using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Windows.Forms; using Microsoft.Win32; namespace Giants.Launcher { public static class GameSettings { // Constants private const string RegistryKey = @"HKEY_CURRENT_USER\Software\PlanetMoon\Giants"; private const int OptionsVersion = 4; private static readonly Dictionary Settings = new Dictionary(); // List of renderers compatible with the user's system. public static List CompatibleRenderers { get; set; } = new List(); public static T Get(string settingName) { return (T)Get(settingName); } public static object Get(string settingName) { if (Settings.ContainsKey(settingName)) { return Settings[settingName]; } else { return 0; } } public static void Modify(string settingName, object settingValue) { Settings[settingName] = settingValue; } public static void SetDefaults(string gamePath) { // Set default settings: Settings[RegistryKeys.Renderer] = "gg_dx9r.dll"; Settings[RegistryKeys.Antialiasing] = 0; Settings[RegistryKeys.AnisotropicFiltering] = 0; Settings[RegistryKeys.VideoDepth] = 32; Settings[RegistryKeys.Windowed] = 1; Settings[RegistryKeys.BorderlessWindow] = 1; Settings[RegistryKeys.VerticalSync] = 1; Settings[RegistryKeys.TripleBuffering] = 1; Settings[RegistryKeys.NoAutoUpdate] = 0; // Set the current desktop resolution, leaving bit depth at the default 32: Settings[RegistryKeys.VideoWidth] = Screen.PrimaryScreen.Bounds.Width; Settings[RegistryKeys.VideoHeight] = Screen.PrimaryScreen.Bounds.Height; // Get a list of renderers compatible with the user's system if (!CompatibleRenderers.Any()) { CompatibleRenderers = RendererInterop.GetCompatibleRenderers(gamePath); if (!CompatibleRenderers.Any()) { MessageBox.Show( text: Resources.ErrorNoRenderers, caption: Resources.Error, buttons: MessageBoxButtons.OK, icon: MessageBoxIcon.Error); return; } } // Select the highest priority renderer var bestRenderer = CompatibleRenderers.Max(); Settings[RegistryKeys.Renderer] = Path.GetFileName(bestRenderer.FilePath); Settings[RegistryKeys.AnisotropicFiltering] = bestRenderer.MaxAnisotropy; Settings[RegistryKeys.Antialiasing] = bestRenderer.MaxAntialiasing; } public static void Load(string gamePath) { SetDefaults(gamePath); if ((int)Registry.GetValue(RegistryKey, RegistryKeys.GameOptionsVersion, 0) == OptionsVersion) { try { Settings[RegistryKeys.Renderer] = RegistryExtensions.GetValue(RegistryKey, RegistryKeys.Renderer, RegistryKeys.Renderer, typeof(string)); Settings[RegistryKeys.Antialiasing] = RegistryExtensions.GetValue(RegistryKey, RegistryKeys.Antialiasing, Settings[RegistryKeys.Antialiasing], typeof(int)); Settings[RegistryKeys.AnisotropicFiltering] = RegistryExtensions.GetValue(RegistryKey, RegistryKeys.AnisotropicFiltering, Settings[RegistryKeys.AnisotropicFiltering], typeof(int)); Settings[RegistryKeys.VideoWidth] = RegistryExtensions.GetValue(RegistryKey, RegistryKeys.VideoWidth, Settings[RegistryKeys.VideoWidth], typeof(int)); Settings[RegistryKeys.VideoHeight] = RegistryExtensions.GetValue(RegistryKey, RegistryKeys.VideoHeight, Settings[RegistryKeys.VideoHeight], typeof(int)); Settings[RegistryKeys.VideoDepth] = RegistryExtensions.GetValue(RegistryKey, RegistryKeys.VideoDepth, Settings[RegistryKeys.VideoDepth], typeof(int)); Settings[RegistryKeys.Windowed] = RegistryExtensions.GetValue(RegistryKey, RegistryKeys.Windowed, Settings[RegistryKeys.Windowed], typeof(int)); Settings[RegistryKeys.VerticalSync] = RegistryExtensions.GetValue(RegistryKey, RegistryKeys.VerticalSync, Settings[RegistryKeys.VerticalSync], typeof(int)); Settings[RegistryKeys.TripleBuffering] = RegistryExtensions.GetValue(RegistryKey, RegistryKeys.TripleBuffering, Settings[RegistryKeys.TripleBuffering], typeof(int)); Settings[RegistryKeys.NoAutoUpdate] = RegistryExtensions.GetValue(RegistryKey, RegistryKeys.NoAutoUpdate, Settings[RegistryKeys.NoAutoUpdate], typeof(int)); } catch (Exception ex) { MessageBox.Show( text: string.Format(Resources.ErrorSettingsLoad, ex.Message), caption: Resources.Error, buttons: MessageBoxButtons.OK, icon: MessageBoxIcon.Error); } } } public static void Save() { try { Registry.SetValue(RegistryKey, RegistryKeys.GameOptionsVersion, OptionsVersion, RegistryValueKind.DWord); Registry.SetValue(RegistryKey, RegistryKeys.Renderer, Settings[RegistryKeys.Renderer], RegistryValueKind.String); Registry.SetValue(RegistryKey, RegistryKeys.Antialiasing, Settings[RegistryKeys.Antialiasing], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, RegistryKeys.AnisotropicFiltering, Settings[RegistryKeys.AnisotropicFiltering], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, RegistryKeys.VideoWidth, Settings[RegistryKeys.VideoWidth], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, RegistryKeys.VideoHeight, Settings[RegistryKeys.VideoHeight], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, RegistryKeys.VideoDepth, Settings[RegistryKeys.VideoDepth], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, RegistryKeys.Windowed, Settings[RegistryKeys.Windowed], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, RegistryKeys.BorderlessWindow, Settings[RegistryKeys.BorderlessWindow], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, RegistryKeys.VerticalSync, Settings[RegistryKeys.VerticalSync], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, RegistryKeys.TripleBuffering, Settings[RegistryKeys.TripleBuffering], RegistryValueKind.DWord); Registry.SetValue(RegistryKey, RegistryKeys.NoAutoUpdate, Settings[RegistryKeys.NoAutoUpdate], RegistryValueKind.DWord); } catch (Exception ex) { MessageBox.Show( text: string.Format(Resources.ErrorSettingsSave, ex.Message), caption: Resources.Error, buttons: MessageBoxButtons.OK, icon: MessageBoxIcon.Error); } } } }