mirror of
https://github.com/ncblakely/GiantsTools
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46 lines
1.7 KiB
XML
46 lines
1.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="swagger.json" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="swagger.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<ExcludeFromSingleFile>true</ExcludeFromSingleFile>
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<CopyToPublishDirectory>PreserveNewest</CopyToPublishDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
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<PackageReference Include="NSwag.MSBuild" Version="13.16.1">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System.ComponentModel.DataAnnotations" />
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<Reference Include="System.Net.Http" />
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</ItemGroup>
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<Target Name="NSwag" AfterTargets="Build">
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<Copy SourceFiles="@(ReferencePath)" DestinationFolder="$(OutDir)References" />
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<Exec Command="$(NSwagExe) run nswag.nswag /variables:Configuration=$(Configuration),OutDir=$(OutDir)" />
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<RemoveDir Directories="$(OutDir)References" />
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</Target>
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<Target Name="PostBuild" AfterTargets="Build">
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<Copy Condition="$(GameImagePath) != ''" SourceFiles="@(ReferenceCopyLocalPaths)" DestinationFolder="$(GameImagePath)" SkipUnchangedFiles="true" />
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<Copy Condition="$(GameImagePath) != ''" SourceFiles="@(_SourceItemsToCopyToOutputDirectory)" DestinationFolder="$(GameImagePath)" SkipUnchangedFiles="true" />
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<CallTarget Condition="$(GIANTS_PATH) != ''" Targets="CopyTargetToGameFolder" />
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</Target>
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</Project>
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