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19 lines
317 B
C
19 lines
317 B
C
#pragma once
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// Core data structures
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#include "DataTypes.h"
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#include "BBox.h"
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#include "MinMax.h"
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#include "Plane.h"
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#include "Quaternion.h"
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// Services
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#include "IGameService.h"
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#include "IGameServiceProvider.h"
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// Events
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#include "IEventSource.h"
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// Config
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#include "ConfigConstants.h"
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#include "ConfigEvents.h" |