1
0
mirror of https://github.com/ncblakely/GiantsTools synced 2024-11-24 23:25:37 +01:00
GiantsTools/Sdk/Include/GameObject/Public/Components/ObjectDead.h
2021-01-23 15:40:09 -08:00

10 lines
72 B
C++

#pragma once
namespace GameObj
{
struct ObjectDead
{
};
}