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mirror of https://github.com/ncblakely/GiantsTools synced 2024-11-16 19:55:36 +01:00
GiantsTools/Giants.Launcher/Forms/OptionsForm.cs

348 lines
11 KiB
C#

using Giants.WebApi.Clients;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Giants.Launcher
{
public partial class OptionsForm : Form
{
private readonly string gamePath = null;
private readonly string appName;
private readonly Config config;
private readonly string currentBranchName;
private readonly bool enableBranchSelection;
private readonly BranchesClient branchesClient;
public string SelectedBranch { get; set; }
public OptionsForm(
string title,
string gamePath,
string appName,
Config config,
string currentBranchName,
BranchesClient branchesClient)
{
this.InitializeComponent();
this.Text = title;
this.gamePath = gamePath;
this.appName = appName;
this.config = config;
this.currentBranchName = currentBranchName;
this.branchesClient = branchesClient;
this.config.TryGetBool(ConfigSections.Update, ConfigKeys.EnableBranchSelection, defaultValue: false, out bool enableBranchSelection);
this.enableBranchSelection = enableBranchSelection;
// Must come first as other options depend on it
this.PopulateRenderers();
this.SetRenderer();
this.PopulateResolution();
this.PopulateAnisotropy();
this.PopulateAntialiasing();
this.PopulateMode();
this.SetOptions();
}
private async void OptionsForm_Load(object sender, EventArgs e)
{
await this.PopulateBranches();
}
private async Task PopulateBranches()
{
if (this.enableBranchSelection)
{
try
{
var branches = await this.branchesClient.GetBranchesAsync(this.appName);
cmbBranch.Items.AddRange(branches.ToArray());
cmbBranch.SelectedItem = this.currentBranchName;
cmbBranch.Visible = true;
}
catch (Exception e)
{
MessageBox.Show($"Unhandled exception retrieving branch information from the server: {e.Message}");
}
}
}
private void PopulateRenderers()
{
this.cmbRenderer.Items.Clear();
this.cmbRenderer.Items.AddRange(
GameSettings.CompatibleRenderers
.Disambiguate()
.ToList()
.ToArray());
}
private void SetRenderer()
{
string selectedRenderer = GameSettings.Get<string>(RegistryKeys.Renderer);
RendererInfo renderer =
GameSettings.CompatibleRenderers.Find(
r => Path.GetFileName(r.FilePath).Equals(selectedRenderer, StringComparison.OrdinalIgnoreCase));
if (renderer != null)
{
this.cmbRenderer.SelectedItem = renderer;
}
else
{
renderer = GameSettings.CompatibleRenderers.Find(r => r.FileName == "gg_dx9r.dll");
this.cmbRenderer.SelectedItem = renderer;
}
}
private void SetOptions()
{
SetRenderer();
var resolutions = (List<ScreenResolution>)this.cmbResolution.DataSource;
this.cmbResolution.SelectedItem = resolutions.Find(r => r.Width == GameSettings.Get<int>(RegistryKeys.VideoWidth) && r.Height == GameSettings.Get<int>(RegistryKeys.VideoHeight));
if (this.cmbResolution.SelectedItem == null)
this.cmbResolution.SelectedIndex = 0;
var antialiasingOptions = (List<KeyValuePair<string, int>>)this.cmbAntialiasing.DataSource;
this.cmbAntialiasing.SelectedItem = antialiasingOptions.Find(o => o.Value == GameSettings.Get<int>(RegistryKeys.Antialiasing));
if (this.cmbAntialiasing.SelectedItem == null)
this.cmbAntialiasing.SelectedIndex = 0;
var anisotropyOptions = (List<KeyValuePair<string, int>>)this.cmbAnisotropy.DataSource;
this.cmbAnisotropy.SelectedItem = anisotropyOptions.Find(o => o.Value == GameSettings.Get<int>(RegistryKeys.AnisotropicFiltering));
if (this.cmbAnisotropy.SelectedItem == null)
this.cmbAnisotropy.SelectedIndex = 0;
this.chkUpdates.Checked = GameSettings.Get<int>(RegistryKeys.NoAutoUpdate) != 1;
if (this.enableBranchSelection)
{
this.cmbBranch.SelectedItem = this.currentBranchName;
}
}
private void PopulateAntialiasing()
{
var antialiasingOptions = new List<KeyValuePair<string, int>>
{
new KeyValuePair<string, int>(Resources.OptionNone, 0)
};
var renderer = (RendererInfo)this.cmbRenderer.SelectedItem;
if (renderer != null)
{
if (renderer.Flags.HasFlag(RendererInfo.RendererFlag.MSAA2x))
{
antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 2), 2));
}
if (renderer.Flags.HasFlag(RendererInfo.RendererFlag.MSAA4x))
{
antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 4), 4));
}
if (renderer.Flags.HasFlag(RendererInfo.RendererFlag.MSAA8x))
{
antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 8), 8));
}
if (renderer.Flags.HasFlag(RendererInfo.RendererFlag.MSAA16x))
{
antialiasingOptions.Add(new KeyValuePair<string, int>(string.Format(Resources.OptionSamples, 16), 16));
}
}
// Try to keep current selection when repopulating
int? currentValue = null;
if (this.cmbAntialiasing.SelectedValue != null)
{
currentValue = (int)this.cmbAntialiasing.SelectedValue;
}
this.cmbAntialiasing.DataSource = antialiasingOptions;
this.cmbAntialiasing.DisplayMember = "Key";
this.cmbAntialiasing.ValueMember = "Value";
if (currentValue != null)
this.cmbAntialiasing.SelectedValue = currentValue;
if (this.cmbAntialiasing.SelectedValue == null)
this.cmbAntialiasing.SelectedIndex = 0;
}
private void PopulateMode()
{
var modeOptions = new List<KeyValuePair<string, int>>();
var renderer = (RendererInfo)this.cmbRenderer.SelectedItem;
if (renderer != null && renderer.Flags.HasFlag(RendererInfo.RendererFlag.Fullscreen))
modeOptions.Add(new KeyValuePair<string, int>(Resources.Fullscreen, 0));
modeOptions.Add(new KeyValuePair<string, int>(Resources.Windowed, 1));
// Try to keep current selection when repopulating
int? currentValue = null;
if (this.cmbMode.SelectedValue != null)
{
currentValue = (int)this.cmbMode.SelectedValue;
}
this.cmbMode.DataSource = modeOptions;
this.cmbMode.DisplayMember = "Key";
this.cmbMode.ValueMember = "Value";
if (currentValue != null)
this.cmbMode.SelectedValue = currentValue;
if (this.cmbMode.SelectedValue == null)
this.cmbMode.SelectedIndex = 0;
}
private bool IsPowerOfTwo(int x)
{
return (x != 0) && ((x & (x - 1)) == 0);
}
private void PopulateAnisotropy()
{
var anisotropyOptions = new List<KeyValuePair<string, int>>();
anisotropyOptions.Add(new KeyValuePair<string, int>(Resources.OptionNone, 0));
var renderer = (RendererInfo)this.cmbRenderer.SelectedItem;
if (renderer != null)
{
for (int i = 2; i <= renderer.MaxAnisotropy; i++)
{
if (!this.IsPowerOfTwo(i)) continue;
anisotropyOptions.Add(new KeyValuePair<string,int>(string.Format(Resources.OptionSamples, i), i));
}
}
// Try to keep current selection when repopulating
int? currentValue = null;
if (this.cmbAnisotropy.SelectedValue != null)
{
currentValue = (int)this.cmbAnisotropy.SelectedValue;
}
this.cmbAnisotropy.DataSource = anisotropyOptions;
this.cmbAnisotropy.DisplayMember = "Key";
this.cmbAnisotropy.ValueMember = "Value";
if (currentValue != null)
this.cmbAnisotropy.SelectedValue = currentValue;
if (this.cmbAnisotropy.SelectedValue == null)
this.cmbAnisotropy.SelectedIndex = 0;
}
private void PopulateResolution()
{
List<ScreenResolution> resolutions = new List<ScreenResolution>();
NativeMethods.DEVMODE devMode = new NativeMethods.DEVMODE();
int i = 0;
while (NativeMethods.EnumDisplaySettings(null, i, ref devMode))
{
if (devMode.dmBitsPerPel == 32 && devMode.dmPelsWidth >= 640 && devMode.dmPelsHeight >= 480)
{
if (resolutions.Find(r => r.Width == devMode.dmPelsWidth && r.Height == devMode.dmPelsHeight) == null)
resolutions.Add(new ScreenResolution(devMode.dmPelsWidth, devMode.dmPelsHeight));
}
i++;
}
resolutions.Sort();
this.cmbResolution.DataSource = resolutions;
}
private void cmbRenderer_SelectedIndexChanged(object sender, EventArgs e)
{
var renderer = (RendererInfo)this.cmbRenderer.SelectedItem;
if ((renderer.Flags & RendererInfo.RendererFlag.VSync) != RendererInfo.RendererFlag.VSync)
{
this.chkVSync.Checked = false;
this.chkVSync.Enabled = false;
}
else
{
this.chkVSync.Checked = GameSettings.Get<int>(RegistryKeys.VerticalSync) == 1;
this.chkVSync.Enabled = true;
}
if ((renderer.Flags & RendererInfo.RendererFlag.TripleBuffer) != RendererInfo.RendererFlag.TripleBuffer)
{
this.chkTripleBuffering.Checked = false;
this.chkTripleBuffering.Enabled = false;
}
else
{
this.chkTripleBuffering.Checked = GameSettings.Get<int>(RegistryKeys.TripleBuffering) == 1;
this.chkTripleBuffering.Enabled = true;
}
this.PopulateAntialiasing();
this.PopulateMode();
this.PopulateAnisotropy();
}
private void btnOK_Click(object sender, EventArgs e)
{
var renderer = this.cmbRenderer.SelectedItem as RendererInfo;
if (renderer != null)
{
GameSettings.Modify(RegistryKeys.Renderer, renderer.FileName);
}
var resolution = (ScreenResolution)this.cmbResolution.SelectedItem;
if (resolution != null)
{
GameSettings.Modify(RegistryKeys.VideoWidth, resolution.Width);
GameSettings.Modify(RegistryKeys.VideoHeight, resolution.Height);
}
GameSettings.Modify(RegistryKeys.Antialiasing, this.cmbAntialiasing.SelectedValue);
GameSettings.Modify(RegistryKeys.AnisotropicFiltering, this.cmbAnisotropy.SelectedValue);
bool windowed = (WindowType)this.cmbMode.SelectedIndex == WindowType.Windowed;
GameSettings.Modify(RegistryKeys.Windowed, windowed == true ? 1 : 0);
GameSettings.Modify(RegistryKeys.VerticalSync, this.chkVSync.Checked == true ? 1 : 0);
GameSettings.Modify(RegistryKeys.TripleBuffering, this.chkTripleBuffering.Checked == true ? 1 : 0);
GameSettings.Modify(RegistryKeys.NoAutoUpdate, this.chkUpdates.Checked == false ? 1 : 0);
GameSettings.Save();
if (this.enableBranchSelection)
{
string newBranch = this.cmbBranch.SelectedItem?.ToString();
if (!string.IsNullOrEmpty(newBranch) && !newBranch.Equals(this.currentBranchName, StringComparison.OrdinalIgnoreCase))
{
this.SelectedBranch = newBranch;
}
}
this.Close();
}
private void btnCancel_Click(object sender, EventArgs e)
{
this.Close();
GameSettings.Load(this.gamePath);
}
private void btnResetDefaults_Click(object sender, EventArgs e)
{
GameSettings.SetDefaults(this.gamePath);
this.SetOptions();
}
}
}