mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-24 23:25:37 +01:00
93 lines
3.8 KiB
C#
93 lines
3.8 KiB
C#
namespace Giants.Services
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{
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using AutoMapper;
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using Microsoft.Extensions.Configuration;
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using Microsoft.Extensions.Logging;
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public class ServerRegistryService : IServerRegistryService
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{
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private static readonly string[] SupportedGameNames = new[] { "Giants", "Giants Beta", "Giants Beta Dedicated", "Giants Dedicated" };
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private readonly ILogger<ServerRegistryService> logger;
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private readonly IServerRegistryStore registryStore;
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private readonly IConfiguration configuration;
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private readonly int maxServerCount;
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private readonly int maxServersPerIp;
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public ServerRegistryService(
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ILogger<ServerRegistryService> logger,
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IServerRegistryStore registryStore,
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IConfiguration configuration)
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{
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this.logger = logger;
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this.registryStore = registryStore;
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this.configuration = configuration;
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this.maxServerCount = Convert.ToInt32(this.configuration["MaxServerCount"]);
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this.maxServersPerIp = Convert.ToInt32(this.configuration["MaxServersPerIp"]);
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}
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public async Task AddServer(
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ServerInfo serverInfo)
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{
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ArgumentUtility.CheckForNull(serverInfo, nameof(serverInfo));
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ArgumentUtility.CheckStringForNullOrEmpty(serverInfo.HostIpAddress, nameof(serverInfo.HostIpAddress));
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string gameName = serverInfo.GameName.Replace("Dedicated", string.Empty).Trim();
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serverInfo.GameName = gameName;
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if (!SupportedGameNames.Contains(serverInfo.GameName, StringComparer.OrdinalIgnoreCase))
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{
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throw new ArgumentException($"Unsupported game name {serverInfo.GameName}", nameof(serverInfo));
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}
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var existingServers = await this.registryStore.GetServerInfos(whereExpression: x => x.HostIpAddress == serverInfo.HostIpAddress);
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if (existingServers.GroupBy(g => new { g.HostIpAddress }).Any(g => g.Count() > this.maxServersPerIp))
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{
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throw new InvalidOperationException("Exceeded maximum servers per IP.");
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}
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await this.registryStore.UpsertServerInfo(serverInfo);
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}
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public async Task<IEnumerable<ServerInfo>> GetAllServers()
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{
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return (await this.registryStore.GetServerInfos())
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.Take(this.maxServerCount);
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}
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// Old API, soon to be deprecated
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public async Task DeleteServer(string ipAddress)
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{
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ArgumentUtility.CheckStringForNullOrEmpty(ipAddress, nameof(ipAddress));
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var serverInfos = await this.registryStore.GetServerInfos(whereExpression: x => x.HostIpAddress == ipAddress);
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foreach (var serverInfo in serverInfos)
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{
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await this.registryStore.DeleteServer(serverInfo.id);
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}
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}
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public async Task DeleteServer(string ipAddress, string gameName, int port)
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{
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ArgumentUtility.CheckStringForNullOrEmpty(ipAddress, nameof(ipAddress));
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ArgumentUtility.CheckStringForNullOrEmpty(gameName, nameof(gameName));
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ArgumentUtility.CheckForNonnegativeInt(port, nameof(port));
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var existingServerInfo = (await this.registryStore.GetServerInfos(
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whereExpression:
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x => x.HostIpAddress == ipAddress &&
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x.Port == port &&
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x.GameName.Equals(gameName, StringComparison.OrdinalIgnoreCase)))
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.FirstOrDefault();
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if (existingServerInfo != null)
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{
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await this.registryStore.DeleteServer(existingServerInfo.id);
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}
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}
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}
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}
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