#pragma once #include #include "PlayerInfoResponse.h" #include "ServerInfoResponse.h" typedef std::future> ServerInfoFuture; // {EE129A81-0A86-49C4-8D23-A771A7350952} inline const GUID IID_IGiantsApiClient = { 0xee129a81, 0xa86, 0x49c4, 0x8d, 0x23, 0xa7, 0x71, 0xa7, 0x35, 0x9, 0x52 }; DEFINE_SERVICE("{EE129A81-0A86-49C4-8D23-A771A7350952}", IGiantsApiClient) { virtual ~IGiantsApiClient() = default; virtual void DeleteServerInformationAsync(tstring_view gameName, int hostPort) = 0; virtual ServerInfoFuture GetServerInformationAsync() = 0; virtual void PostServerInformationAsync(const nlohmann::json& requestBody) = 0; }; struct DECLSPEC_UUID("{EE129A81-0A86-49C4-8D23-A771A7350952}") IGiantsApiClient;