mirror of
https://github.com/ncblakely/GiantsTools
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82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
//--------------------------------------------------------------------------------------
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// File: WaveBankReader.h
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//
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// Functions for loading audio data from Wave Banks
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkId=248929
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// http://go.microsoft.com/fwlink/?LinkID=615561
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//-------------------------------------------------------------------------------------
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#pragma once
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#include <objbase.h>
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#include <mmreg.h>
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#include <cstdint>
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#include <memory>
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namespace DirectX
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{
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class WaveBankReader
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{
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public:
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WaveBankReader() noexcept(false);
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WaveBankReader(WaveBankReader&&) = default;
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WaveBankReader& operator= (WaveBankReader&&) = default;
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WaveBankReader(WaveBankReader const&) = delete;
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WaveBankReader& operator= (WaveBankReader const&) = delete;
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~WaveBankReader();
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HRESULT Open(_In_z_ const wchar_t* szFileName) noexcept;
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uint32_t Find(_In_z_ const char* name) const;
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bool IsPrepared() noexcept;
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void WaitOnPrepare() noexcept;
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bool HasNames() const noexcept;
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bool IsStreamingBank() const noexcept;
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#if (defined(_XBOX_ONE) && defined(_TITLE)) || defined(_GAMING_XBOX)
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bool HasXMA() const noexcept;
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#endif
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const char* BankName() const noexcept;
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uint32_t Count() const noexcept;
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uint32_t BankAudioSize() const noexcept;
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HRESULT GetFormat(_In_ uint32_t index, _Out_writes_bytes_(maxsize) WAVEFORMATEX* pFormat, _In_ size_t maxsize) const noexcept;
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HRESULT GetWaveData(_In_ uint32_t index, _Outptr_ const uint8_t** pData, _Out_ uint32_t& dataSize) const noexcept;
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HRESULT GetSeekTable(_In_ uint32_t index, _Out_ const uint32_t** pData, _Out_ uint32_t& dataCount, _Out_ uint32_t& tag) const noexcept;
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HANDLE GetAsyncHandle() const noexcept;
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struct Metadata
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{
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uint32_t duration;
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uint32_t loopStart;
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uint32_t loopLength;
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uint32_t offsetBytes;
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uint32_t lengthBytes;
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};
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HRESULT GetMetadata(_In_ uint32_t index, _Out_ Metadata& metadata) const noexcept;
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private:
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// Private implementation.
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class Impl;
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std::unique_ptr<Impl> pImpl;
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};
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}
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