mirror of
https://github.com/ncblakely/GiantsTools
synced 2024-11-05 14:55:38 +01:00
81 lines
2.7 KiB
C#
81 lines
2.7 KiB
C#
namespace Giants.Launcher
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{
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Windows.Forms;
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using Newtonsoft.Json;
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public class Config
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{
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private const string defaultConfigFileName = "GiantsDefault.config";
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private const string playerConfigFileName = "Giants.config";
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private IDictionary<string, dynamic> defaultConfig = new Dictionary<string, dynamic>();
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private IDictionary<string, dynamic> userConfig = new Dictionary<string, dynamic>();
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public void Read()
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{
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string defaultConfigFilePath = this.GetDefaultConfigPath();
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if (!File.Exists(defaultConfigFilePath))
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{
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string message = string.Format(Resources.ErrorNoConfigFile, defaultConfigFilePath);
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MessageBox.Show(message, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
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Environment.Exit(-1);
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return;
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}
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this.defaultConfig = ReadConfig(defaultConfigFilePath);
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string userConfigFilePath = this.GetUserConfigPath();
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if (File.Exists(userConfigFilePath))
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{
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this.userConfig = ReadConfig(userConfigFilePath);
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}
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}
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public string GetString(string section, string key)
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{
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if (this.userConfig.ContainsKey(section))
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{
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dynamic sectionObject = this.userConfig[section];
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if (sectionObject != null && sectionObject.ContainsKey(key))
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{
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return (string)sectionObject[key];
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}
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}
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if (this.defaultConfig.ContainsKey(section))
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{
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dynamic sectionObject = this.defaultConfig[section];
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if (sectionObject != null && sectionObject.ContainsKey(key))
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{
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return (string)sectionObject[key];
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}
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}
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return string.Empty;
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}
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// TODO: other accessors unimplemented as we only need master server host name for now
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private static IDictionary<string, dynamic> ReadConfig(string filePath)
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{
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string fileContents = File.ReadAllText(filePath);
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return JsonConvert.DeserializeObject<IDictionary<string, object>>(fileContents);
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}
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private string GetDefaultConfigPath()
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{
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return defaultConfigFileName;
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}
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private string GetUserConfigPath()
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{
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string applicationDataPath = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
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return Path.Combine(applicationDataPath, "Giants", playerConfigFileName);
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}
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}
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}
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