mirror of
https://github.com/ncblakely/GiantsTools
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78 lines
2.2 KiB
C++
78 lines
2.2 KiB
C++
#pragma once
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// Recast
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#include "Recast.h"
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#include "DetourNavMesh.h"
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#include "DetourNavMeshQuery.h"
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// Framework
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#include "Framework/InputGeom.h"
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#include "Framework/Sample.h"
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#include "NavMeshUtil.h"
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#include "RecastContext.h"
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class NavMeshGenerator
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{
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public:
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NavMeshGenerator(std::shared_ptr<InputGeom> geom, std::shared_ptr<RecastContext> context);
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virtual ~NavMeshGenerator();
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bool BuildNavMesh();
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bool Serialize(const std::filesystem::path& path, bool saveStatistics = true);
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private:
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void BuildAllTiles();
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void CalculateTileSize();
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void Cleanup();
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bool WriteStatistics(const std::filesystem::path& path);
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unsigned char* BuildTileMesh(const int tx, const int ty, const float* bmin, const float* bmax, int& dataSize);
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std::shared_ptr<InputGeom> m_geom;
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std::unique_ptr<dtNavMesh, NavMeshDeleter> m_navMesh;
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std::unique_ptr<dtNavMeshQuery, NavMeshQueryDeleter> m_navMeshQuery;
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std::shared_ptr<rcContext> m_ctx;
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unsigned char* m_triareas{};
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rcHeightfield* m_solid{};
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rcCompactHeightfield* m_chf{};
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rcContourSet* m_cset{};
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rcPolyMesh* m_pmesh{};
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rcPolyMeshDetail* m_dmesh{};
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rcConfig m_cfg{};
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// Core configuration
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float m_cellSize = 0.3f;
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float m_cellHeight = 0.2f;
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float m_agentHeight = 2.0f;
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float m_agentRadius = 0.6f;
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float m_agentMaxClimb = 0.9f;
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float m_agentMaxSlope = 50.0f; // Sample: 45.0f
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float m_regionMinSize = 8;
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float m_regionMergeSize = 20;
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float m_edgeMaxLen = 12.0f;
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float m_edgeMaxError = 1.3f;
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float m_vertsPerPoly = 6.0f;
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float m_detailSampleDist = 6.0f;
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float m_detailSampleMaxError = 1.0f;
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int m_partitionType = SAMPLE_PARTITION_WATERSHED;
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bool m_keepInterResults = false;
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// Core filtering configuration
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bool m_filterLowHangingObstacles = true;
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bool m_filterLedgeSpans = true;
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bool m_filterWalkableLowHeightSpans = true;
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// Tile configuration
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int m_maxTiles = 0;
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int m_maxPolysPerTile = 0;
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float m_tileSize = 96; //Sample: 32
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unsigned int m_tileCol{};
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float m_lastBuiltTileBmin[3]{};
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float m_lastBuiltTileBmax[3]{};
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float m_tileMemUsage{};
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float m_tileBuildTime{};
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int m_tileTriCount{};
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}; |