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GiantsTools/Sdk/External/DirectXTK/MakeSpriteFont/CharacterRegion.cs
2021-01-23 15:40:09 -08:00

134 lines
3.7 KiB
C#

// DirectXTK MakeSpriteFont tool
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248929
using System;
using System.Linq;
using System.ComponentModel;
using System.Globalization;
using System.Collections.Generic;
namespace MakeSpriteFont
{
// Describes a range of consecutive characters that should be included in the font.
[TypeConverter(typeof(CharacterRegionTypeConverter))]
public class CharacterRegion
{
// Constructor.
public CharacterRegion(char start, char end)
{
if (start > end)
throw new ArgumentException();
this.Start = start;
this.End = end;
}
// Fields.
public char Start;
public char End;
// Enumerates all characters within the region.
public IEnumerable<Char> Characters
{
get
{
for (char c = Start; c <= End; c++)
{
yield return c;
}
}
}
// Flattens a list of character regions into a combined list of individual characters.
public static IEnumerable<Char> Flatten(IEnumerable<CharacterRegion> regions)
{
if (regions.Any())
{
// If we have any regions, flatten them and remove duplicates.
return regions.SelectMany(region => region.Characters).Distinct();
}
else
{
// If no regions were specified, use the default.
return defaultRegion.Characters;
}
}
// Default to just the base ASCII character set.
static CharacterRegion defaultRegion = new CharacterRegion(' ', '~');
}
// Custom type converter enables CommandLineParser to parse CharacterRegion command line options.
public class CharacterRegionTypeConverter : TypeConverter
{
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
{
return sourceType == typeof(string);
}
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
// Input must be a string.
string source = value as string;
if (string.IsNullOrEmpty(source))
{
throw new ArgumentException();
}
// Supported input formats:
// A
// A-Z
// 32-127
// 0x20-0x7F
char[] split = source.Split('-')
.Select(ConvertCharacter)
.ToArray();
switch (split.Length)
{
case 1:
// Only a single character (eg. "a").
return new CharacterRegion(split[0], split[0]);
case 2:
// Range of characters (eg. "a-z").
return new CharacterRegion(split[0], split[1]);
default:
throw new ArgumentException();
}
}
static char ConvertCharacter(string value)
{
if (value.Length == 1)
{
// Single character directly specifies a codepoint.
return value[0];
}
else
{
// Otherwise it must be an integer (eg. "32" or "0x20").
return (char)(int)intConverter.ConvertFromInvariantString(value);
}
}
static TypeConverter intConverter = TypeDescriptor.GetConverter(typeof(int));
}
}