0} was not found..
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/// </summary>
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internal static string ErrorNoConfigFile {
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get {
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return ResourceManager.GetString("ErrorNoConfigFile", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Could not locate any renderers compatible with your system. The most compatible renderer has been selected, but you may experience difficulty running the game..
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/// </summary>
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internal static string ErrorNoRenderers {
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get {
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return ResourceManager.GetString("ErrorNoRenderers", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Could not read game settings!\n\nReason: {0}.
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/// </summary>
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internal static string ErrorSettingsLoad {
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get {
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return ResourceManager.GetString("ErrorSettingsLoad", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Could not save game settings!\n\nReason: {0}.
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/// </summary>
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internal static string ErrorSettingsSave {
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get {
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return ResourceManager.GetString("ErrorSettingsSave", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap exit {
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get {
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object obj = ResourceManager.GetObject("exit", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap exithover {
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get {
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object obj = ResourceManager.GetObject("exithover", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap exitpush {
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get {
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object obj = ResourceManager.GetObject("exitpush", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Download complete. The launcher will now close to apply the update..
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/// </summary>
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internal static string LauncherClosingText {
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get {
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return ResourceManager.GetString("LauncherClosingText", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Download Complete.
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/// </summary>
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internal static string LauncherClosingTitle {
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get {
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return ResourceManager.GetString("LauncherClosingTitle", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Unable to start launcher: {0}.
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/// </summary>
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internal static string LauncherFatalError {
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get {
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return ResourceManager.GetString("LauncherFatalError", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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internal static System.IO.UnmanagedMemoryStream LauncherStart {
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get {
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return ResourceManager.GetStream("LauncherStart", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to An update for the launcher is available: version {0}. Download it?.
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/// </summary>
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internal static string LauncherUpdateAvailableText {
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get {
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return ResourceManager.GetString("LauncherUpdateAvailableText", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to None (Best performance).
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/// </summary>
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internal static string OptionNone {
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get {
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return ResourceManager.GetString("OptionNone", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap options {
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get {
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object obj = ResourceManager.GetObject("options", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {0} Samples.
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/// </summary>
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internal static string OptionSamples {
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get {
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return ResourceManager.GetString("OptionSamples", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap optionshover {
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get {
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object obj = ResourceManager.GetObject("optionshover", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap optionspush {
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get {
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object obj = ResourceManager.GetObject("optionspush", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap play {
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get {
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object obj = ResourceManager.GetObject("play", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap playhover {
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get {
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object obj = ResourceManager.GetObject("playhover", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap playpush {
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get {
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object obj = ResourceManager.GetObject("playpush", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to An update is available to version {0}. Download it?.
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/// </summary>
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internal static string UpdateAvailableText {
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get {
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return ResourceManager.GetString("UpdateAvailableText", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Update Available.
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/// </summary>
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internal static string UpdateAvailableTitle {
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get {
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return ResourceManager.GetString("UpdateAvailableTitle", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Failed to download update. Please visit www.giantswd.org and download the update manually.\nThe error was: {0}.
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/// </summary>
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internal static string UpdateDownloadFailedText {
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get {
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return ResourceManager.GetString("UpdateDownloadFailedText", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Update Failed.
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/// </summary>
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internal static string UpdateDownloadFailedTitle {
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get {
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return ResourceManager.GetString("UpdateDownloadFailedTitle", resourceCulture);
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}
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}
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}
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}
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