mirror of
https://github.com/ncblakely/GiantsTools
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53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
#pragma once
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namespace AI
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{
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enum class GoalFlag : unsigned int
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{
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None = 0x00000000,
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Intermediate = 0x00000004, // This goal is an intermediate goal towards the final goal
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Is3D = 0x00000008, // Goal complete when within specified radius of X, Y, and Z location
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DirOnly = 0x00000020, // We care only about the direction part of the goal
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GridOK = 0x00000040, // Goal is complete when in same grid (usually intermediate)
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DirMove = 0x00000400, // Move in direction for specified amount of time; no specific target location
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ClimbOK = 0x00000800, // Goal is complete if can climb on this grid
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};
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enum class MoveGoalSpeed
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{
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Normal = 0,
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Fast = 1
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};
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struct Goal
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{
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float timer{};
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GoalFlag gflags{};
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};
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const float DefaultGoalCompleteDistance = 2.0f;
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struct MoveGoalParams
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{
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float GoalCompleteDistance = DefaultGoalCompleteDistance;
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MoveGoalSpeed Speed = MoveGoalSpeed::Normal;
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};
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struct MoveGoal : Goal
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{
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MoveGoal()
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{
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}
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MoveGoal(MoveGoalParams& params)
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: Params(params)
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{
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}
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P3D loc{};
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P3D sloc{};
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float dir{};
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MoveGoalParams Params;
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};
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} |