mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-25 15:35:37 +01:00
140 lines
3.9 KiB
C#
140 lines
3.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Windows.Forms;
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namespace Giants.Launcher
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{
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class RendererInterop
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{
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#pragma warning disable 649
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public struct GFXCapabilityInfo
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{
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public int maxAnisotropy;
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public uint flags;
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public int priority;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
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public string rendererName;
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};
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#pragma warning restore 649
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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private delegate bool GFXGetCapabilities(ref GFXCapabilityInfo outCapabilities);
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/// <summary>
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/// Makes interop call to native renderer DLL to obtain capability information.
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/// </summary>
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/// <returns>True if the given renderer is supported by the system.</returns>
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public static bool GetRendererCapabilities(string dllPath, ref GFXCapabilityInfo capabilities)
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{
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bool rendererSupported = false;
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IntPtr pDll = NativeMethods.LoadLibrary(dllPath);
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if (pDll == IntPtr.Zero)
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throw new System.Exception(string.Format("LoadLibrary() for {0} failed", dllPath));
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IntPtr pAddressOfFunctionToCall = NativeMethods.GetProcAddress(pDll, "GFXGetCapabilities");
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if (pAddressOfFunctionToCall == IntPtr.Zero)
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return false;
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var prcGetCapabilities = (GFXGetCapabilities)Marshal.GetDelegateForFunctionPointer(pAddressOfFunctionToCall, typeof(GFXGetCapabilities));
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rendererSupported = prcGetCapabilities(ref capabilities);
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NativeMethods.FreeLibrary(pDll);
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return rendererSupported;
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}
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public static List<Capabilities> GetCompatibleRenderers(string gamePath)
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{
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DirectoryInfo dir = new DirectoryInfo(Path.GetDirectoryName(gamePath));
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List<Capabilities> Capabilities = new List<Capabilities>();
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// Search current directory for compatible renderers:
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foreach (FileInfo file in dir.GetFiles("gg_*.dll"))
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{
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try
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{
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// Make interop call to native renderer DLLs to get capability info
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RendererInterop.GFXCapabilityInfo interopCaps = new RendererInterop.GFXCapabilityInfo();
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string path = Path.Combine(file.DirectoryName, file.Name);
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if (RendererInterop.GetRendererCapabilities(path, ref interopCaps))
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{
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Capabilities caps = new Capabilities(path, ref interopCaps);
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Capabilities.Add(caps);
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//cmbRenderer.Items.Add(caps);
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}
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}
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catch (Exception ex)
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{
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MessageBox.Show(ex.Message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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}
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}
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return Capabilities;
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// Select highest priority renderer
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//cmbRenderer.SelectedItem = _RendererCaps.Max();
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}
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public class Capabilities : IComparable
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{
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[Flags]
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public enum RendererFlag
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{
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LowBitDepthAllowed = 0x1,
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// Multisampling support flags:
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MSAA2x = 0x2,
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MSAA4x = 0x4,
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MSAA8x = 0x8,
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MSAA16x = 0x10,
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// Other options:
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VSync = 0x20,
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TripleBuffer = 0x40,
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};
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public Capabilities(string filePath, ref RendererInterop.GFXCapabilityInfo gfxCaps)
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{
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FilePath = filePath;
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FileName = Path.GetFileName(filePath);
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MaxAnisotropy = gfxCaps.maxAnisotropy;
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Flags = (RendererFlag)gfxCaps.flags;
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Priority = gfxCaps.priority;
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Name = gfxCaps.rendererName;
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}
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public override string ToString()
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{
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return string.Format("{0} ({1})", Name, Path.GetFileName(FilePath));
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}
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public int CompareTo(object obj)
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{
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if (obj == null) return 1;
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Capabilities other = obj as Capabilities;
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if (other != null)
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return this.Priority.CompareTo(other.Priority);
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else
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throw new ArgumentException();
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}
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public string FilePath { get; private set; }
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public string FileName { get; private set; }
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public int MaxAnisotropy { get; private set; }
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public RendererFlag Flags { get; private set; }
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public int Priority { get; private set; }
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public string Name { get; private set; }
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}
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}
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}
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