mirror of
https://github.com/ncblakely/GiantsTools
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27 lines
470 B
C++
27 lines
470 B
C++
#pragma once
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namespace GameObj
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{
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struct ThrustParameters
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{
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float ThrustMaxHeight{};
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float ThrustPower{};
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float ThrustLowPct{};
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float ThrustHighPct{};
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float ThrustPowerMax{};
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float ThrustFwdSlowMax{};
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float ThrustDrowning{};
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};
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struct Jetpack
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{
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Jetpack(
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const ThrustParameters& thrustParameters)
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: ThrustParameters(thrustParameters)
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{
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}
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ThrustParameters ThrustParameters;
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SBYTE ThrustControl{}; // Thrust control state
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};
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} |