1
0
mirror of https://github.com/ncblakely/GiantsTools synced 2024-11-27 08:03:09 +01:00
GiantsTools/Sdk/Include/AI/Public/Components/CombatBehaviorState.h
2021-01-23 15:40:09 -08:00

9 lines
126 B
C++

#pragma once
namespace AI
{
struct CombatBehaviorState
{
std::weak_ptr<ECS::Entity> CurrentTarget{};
};
}