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https://github.com/ncblakely/GiantsTools
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11 lines
161 B
C++
11 lines
161 B
C++
#pragma once
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#include "AI/Public/Behaviors/IBehavior.h"
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namespace AI
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{
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struct BehaviorProcessor
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{
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std::vector<AI::BehaviorTree> Trees;
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};
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} |