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GiantsTools/Sdk/External/DirectXTK/Audio/SoundCommon.cpp
2021-01-23 15:40:09 -08:00

799 lines
30 KiB
C++

//--------------------------------------------------------------------------------------
// File: SoundCommon.cpp
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248929
// http://go.microsoft.com/fwlink/?LinkID=615561
//--------------------------------------------------------------------------------------
#include "pch.h"
#include "SoundCommon.h"
using namespace DirectX;
namespace
{
template <typename T> WORD ChannelsSpecifiedInMask(T x) noexcept
{
WORD bitCount = 0;
while (x) { ++bitCount; x &= (x - 1); }
return bitCount;
}
}
//======================================================================================
// Wave format utilities
//======================================================================================
bool DirectX::IsValid(_In_ const WAVEFORMATEX* wfx) noexcept
{
if (!wfx)
return false;
if (!wfx->nChannels)
{
DebugTrace("ERROR: Wave format must have at least 1 channel\n");
return false;
}
if (wfx->nChannels > XAUDIO2_MAX_AUDIO_CHANNELS)
{
DebugTrace("ERROR: Wave format must have less than %u channels (%u)\n", XAUDIO2_MAX_AUDIO_CHANNELS, wfx->nChannels);
return false;
}
if (!wfx->nSamplesPerSec)
{
DebugTrace("ERROR: Wave format cannot have a sample rate of 0\n");
return false;
}
if ((wfx->nSamplesPerSec < XAUDIO2_MIN_SAMPLE_RATE)
|| (wfx->nSamplesPerSec > XAUDIO2_MAX_SAMPLE_RATE))
{
DebugTrace("ERROR: Wave format channel count must be in range %u..%u (%u)\n",
XAUDIO2_MIN_SAMPLE_RATE, XAUDIO2_MAX_SAMPLE_RATE, wfx->nSamplesPerSec);
return false;
}
switch (wfx->wFormatTag)
{
case WAVE_FORMAT_PCM:
switch (wfx->wBitsPerSample)
{
case 8:
case 16:
case 24:
case 32:
break;
default:
DebugTrace("ERROR: Wave format integer PCM must have 8, 16, 24, or 32 bits per sample (%u)\n", wfx->wBitsPerSample);
return false;
}
if (wfx->nBlockAlign != (wfx->nChannels * wfx->wBitsPerSample / 8))
{
DebugTrace("ERROR: Wave format integer PCM - nBlockAlign (%u) != nChannels (%u) * wBitsPerSample (%u) / 8\n",
wfx->nBlockAlign, wfx->nChannels, wfx->wBitsPerSample);
return false;
}
if (wfx->nAvgBytesPerSec != (wfx->nSamplesPerSec * wfx->nBlockAlign))
{
DebugTrace("ERROR: Wave format integer PCM - nAvgBytesPerSec (%lu) != nSamplesPerSec (%lu) * nBlockAlign (%u)\n",
wfx->nAvgBytesPerSec, wfx->nSamplesPerSec, wfx->nBlockAlign);
return false;
}
return true;
case WAVE_FORMAT_IEEE_FLOAT:
if (wfx->wBitsPerSample != 32)
{
DebugTrace("ERROR: Wave format float PCM must have 32-bits per sample (%u)\n", wfx->wBitsPerSample);
return false;
}
if (wfx->nBlockAlign != (wfx->nChannels * wfx->wBitsPerSample / 8))
{
DebugTrace("ERROR: Wave format float PCM - nBlockAlign (%u) != nChannels (%u) * wBitsPerSample (%u) / 8\n",
wfx->nBlockAlign, wfx->nChannels, wfx->wBitsPerSample);
return false;
}
if (wfx->nAvgBytesPerSec != (wfx->nSamplesPerSec * wfx->nBlockAlign))
{
DebugTrace("ERROR: Wave format float PCM - nAvgBytesPerSec (%lu) != nSamplesPerSec (%lu) * nBlockAlign (%u)\n",
wfx->nAvgBytesPerSec, wfx->nSamplesPerSec, wfx->nBlockAlign);
return false;
}
return true;
case WAVE_FORMAT_ADPCM:
if ((wfx->nChannels != 1) && (wfx->nChannels != 2))
{
DebugTrace("ERROR: Wave format ADPCM must have 1 or 2 channels (%u)\n", wfx->nChannels);
return false;
}
if (wfx->wBitsPerSample != 4 /*MSADPCM_BITS_PER_SAMPLE*/)
{
DebugTrace("ERROR: Wave format ADPCM must have 4 bits per sample (%u)\n", wfx->wBitsPerSample);
return false;
}
if (wfx->cbSize != 32 /*MSADPCM_FORMAT_EXTRA_BYTES*/)
{
DebugTrace("ERROR: Wave format ADPCM must have cbSize = 32 (%u)\n", wfx->cbSize);
return false;
}
else
{
auto wfadpcm = reinterpret_cast<const ADPCMWAVEFORMAT*>(wfx);
if (wfadpcm->wNumCoef != 7 /*MSADPCM_NUM_COEFFICIENTS*/)
{
DebugTrace("ERROR: Wave format ADPCM must have 7 coefficients (%u)\n", wfadpcm->wNumCoef);
return false;
}
bool valid = true;
for (int j = 0; j < 7 /*MSADPCM_NUM_COEFFICIENTS*/; ++j)
{
// Microsoft ADPCM standard encoding coefficients
static const short g_pAdpcmCoefficients1[] = { 256, 512, 0, 192, 240, 460, 392 };
static const short g_pAdpcmCoefficients2[] = { 0, -256, 0, 64, 0, -208, -232 };
if (wfadpcm->aCoef[j].iCoef1 != g_pAdpcmCoefficients1[j]
|| wfadpcm->aCoef[j].iCoef2 != g_pAdpcmCoefficients2[j])
{
valid = false;
}
}
if (!valid)
{
DebugTrace("ERROR: Wave formt ADPCM found non-standard coefficients\n");
return false;
}
if ((wfadpcm->wSamplesPerBlock < 4 /*MSADPCM_MIN_SAMPLES_PER_BLOCK*/)
|| (wfadpcm->wSamplesPerBlock > 64000 /*MSADPCM_MAX_SAMPLES_PER_BLOCK*/))
{
DebugTrace("ERROR: Wave format ADPCM wSamplesPerBlock must be 4..64000 (%u)\n", wfadpcm->wSamplesPerBlock);
return false;
}
if (wfadpcm->wfx.nChannels == 1 && (wfadpcm->wSamplesPerBlock % 2))
{
DebugTrace("ERROR: Wave format ADPCM mono files must have even wSamplesPerBlock\n");
return false;
}
int nHeaderBytes = 7 /*MSADPCM_HEADER_LENGTH*/ * wfx->nChannels;
int nBitsPerFrame = 4 /*MSADPCM_BITS_PER_SAMPLE*/ * wfx->nChannels;
int nPcmFramesPerBlock = (wfx->nBlockAlign - nHeaderBytes) * 8 / nBitsPerFrame + 2;
if (wfadpcm->wSamplesPerBlock != nPcmFramesPerBlock)
{
DebugTrace("ERROR: Wave format ADPCM %u-channel with nBlockAlign = %u must have wSamplesPerBlock = %d (%u)\n",
wfx->nChannels, wfx->nBlockAlign, nPcmFramesPerBlock, wfadpcm->wSamplesPerBlock);
return false;
}
}
return true;
case WAVE_FORMAT_WMAUDIO2:
case WAVE_FORMAT_WMAUDIO3:
#ifdef DIRECTX_ENABLE_XWMA
if (wfx->wBitsPerSample != 16)
{
DebugTrace("ERROR: Wave format xWMA only supports 16-bit data\n");
return false;
}
if (!wfx->nBlockAlign)
{
DebugTrace("ERROR: Wave format xWMA must have a non-zero nBlockAlign\n");
return false;
}
if (!wfx->nAvgBytesPerSec)
{
DebugTrace("ERROR: Wave format xWMA must have a non-zero nAvgBytesPerSec\n");
return false;
}
return true;
#else
DebugTrace("ERROR: Wave format xWMA not supported by this version of DirectXTK for Audio\n");
return false;
#endif
case 0x166 /* WAVE_FORMAT_XMA2 */:
#ifdef DIRECTX_ENABLE_XMA2
static_assert(WAVE_FORMAT_XMA2 == 0x166, "Unrecognized XMA2 tag");
if (wfx->nBlockAlign != wfx->nChannels * XMA_OUTPUT_SAMPLE_BYTES)
{
DebugTrace("ERROR: Wave format XMA2 - nBlockAlign (%u) != nChannels(%u) * %u\n", wfx->nBlockAlign, wfx->nChannels, XMA_OUTPUT_SAMPLE_BYTES);
return false;
}
if (wfx->wBitsPerSample != XMA_OUTPUT_SAMPLE_BITS)
{
DebugTrace("ERROR: Wave format XMA2 wBitsPerSample (%u) should be %u\n", wfx->wBitsPerSample, XMA_OUTPUT_SAMPLE_BITS);
return false;
}
if (wfx->cbSize != (sizeof(XMA2WAVEFORMATEX) - sizeof(WAVEFORMATEX)))
{
DebugTrace("ERROR: Wave format XMA2 - cbSize must be %zu (%u)\n", (sizeof(XMA2WAVEFORMATEX) - sizeof(WAVEFORMATEX)), wfx->cbSize);
return false;
}
else
{
auto xmaFmt = reinterpret_cast<const XMA2WAVEFORMATEX*>(wfx);
if (xmaFmt->EncoderVersion < 3)
{
DebugTrace("ERROR: Wave format XMA2 encoder version (%u) - 3 or higher is required\n", xmaFmt->EncoderVersion);
return false;
}
if (!xmaFmt->BlockCount)
{
DebugTrace("ERROR: Wave format XMA2 BlockCount must be non-zero\n");
return false;
}
if (!xmaFmt->BytesPerBlock || (xmaFmt->BytesPerBlock > XMA_READBUFFER_MAX_BYTES))
{
DebugTrace("ERROR: Wave format XMA2 BytesPerBlock (%u) is invalid\n", xmaFmt->BytesPerBlock);
return false;
}
if (xmaFmt->ChannelMask)
{
auto channelBits = ChannelsSpecifiedInMask(xmaFmt->ChannelMask);
if (channelBits != wfx->nChannels)
{
DebugTrace("ERROR: Wave format XMA2 - nChannels=%u but ChannelMask (%08X) has %u bits set\n",
xmaFmt->ChannelMask, wfx->nChannels, channelBits);
return false;
}
}
if (xmaFmt->NumStreams != ((wfx->nChannels + 1) / 2))
{
DebugTrace("ERROR: Wave format XMA2 - NumStreams (%u) != ( nChannels(%u) + 1 ) / 2\n",
xmaFmt->NumStreams, wfx->nChannels);
return false;
}
if ((xmaFmt->PlayBegin + xmaFmt->PlayLength) > xmaFmt->SamplesEncoded)
{
DebugTrace("ERROR: Wave format XMA2 play region too large (%u + %u > %u)\n",
xmaFmt->PlayBegin, xmaFmt->PlayLength, xmaFmt->SamplesEncoded);
return false;
}
if ((xmaFmt->LoopBegin + xmaFmt->LoopLength) > xmaFmt->SamplesEncoded)
{
DebugTrace("ERROR: Wave format XMA2 loop region too large (%u + %u > %u)\n",
xmaFmt->LoopBegin, xmaFmt->LoopLength, xmaFmt->SamplesEncoded);
return false;
}
}
return true;
#else
DebugTrace("ERROR: Wave format XMA2 not supported by this version of DirectXTK for Audio\n");
return false;
#endif
case WAVE_FORMAT_EXTENSIBLE:
if (wfx->cbSize < (sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX)))
{
DebugTrace("ERROR: Wave format WAVE_FORMAT_EXTENSIBLE - cbSize must be %zu (%u)\n",
(sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX)), wfx->cbSize);
return false;
}
else
{
static const GUID s_wfexBase = { 0x00000000, 0x0000, 0x0010, { 0x80, 0x00, 0x00, 0xAA, 0x00, 0x38, 0x9B, 0x71 } };
auto wfex = reinterpret_cast<const WAVEFORMATEXTENSIBLE*>(wfx);
if (memcmp(reinterpret_cast<const BYTE*>(&wfex->SubFormat) + sizeof(DWORD),
reinterpret_cast<const BYTE*>(&s_wfexBase) + sizeof(DWORD), sizeof(GUID) - sizeof(DWORD)) != 0)
{
DebugTrace("ERROR: Wave format WAVEFORMATEXTENSIBLE encountered with unknown GUID ({%8.8lX-%4.4X-%4.4X-%2.2X%2.2X-%2.2X%2.2X%2.2X%2.2X%2.2X%2.2X})\n",
wfex->SubFormat.Data1, wfex->SubFormat.Data2, wfex->SubFormat.Data3,
wfex->SubFormat.Data4[0], wfex->SubFormat.Data4[1], wfex->SubFormat.Data4[2], wfex->SubFormat.Data4[3],
wfex->SubFormat.Data4[4], wfex->SubFormat.Data4[5], wfex->SubFormat.Data4[6], wfex->SubFormat.Data4[7]);
return false;
}
switch (wfex->SubFormat.Data1)
{
case WAVE_FORMAT_PCM:
switch (wfx->wBitsPerSample)
{
case 8:
case 16:
case 24:
case 32:
break;
default:
DebugTrace("ERROR: Wave format integer PCM must have 8, 16, 24, or 32 bits per sample (%u)\n",
wfx->wBitsPerSample);
return false;
}
switch (wfex->Samples.wValidBitsPerSample)
{
case 0:
case 8:
case 16:
case 20:
case 24:
case 32:
break;
default:
DebugTrace("ERROR: Wave format integer PCM must have 8, 16, 20, 24, or 32 valid bits per sample (%u)\n",
wfex->Samples.wValidBitsPerSample);
return false;
}
if (wfex->Samples.wValidBitsPerSample
&& (wfex->Samples.wValidBitsPerSample > wfx->wBitsPerSample))
{
DebugTrace("ERROR: Wave format ingter PCM wValidBitsPerSample (%u) is greater than wBitsPerSample (%u)\n",
wfex->Samples.wValidBitsPerSample, wfx->wBitsPerSample);
return false;
}
if (wfx->nBlockAlign != (wfx->nChannels * wfx->wBitsPerSample / 8))
{
DebugTrace("ERROR: Wave format integer PCM - nBlockAlign (%u) != nChannels (%u) * wBitsPerSample (%u) / 8\n",
wfx->nBlockAlign, wfx->nChannels, wfx->wBitsPerSample);
return false;
}
if (wfx->nAvgBytesPerSec != (wfx->nSamplesPerSec * wfx->nBlockAlign))
{
DebugTrace("ERROR: Wave format integer PCM - nAvgBytesPerSec (%lu) != nSamplesPerSec (%lu) * nBlockAlign (%u)\n",
wfx->nAvgBytesPerSec, wfx->nSamplesPerSec, wfx->nBlockAlign);
return false;
}
break;
case WAVE_FORMAT_IEEE_FLOAT:
if (wfx->wBitsPerSample != 32)
{
DebugTrace("ERROR: Wave format float PCM must have 32-bits per sample (%u)\n", wfx->wBitsPerSample);
return false;
}
switch (wfex->Samples.wValidBitsPerSample)
{
case 0:
case 32:
break;
default:
DebugTrace("ERROR: Wave format float PCM must have 32 valid bits per sample (%u)\n",
wfex->Samples.wValidBitsPerSample);
return false;
}
if (wfx->nBlockAlign != (wfx->nChannels * wfx->wBitsPerSample / 8))
{
DebugTrace("ERROR: Wave format float PCM - nBlockAlign (%u) != nChannels (%u) * wBitsPerSample (%u) / 8\n",
wfx->nBlockAlign, wfx->nChannels, wfx->wBitsPerSample);
return false;
}
if (wfx->nAvgBytesPerSec != (wfx->nSamplesPerSec * wfx->nBlockAlign))
{
DebugTrace("ERROR: Wave format float PCM - nAvgBytesPerSec (%lu) != nSamplesPerSec (%lu) * nBlockAlign (%u)\n",
wfx->nAvgBytesPerSec, wfx->nSamplesPerSec, wfx->nBlockAlign);
return false;
}
break;
case WAVE_FORMAT_ADPCM:
DebugTrace("ERROR: Wave format ADPCM is not supported as a WAVEFORMATEXTENSIBLE\n");
return false;
case WAVE_FORMAT_WMAUDIO2:
case WAVE_FORMAT_WMAUDIO3:
#ifdef DIRECTX_ENABLE_XWMA
if (wfx->wBitsPerSample != 16)
{
DebugTrace("ERROR: Wave format xWMA only supports 16-bit data\n");
return false;
}
if (!wfx->nBlockAlign)
{
DebugTrace("ERROR: Wave format xWMA must have a non-zero nBlockAlign\n");
return false;
}
if (!wfx->nAvgBytesPerSec)
{
DebugTrace("ERROR: Wave format xWMA must have a non-zero nAvgBytesPerSec\n");
return false;
}
break;
#else
DebugTrace("ERROR: Wave format xWMA not supported by this version of DirectXTK for Audio\n");
return false;
#endif
case 0x166 /* WAVE_FORMAT_XMA2 */:
DebugTrace("ERROR: Wave format XMA2 is not supported as a WAVEFORMATEXTENSIBLE\n");
return false;
default:
DebugTrace("ERROR: Unknown WAVEFORMATEXTENSIBLE format tag (%u)\n", wfex->SubFormat.Data1);
return false;
}
if (wfex->dwChannelMask)
{
auto channelBits = ChannelsSpecifiedInMask(wfex->dwChannelMask);
if (channelBits != wfx->nChannels)
{
DebugTrace("ERROR: WAVEFORMATEXTENSIBLE: nChannels=%u but ChannelMask has %u bits set\n",
wfx->nChannels, channelBits);
return false;
}
}
return true;
}
default:
DebugTrace("ERROR: Unknown WAVEFORMATEX format tag (%u)\n", wfx->wFormatTag);
return false;
}
}
uint32_t DirectX::GetDefaultChannelMask(int channels) noexcept
{
switch (channels)
{
case 1: return SPEAKER_MONO;
case 2: return SPEAKER_STEREO;
case 3: return SPEAKER_2POINT1;
case 4: return SPEAKER_QUAD;
case 5: return SPEAKER_4POINT1;
case 6: return SPEAKER_5POINT1;
case 7: return SPEAKER_5POINT1 | SPEAKER_BACK_CENTER;
case 8: return SPEAKER_7POINT1;
default: return 0;
}
}
_Use_decl_annotations_
void DirectX::CreateIntegerPCM(WAVEFORMATEX* wfx, int sampleRate, int channels, int sampleBits) noexcept
{
int blockAlign = channels * sampleBits / 8;
wfx->wFormatTag = WAVE_FORMAT_PCM;
wfx->nChannels = static_cast<WORD>(channels);
wfx->nSamplesPerSec = static_cast<DWORD>(sampleRate);
wfx->nAvgBytesPerSec = static_cast<DWORD>(blockAlign * sampleRate);
wfx->nBlockAlign = static_cast<WORD>(blockAlign);
wfx->wBitsPerSample = static_cast<WORD>(sampleBits);
wfx->cbSize = 0;
assert(IsValid(wfx));
}
_Use_decl_annotations_
void DirectX::CreateFloatPCM(WAVEFORMATEX* wfx, int sampleRate, int channels) noexcept
{
int blockAlign = channels * 4;
wfx->wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
wfx->nChannels = static_cast<WORD>(channels);
wfx->nSamplesPerSec = static_cast<DWORD>(sampleRate);
wfx->nAvgBytesPerSec = static_cast<DWORD>(blockAlign * sampleRate);
wfx->nBlockAlign = static_cast<WORD>(blockAlign);
wfx->wBitsPerSample = 32;
wfx->cbSize = 0;
assert(IsValid(wfx));
}
_Use_decl_annotations_
void DirectX::CreateADPCM(WAVEFORMATEX* wfx, size_t wfxSize, int sampleRate, int channels, int samplesPerBlock) noexcept(false)
{
if (wfxSize < (sizeof(WAVEFORMATEX) + 32 /*MSADPCM_FORMAT_EXTRA_BYTES*/))
{
DebugTrace("CreateADPCM needs at least %zu bytes for the result\n",
(sizeof(WAVEFORMATEX) + 32 /*MSADPCM_FORMAT_EXTRA_BYTES*/));
throw std::invalid_argument("ADPCMWAVEFORMAT");
}
if (!samplesPerBlock)
{
DebugTrace("CreateADPCM needs a non-zero samples per block count\n");
throw std::invalid_argument("ADPCMWAVEFORMAT");
}
int blockAlign = (7 /*MSADPCM_HEADER_LENGTH*/) * channels
+ (samplesPerBlock - 2) * (4 /* MSADPCM_BITS_PER_SAMPLE */) * channels / 8;
wfx->wFormatTag = WAVE_FORMAT_ADPCM;
wfx->nChannels = static_cast<WORD>(channels);
wfx->nSamplesPerSec = static_cast<DWORD>(sampleRate);
wfx->nAvgBytesPerSec = static_cast<DWORD>(blockAlign * sampleRate / samplesPerBlock);
wfx->nBlockAlign = static_cast<WORD>(blockAlign);
wfx->wBitsPerSample = 4 /* MSADPCM_BITS_PER_SAMPLE */;
wfx->cbSize = 32 /*MSADPCM_FORMAT_EXTRA_BYTES*/;
auto adpcm = reinterpret_cast<ADPCMWAVEFORMAT*>(wfx);
adpcm->wSamplesPerBlock = static_cast<WORD>(samplesPerBlock);
adpcm->wNumCoef = 7 /* MSADPCM_NUM_COEFFICIENTS */;
static ADPCMCOEFSET aCoef[7] = { { 256, 0}, {512, -256}, {0,0}, {192,64}, {240,0}, {460, -208}, {392,-232} };
memcpy(&adpcm->aCoef, aCoef, sizeof(aCoef));
assert(IsValid(wfx));
}
#ifdef DIRECTX_ENABLE_XWMA
_Use_decl_annotations_
void DirectX::CreateXWMA(WAVEFORMATEX* wfx, int sampleRate, int channels, int blockAlign, int avgBytes, bool wma3) noexcept
{
wfx->wFormatTag = static_cast<WORD>((wma3) ? WAVE_FORMAT_WMAUDIO3 : WAVE_FORMAT_WMAUDIO2);
wfx->nChannels = static_cast<WORD>(channels);
wfx->nSamplesPerSec = static_cast<DWORD>(sampleRate);
wfx->nAvgBytesPerSec = static_cast<DWORD>(avgBytes);
wfx->nBlockAlign = static_cast<WORD>(blockAlign);
wfx->wBitsPerSample = 16;
wfx->cbSize = 0;
assert(IsValid(wfx));
}
#endif
#ifdef DIRECTX_ENABLE_XMA2
_Use_decl_annotations_
void DirectX::CreateXMA2(WAVEFORMATEX* wfx, size_t wfxSize, int sampleRate, int channels, int bytesPerBlock, int blockCount, int samplesEncoded) noexcept(false)
{
if (wfxSize < sizeof(XMA2WAVEFORMATEX))
{
DebugTrace("XMA2 needs at least %zu bytes for the result\n", sizeof(XMA2WAVEFORMATEX));
throw std::invalid_argument("XMA2WAVEFORMATEX");
}
if ((bytesPerBlock < 1) || (bytesPerBlock > int(XMA_READBUFFER_MAX_BYTES)))
{
DebugTrace("XMA2 needs a valid bytes per block\n");
throw std::invalid_argument("XMA2WAVEFORMATEX");
}
int blockAlign = (channels * (16 /*XMA_OUTPUT_SAMPLE_BITS*/) / 8);
wfx->wFormatTag = WAVE_FORMAT_XMA2;
wfx->nChannels = static_cast<WORD>(channels);
wfx->nSamplesPerSec = static_cast<WORD>(sampleRate);
wfx->nAvgBytesPerSec = static_cast<DWORD>(blockAlign * sampleRate);
wfx->nBlockAlign = static_cast<WORD>(blockAlign);
wfx->wBitsPerSample = 16 /* XMA_OUTPUT_SAMPLE_BITS */;
wfx->cbSize = sizeof(XMA2WAVEFORMATEX) - sizeof(WAVEFORMATEX);
auto xmaFmt = reinterpret_cast<XMA2WAVEFORMATEX*>(wfx);
xmaFmt->NumStreams = static_cast<WORD>((channels + 1) / 2);
xmaFmt->ChannelMask = GetDefaultChannelMask(channels);
xmaFmt->SamplesEncoded = static_cast<DWORD>(samplesEncoded);
xmaFmt->BytesPerBlock = static_cast<DWORD>(bytesPerBlock);
xmaFmt->PlayBegin = xmaFmt->PlayLength =
xmaFmt->LoopBegin = xmaFmt->LoopLength = xmaFmt->LoopCount = 0;
xmaFmt->EncoderVersion = 4 /* XMAENCODER_VERSION_XMA2 */;
xmaFmt->BlockCount = static_cast<WORD>(blockCount);
assert(IsValid(wfx));
}
#endif // XMA2
_Use_decl_annotations_
bool DirectX::ComputePan(float pan, unsigned int channels, float* matrix) noexcept
{
memset(matrix, 0, sizeof(float) * 16);
if (channels == 1)
{
// Mono panning
float left = (pan >= 0) ? (1.f - pan) : 1.f;
left = std::min<float>(1.f, left);
left = std::max<float>(-1.f, left);
float right = (pan <= 0) ? (-pan - 1.f) : 1.f;
right = std::min<float>(1.f, right);
right = std::max<float>(-1.f, right);
matrix[0] = left;
matrix[1] = right;
}
else if (channels == 2)
{
// Stereo panning
if (-1.f <= pan && pan <= 0.f)
{
matrix[0] = .5f * pan + 1.f; // .5 when pan is -1, 1 when pan is 0
matrix[1] = .5f * -pan; // .5 when pan is -1, 0 when pan is 0
matrix[2] = 0.f; // 0 when pan is -1, 0 when pan is 0
matrix[3] = pan + 1.f; // 0 when pan is -1, 1 when pan is 0
}
else
{
matrix[0] = -pan + 1.f; // 1 when pan is 0, 0 when pan is 1
matrix[1] = 0.f; // 0 when pan is 0, 0 when pan is 1
matrix[2] = .5f * pan; // 0 when pan is 0, .5f when pan is 1
matrix[3] = .5f * -pan + 1.f; // 1 when pan is 0. .5f when pan is 1
}
}
else
{
if (pan != 0.f)
{
DebugTrace("WARNING: Only supports panning on mono or stereo source data, ignored\n");
}
return false;
}
return true;
}
//======================================================================================
// SoundEffectInstanceBase
//======================================================================================
void SoundEffectInstanceBase::SetPan(float pan)
{
assert(pan >= -1.f && pan <= 1.f);
mPan = pan;
if (!voice)
return;
float matrix[16];
if (ComputePan(pan, mDSPSettings.SrcChannelCount, matrix))
{
HRESULT hr = voice->SetOutputMatrix(nullptr, mDSPSettings.SrcChannelCount, mDSPSettings.DstChannelCount, matrix);
ThrowIfFailed(hr);
}
}
void SoundEffectInstanceBase::Apply3D(const AudioListener& listener, const AudioEmitter& emitter, bool rhcoords)
{
if (!voice)
return;
if (!(mFlags & SoundEffectInstance_Use3D))
{
DebugTrace("ERROR: Apply3D called for an instance created without SoundEffectInstance_Use3D set\n");
throw std::exception("Apply3D");
}
DWORD dwCalcFlags = X3DAUDIO_CALCULATE_MATRIX | X3DAUDIO_CALCULATE_DOPPLER | X3DAUDIO_CALCULATE_LPF_DIRECT;
if (mFlags & SoundEffectInstance_UseRedirectLFE)
{
// On devices with an LFE channel, allow the mono source data to be routed to the LFE destination channel.
dwCalcFlags |= X3DAUDIO_CALCULATE_REDIRECT_TO_LFE;
}
auto reverb = mReverbVoice;
if (reverb)
{
dwCalcFlags |= X3DAUDIO_CALCULATE_LPF_REVERB | X3DAUDIO_CALCULATE_REVERB;
}
float matrix[XAUDIO2_MAX_AUDIO_CHANNELS * 8] = {};
assert(mDSPSettings.SrcChannelCount <= XAUDIO2_MAX_AUDIO_CHANNELS);
assert(mDSPSettings.DstChannelCount <= 8);
mDSPSettings.pMatrixCoefficients = matrix;
assert(engine != nullptr);
if (rhcoords)
{
X3DAUDIO_EMITTER lhEmitter;
memcpy(&lhEmitter, &emitter, sizeof(X3DAUDIO_EMITTER));
lhEmitter.OrientFront.z = -emitter.OrientFront.z;
lhEmitter.OrientTop.z = -emitter.OrientTop.z;
lhEmitter.Position.z = -emitter.Position.z;
lhEmitter.Velocity.z = -emitter.Velocity.z;
X3DAUDIO_LISTENER lhListener;
memcpy(&lhListener, &listener, sizeof(X3DAUDIO_LISTENER));
lhListener.OrientFront.z = -listener.OrientFront.z;
lhListener.OrientTop.z = -listener.OrientTop.z;
lhListener.Position.z = -listener.Position.z;
lhListener.Velocity.z = -listener.Velocity.z;
X3DAudioCalculate(engine->Get3DHandle(), &lhListener, &lhEmitter, dwCalcFlags, &mDSPSettings);
}
else
{
X3DAudioCalculate(engine->Get3DHandle(), &listener, &emitter, dwCalcFlags, &mDSPSettings);
}
mDSPSettings.pMatrixCoefficients = nullptr;
(void)voice->SetFrequencyRatio(mFreqRatio * mDSPSettings.DopplerFactor);
auto direct = mDirectVoice;
assert(direct != nullptr);
(void)voice->SetOutputMatrix(direct, mDSPSettings.SrcChannelCount, mDSPSettings.DstChannelCount, matrix);
if (reverb)
{
for (size_t j = 0; (j < mDSPSettings.SrcChannelCount) && (j < XAUDIO2_MAX_AUDIO_CHANNELS); ++j)
{
matrix[j] = mDSPSettings.ReverbLevel;
}
(void)voice->SetOutputMatrix(reverb, mDSPSettings.SrcChannelCount, 1, matrix);
}
if (mFlags & SoundEffectInstance_ReverbUseFilters)
{
XAUDIO2_FILTER_PARAMETERS filterDirect = { LowPassFilter, 2.0f * sinf(X3DAUDIO_PI / 6.0f * mDSPSettings.LPFDirectCoefficient), 1.0f };
// see XAudio2CutoffFrequencyToRadians() in XAudio2.h for more information on the formula used here
(void)voice->SetOutputFilterParameters(direct, &filterDirect);
if (reverb)
{
XAUDIO2_FILTER_PARAMETERS filterReverb = { LowPassFilter, 2.0f * sinf(X3DAUDIO_PI / 6.0f * mDSPSettings.LPFReverbCoefficient), 1.0f };
// see XAudio2CutoffFrequencyToRadians() in XAudio2.h for more information on the formula used here
(void)voice->SetOutputFilterParameters(reverb, &filterReverb);
}
}
}